SlipNHonk
kiwifarms.net
- Joined
- Nov 14, 2020
There's a link in my post that speaks of it.I wonder where I could read something like that.
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There's a link in my post that speaks of it.I wonder where I could read something like that.
What's a good game engine? I want to know because I've seen this said about a lot of them and then there's devs who move away from their own engines. Is it even possible to code a good game engine these days? Every story I hear sounds like all game developers just barely slap together a functional product with broken tools and somehow we have a thriving industry that rarely results in a Cyberpunk fiasco.
only if the godot autists don't notice...I think if you did a broad poll of devs across the gaming world, and asked them to pick one of the major engines, I can see most picking Unreal or Unity.
>he paid for an engine licenceonly if the godot autists don't notice...
The software renderer of Q2 is both a blessing and a curse. The garish lighting is gone and running at lower res made it hard to see the models, including the weapons, jellying around all over the place. The downside was that in software it was just concrete grey and rust red/brown.
Kingpin might be the most unfortunate Q2 based game. It came out late enough(1999) that most everyone had a 3D accelerator of some kind, it looked good and being Q2 based at that time meant it ran fast enough that it could be played at 800x600 or 1024x768 at a high framerate by most of the people they intended to be their audience. It still used Q1/Q2 style vertex animation and at a high framerate and high resolution that looks truly atrocious.
Reminder that an entire text document from one of the leaked Blood alphas details a disgruntled developer's struggles with Ken and his horrible engine changes he pushed on the team mid development. Ken was goddamn gifted but he was also young, dumb, and stubborn as a mule.
best usage of godot:>he paid for an engine licence
Trololololo. U mad?
I'm honestly surprised that more Indian/Chinese content farms haven't switched to Godot. I'm assuming it's the lack of content packs/game templates and these studios probably don't pay for licences in the first place.best usage of godot:
Have you tried using EDuke to play Duke 3D? All you need are the files for the game and you can run it through that sourceport.Meanwhile, i trying to get a copy of Duke Nuken 3D but Windows Defender really dont't like any of the copies a got. Fuck, am i going have to the get the 20th Anniversary do i?![]()
Going to try it, thanks.Have you tried using EDuke to play Duke 3D? All you need are the files for the game and you can run it through that sourceport.
There's also Raze that works just as well if not better IMHO.Going to try it, thanks.
The Douk community keeps delivering. Absolutely love this!Someone remade the E3 2001 trailer using captures from the leak, which is kinda cool.
10/10 but would have been 11/10 if they changed the end to "When it gets leaked 21 years from now"Someone remade the E3 2001 trailer using captures from the leak, which is kinda cool.
Damn, look at those eyes!Someone remade the E3 2001 trailer using captures from the leak, which is kinda cool.
Fun fact: What these crazy people say isn't what the team is after. The dev team split after the original server admin went nutso, so now we're on a separate server to do our work peacefully.It's already over. It's been compromised by furries/trannies for the restoration project
https://arch.b4k.co/v/thread/599910971/
https://arch.b4k.co/v/thread/599957541/
View attachment 3313442
The original server admin went nutso how?Fun fact: What these crazy people say isn't what the team is after. The dev team split after the original server admin went nutso, so now we're on a separate server to do our work peacefully.
ZERO, I repeat ZERO modern day politics shit will be included. We've had entire hours long discussions on it, and it's not gonna make the cut. We're sticking to the OG 2001 vibes and style.
Also, this tranny isn't even on the dev team lmao