Culture ‘Dungeons & Dragons’ To Remove Half-Species From Player’s Handbook, Claims The Entire Idea Is “Inherently Racist” - Race mixing is now verboten.

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In their latest step forward on their long march to lost profits, Wizards of the Coast has revealed that they will be removing the concept of ‘Half-‘ species from the Dungeons & Dragons Player’s Handbook on the grounds that they are “not comfortable” including an “inherently racist” concept in the game.

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The Knights of Solamnia march to their duty. Art by Daarken via Dungeons & Dragons Dragonlance: Shadow of the Dragon Queen (2022), Wizards of the Coast

This forthcoming update was first announced publicly at the recent D&D Creator Summit, an event wherein Wizards of the Coast gathered a number of notable personalities ranging from game developers to content creators and provided them with a sneak peek at Dungeons & Dragons’ upcoming releases.

Following a rocky start to the Summit marred with various technical difficulty issues, the publisher eventually hosted a demo of their upcoming D&D Virtual Tabletop, after which D&D lead rules designer Jeremy Crawford, senior story designer Chris Perkins, and studio art director Josh Herman appeared for a Q&A session with the attendees.

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The Dragon Queen Takhisis attacks a group of soldiers with a Red Dragon. Art by Katerina Landon for Dungeons & Dragons Dragonlance: Shadow of the Dragon Queen (2022), Wizards of the Coast
Eventually, the post-demo Q&A turned to the topic of WotC’s ongoing efforts to sanitize D&D, beginning with a question about how exactly the publisher makes use of their sensitivity readers.

“We don’t send everything to the same people all the time,” Crawford explained of their content review process (per a summary of the event posted to the EN World forum by user brimmels and a recap provided by content creator Daniel Kwan). “Different reviewers have different areas of expertise and experience. Everything gets sent to at least 2 people, sometimes more. The old inclusion review process had holes in it because they would only send out what they thought would be a problem. Now EVERYTHING is sent out so we aren’t guessing what might be a problem.”

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Three ghostly apparitions, revived by the Cataclysm, flicker in spectral flames in a crypt. A human man steps down from his horse to help an elf woman up. Art by Katerina Ladon via Dungeons & Dragons Dragonlance: Shadow of the Dragon Queen (2022), Wizards of the Coast
“Our team are game designers and storytellers, we’re not experts in culture and inclusion,” he added. “So we’re focused on what damage should this creature do. That’s why everything goes through inclusion review now so everything in our game brings out delight. Even reprints are going through inclusion review. That’s why some older books are changing, too.”

Further elaborating on WotC’s process, the designer detailed, “We get a full report. We then address the issues identified. We have a conversation. Then it goes back to the reviewers so they can see what we did and comment as to whether it addressed the issue. We also now send the art, even the sketches, through the review process. Jeremy thinks of it as ‘inclusion collaboration’ because it’s a conversation going on.”

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A human and a half-ling make sure their opponent is down for the count on a Dungeon Master’s Screen (2016), Wizards of the Coast
To this end, Crawford then confirmed that due to the game now having four elf variants for players to choose from when creating a character – standard Elves, high Elves, Wolf Elves, and the Drow – the Player’s Handbook would soon be revised to do away with ‘half-‘ species.

“Frankly, we are not comfortable, and haven’t been for years with any of the options that start with ‘half’,” he explained of this decision. “The half construction is inherently racist so we simply aren’t going to include it in the new Player’s Handbook.”

Unsurprisingly, Crawford did not expand on his accusation, and thus his reasoning behind this claim remains unknown.

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The soon-to-be-memory-holed race descriptions for Half-Elves and Half-Orcs (2023), D&D Beyond Official Website

However, despite their removal from the Player’s Handbook, Crawford assured players that “If someone wants to play those character options, they’ll still be in D&D Beyond [and] they’ll still be in the 2014 Player’s Handbook”

It should be noted that though players may still be allowed to create Half- characters, thanks to their removal from the core materials, such characters can not be used in an officially-sanctioned event.)

As of writing, it is unclear when the Player’s Handbook will officially be revised, nor when it will hit shelves.
 
Having race is racIST? Mkay.

I propose a thought to those of this mindset - Having a body is the ultimate racism. Divest yourselves of the offending flesh and exist only as spirit.

Half the fun of playing a half-whatever race is the funky lil' backstories I would make up for how my character's parents got together. Rape was too easy, I had 'em meet at raves, had elven royalty slumming it in the fantasy trailer parks, all sorts of shit.
 
I honestly can't give a shot about anything WotC does. They're just pandering to the angry leftoids on twitter who bitch about how D&D is problematic when the people bitching about the game; a) have never played the game nor bought any books or anything and b) probably never will. I'll stick with palladium system stuff. SJW's can't kill a game its own company nearly ran into the ground post divorce a decade ago.
 
Ps. Hit me up if you need one for an online game that isn't soy filled. TTSimulator, Roll20, w/e and I don't care what system either 3.5, 5e, Cyberpunk, w/e (so long as it's not VtM cause that sounds gay AF). I'm not above downloading a PDF and reading it.
 
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So can humans still impregnate elves or is that not possible? Maybe the lore reason is that pregnancy is still possible but both races collectively decided to stop race mixing and soft genocide the inferior half breeds.
My guess is yes but the offspring will either be an elf or a human, not a distinct sub-race.
 
I stopped caring about mainline D&D with 4.0. 3.5 for life... I get my fill of buildcraft and mechanics overload from DDO-- which, rumor has it, have finally fixed the server lag in the next patch...
 
Dungeons and Dragons is a dead nigger game ever since 5th Edition started. The normification of the game years ago made shit like this inevitable. I will happily continue playing 3.5 edition with my friends.
It’s in the shit now that WOTC attempted to change the Open Game License so that they own everything. That’s turned the hardcores away from them hard.

Open Game License allows people to self publish books that run as add on to the game using the DND ruleset. This could be any ruleset edition. Then they said they wanted it so that if you ever publish anything using their system, they own it and can get paid.
Lmao who even gives a shit at this point? Just go play older versions of the game or go nuts and build your own system off the base ruleset.
If these pandering faggots want to sanitize the game they own well, whatever, it's their ip. That won't stop anyone who actually cares about old skool roleplaying from doing whatever they want so this is a nerdy tempest in a teacup. The fact that there are actual sanctioned d&d games gave me a good laugh tho. Why?

The whole miscegenation is somehow racist now is utterly moronic. And yet, par for the course, I suppose.
Yeah…about that, that’s why they tried changing the OGL, that also renders only 5D compatible, so if you want to publish or homebrew something, they can shut it down goyim.
 
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