The US economy is in decline. The usual methods of obtaining money are shit. Cost of living goes up and wages don't follow and, in some cases, actually decline. I'm not really surprised to see an increase in the amount of e-begging. It has to be better than working some low paying service job like retail or whatever.
Its this basically.
Id simplify things in this way, but back in the day- literally 15 years ago or earlier, you had your 9-5 and then had time to relax, get into hobbies, do things you found fun, delve into a passion if you were lucky without having to worry about finances, kids, etc.
Your prime motivator to partake would be things like love of the art, community, wanting to make a difference, the lulz, laughing, etc.
Ive looked into this with youtubing, for example. It used to be that people uploaded funny videos because they were funny, they wanted to make someone else laugh, brighten their day- maybe to get more popular, but the format was less about monetizing things, and more hobby based, more something to
take your mind off the grind. Even the YouTubers who were more career oriented didn't see YouTube as a career, but maybe as a way to get into acting (NigaHiga, for example).
When you create the space for youtubers and other grifters to make a profit off of internet art, and then kick out the ladder for other options in the economy, you get to where we are today.
Thats not to say that people didn't make art for money before. Most musicians, for example, always wanted to pimp out their music, to sell, to create a product that they could live off of, etc. Not going to get into the 'authentic music' vs 'selling out' debate, though it does parallel- but I find the dynamic is also worth mentioning. But the catch here is that there was a more balanced approach to it.
I think the big problem today is theres little to no middle ground in art any longer. Either youre so busy with work that you literally cant afford to make art,
or youre a shut in, some neet, or some careerist and
have to pimp out every single piece of art you work on, or have to try doing so.
That middle ground that was once full of hobbyists, or casual people asking for a 10 buck steam game that theyll update for free on occasion, and only charge another 10 bucks for a significant expansion pack (a 2.0) because its for a community they've come to care about?
Largely gone.