Dying Light 2

Does DL2 have anything like the terror and rush of running from the Volatiles during the first night run from DL1?
Nothing even close. Only thing I've experienced is having to kite them on Hard at Chase lvl 4 to see if I could kill them at Player Rank 5 (lol nope).
 
I wanted to get that game but I changed my mind after I saw that you had to basically re-learn everything and also after they changed the way the quarantine zones worked. The first game was great.
 
This game seems like it completely missed the mark of what made the first game special. It seems like they fucked up core aspects of the game like the running and combat. It's a shame, because some actual RPG choices and some better parkour tools would have been perfect.
 
I remember this game getting 8.2 on metacritic user score and people were praising the shit out of this game and I took a look at it through gameplay footage and it looked kind of mediocre. Kind of bland tbwh. Synthetic Gamer confirmed my suspicions on the game in that it's just an average open world game. But now I'm seeing Dying Light 2 get review bombed on metacritic and now it's sitting at 4.2 in user score. What happened?
 
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I remember this game getting 8.2 on metacritic user score and people were praising the shit out of this game and I took a look at it through gameplay footage and it looked kind of mediocre. Kind of bland tbwh. Synthetic Gamer confirmed my suspicions on the game in that it's just an average open world game. But now I'm seeing Dying Light 2 get review bombed on metacritic and now it's sitting at 4.2 in user score. What happened?
Presumably, the marketing money dried up, therefore the Journo Defense Squadron scrambled off for a different teat to suck upon until blood comes out.
 
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Bump, this game got cracked by Empress, the only Denuvo cracker still working on games. She uhhh, had some things to say about Stray in her latest NFO attached to the pirate release.
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At this point I don't know if she plays a character or really is just that autistic. She had some bad beef with Fitgirl repack a few years ago which is why Firgirl doesn't repack Empress releases.
 
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Bump, this game got cracked by Empress, the only Denuvo cracker still working on games. She uhhh, had some things to say about Stray in her latest NFO attached to the pirate release.


At this point I don't know if she plays a character is really is just that autistic. She had some bad beef with Fitgirl repack a few years ago which is why Firgirl doesn't repack Empress releases.
TLDR Empress is probably a tranny janny having a euphoric mental breakdown. Which would explain the free time to crack denuvo games.
 
Bump, this game got cracked by Empress, the only Denuvo cracker still working on games. She uhhh, had some things to say about Stray in her latest NFO attached to the pirate release.
View attachment 3567325

At this point I don't know if she plays a character or really is just that autistic. She had some bad beef with Fitgirl repack a few years ago which is why Firgirl doesn't repack Empress releases.
Seething.
 
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Bump, this game got cracked by Empress, the only Denuvo cracker still working on games. She uhhh, had some things to say about Stray in her latest NFO attached to the pirate release.
View attachment 3567325

At this point I don't know if she plays a character or really is just that autistic. She had some bad beef with Fitgirl repack a few years ago which is why Firgirl doesn't repack Empress releases.
imagine being this much of a fucking narc over cat game
 
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TLDR Empress is probably a tranny janny having a euphoric mental breakdown. Which would explain the free time to crack denuvo games.
Isn't Fitgirl a tranny as well? Or am I wrong and that's an actual woman doing that?
 
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Every time there is a "woman" involved in coding, hacking or cracking I automatically assume tranny. Pretty safe bet so far.

Stray is mostly popular with women because they want to play as a cute cat, thinking people are playing it for sexual satisfaction and wanting combat in every game is a pretty male angle to take.
 
Every time there is a "woman" involved in coding, hacking or cracking I automatically assume tranny. Pretty safe bet so far.

Stray is mostly popular with women because they want to play as a cute cat, thinking people are playing it for sexual satisfaction and wanting combat in every game is a pretty male angle to take.
Yes because men would never want the chance to experience being a pint-sized mischievous killing machine.
 
This happened on the weekend, but since nobody reported on it, I guess i'll do it myself:

A reddit user sneedlingg has published a google doc about the cut content from Dying Light 2, predominantly, from the early stage of development, when Chris Avellone was still onboard.

His nick and the gamut of pretty detailed information about the game development tells me that:

1. he is most likely Polish and has an insider in the studio (or maybe was a Techland employee at one point)
2. he is VERY likely a user/reader of this site, and if so, i would implore to reveal him/herself and put in his own 2 cents.

This doc, in a way, confirms the info from an old (and now deleted, at least i can't find on the clearnet, as well as google archive) game/technology blog, by a user Monk of War,
that was published around June/July 2020, some time (i think around 2-3 weeks) after Techland cut-off ties with Avellone, following the sexual misconduct allegations. By that time, the development process was way overdue and the premier date was pushed to an unspecified, future term. The blog went pretty deep into the development process and the conflict between game's lead designer, Tymon Smektała and the creative team, responsible for, a.o. story and setting. Allegedly, Avellone had many interesting ideas (as you can read in the doc) but the creative team was unimpressed and, behind the lines, was accusing Avellone of "creating a just another Fallout:New Vegas". When the allegations dropped, so was Avellone, along with his ideas and the team decided to create their own vision of the world, story, dialogs etc. How it ended up, you can see for yourself.

As i wrote earlier, i can't, unfortunately, prove any of this, without the blog page, but if any Polish kiwi will be able to find it, feel free to post it below (the blog was in Polish).

Personaly, to this day, it boils my blood when i think, that some arrogant, wanna-be creative "talents" at Techland, had the audacity to accuse Christ fucking Avellone of repetitiveness and lack of new ideas, when they themselves had created something even more boring and unimaginative, then what was considered a "copy of Fallout:New Vegas".
 
Goddamn, DL2 was such a bland mediocre game. This cut version sounds like it would have been awesome, I can't see any DLC fixing that fundamentally boring turd.
 
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I wonder who thought that it was a good idea to have no guns in the game.
Thank god Dead Island 2 didn't make that mistake.
 
I started playing the original on and off on the weekends again. I didn’t realize there was still some DLC that came out after I stopped playing since players were in outfits I’ve never seen before.
 
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