Culture E3, once gaming’s biggest expo, is officially dead - The giant enemy crabs won

E3, once gaming’s biggest expo, is officially dead​

The collapse ends years of attempts to revive the event that once dominated the industry​


By Gene Park
December 12, 2023 at 9:30 a.m. EST
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(Illustration by Lucy Naland/The Washington Post; iStock)


The Electronic Entertainment Expo, which was once the gaming industry’s biggest convention and media platform, is officially dead.
“After more than two decades of hosting an event that has served as a central showcase for the U.S. and global video game industry,” the Entertainment Software Association (ESA) has decided to bring E3 to a close, said Stanley Pierre-Louis, president and CEO of the nonprofit trade association that represents the games industry’s interests in the United States.


A mix of new competitors, partner withdrawals, changing audience habits and pandemic-era disruptions led to E3’s collapse, ending years of attempts to resuscitate the event, which began in 1995.

“We know the entire industry, players and creators alike have a lot of passion for E3. We share that passion,” Pierre-Louis said. “We know it’s difficult to say goodbye to such a beloved event, but it’s the right thing to do given the new opportunities our industry has to reach fans and partners.”

Those new opportunities include online video news conferences that feed information directly to audiences — without the costs associated with attending a trade show, including booth fees, travel expenses and strict deadlines for presentations. In 2011, Nintendo paved the way by creating the “Direct” format, a video news conference announcing new games and products.

In 2018, Sony PlayStation’s decision to leave the event started a domino effect of other vendors and companies pulling their attendance. Just over a year later, former E3 collaborator and journalist Geoff Keighley announced that he quit helping the ESA with the show, and since then has successfully engineered his own, separate events for showcases such as Summer Game Fest. He has also built up the showcase format in the annual Game Awards, including the one that took place Thursday.

Recent E3 shows, including the final in-person event, in 2019, allowed attendance by the general public as an effort to increase buzz. The pandemic further exacerbated E3’s woes, as quarantines forced several game publishers to adopt the online news conference format, to varying degrees of success.

In an interview with The Washington Post, Pierre-Louis seemed well aware of the circumstances that hurt attendance.

“There were fans who were invited to attend in the later years, but it really was about a marketing and business model for the industry and being able to provide the world with information about new products,” he said. “Companies now have access to consumers and to business relations through a variety of means, including their own individual showcases.”
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People walk between the Xbox and the PlayStation exhibits at E3 in 2015 in Los Angeles. (Christian Petersen/Getty Images)
Before E3, video games were showcased at the Consumer Electronics Show in Las Vegas, but the industry was pushed to the sidelines. The ESA created E3 as a trade show for retailers to meet with game publishers and creators.


“At that time, as an industry, we understood the power games have,” Pierre-Louis said, “but a lot of others didn’t appreciate the important role that our industry plays in the innovation sector, in creating serious expressions of art and contributions to economic growth.”
It grew to a massive multimedia headline-creating event. Nintendo, Sony and Microsoft showcased the Wii, PlayStation 3 and Xbox 360 consoles, respectively, during an electrifying 2005 show.
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Actors from “Fallout,” a Prime Video show based on the video game series, attend the Game Awards on Thursday. (Anna Webber/Getty Images)
Sometimes the show introduced the public to gaming’s biggest personalities, making household names of developers and company executives. In 2000, game creator Hideo Kojima debuted a jaw-dropping presentation for “Metal Gear Solid 2” that paralleled blockbuster filmmaking. His talent for showmanship contributed to his mythology as an enigmatic artist.


In 2004, a new Nintendo of America executive named Reggie Fils-Aimé stormed the show’s stage and brought charisma and fire to historically business-formal presentations.
The effort to replace E3 is ongoing. The Game Awards ceremony has captured much of E3’s cultural power, but it has been criticized for its focus on ads and marketing, which hampers recognition of the industry’s work.
Pierre-Louis said E3’s closure means the business of video games “has blossomed in different ways.”
“Any one of these major companies can create an individual showcase … [and] also partner with other industry events to showcase the breadth of games,” he said. “That’s exciting for our industry, and it means it’s an opportunity for them to explore how to engage new audiences in different ways.”

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Some of the best gaming experiences I had in recent years didn't cost me a dime. The gaming industry is going through an apocalypse of its own.
Considering E3 is just AAA companies jacking themselves off what the fuck did you expect when theyre all individually such fucking failures in the first place?

VGAs is probably next btw, just give it a few runs after the fun shit dies down, just ask the shit they copied - the oscars.
"If it's not cawadoody I ain't playin' it!"

And even that keeps getting worse every year.
 
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Copy-pasting myself from another thread:

I will go against the grain and say that I will actually miss E3. I have nostalgia for getting hyped for the E3 season and remember fondly many great announcements like the Twilight Princess first trailer. Granted it wasn't good or relevant for like the last decade. But I will give credit were it's due and miss the good times.
 
I remember back in middle and high school always being pumped for E3. My friends and I would make predictions for games to come out. I don't remember the infamous 2006 E3 but I do remember Nintendo 2011 when they introduced the Wii U. Everyone was confused because they failed to show it was a new console. Many thought it was just an add on to the original Wii. Even a year after it came out non-gamers thought it was an add on or never heard of it. In 2013 When Nintendo skipped E3 presentations and did Directs instead everyone thought they were insane and it would cause them to lose millions in sales. Afterall, E3 was the biggest show of the year. Nintendo was just ahead of the curve. They saw that the internet was killing it and that it would only get worse. Covid was the final nail in the coffin. Even if Covid never happened E3 would have lasted a few more years at best. It worked in the 90s when the internet was small and even the 2000s when it was growing. It's sad to see it go but it was going to happen at one point.
 
Copy-pasting myself from another thread:

I will go against the grain and say that I will actually miss E3. I have nostalgia for getting hyped for the E3 season and remember fondly many great announcements like the Twilight Princess first trailer. Granted it wasn't good or relevant for like the last decade. But I will give credit were it's due and miss the good times.
I don't miss the event really, but I'll miss "E3 season" as you called it. Just the expectation of all those announcements was fun.
 
World Fairs could only be big and culturally relevant when technology was advanced enough to make neat shit, but communication was still primitive enough that you had to travel in person to see it or rely on a report from someone who'd seen it for themselves. So it was with E3. It took place during the golden age of conventions and bloggers, when there was still enough personal engagement, drama and spectacle to make it interesting. It didn't hurt that game companies were still trying to appeal to their core customers instead of virtue-signaling and making their work appealing to people who wouldn't buy a game in a million years.
 
It doesn't matter because the Game Awards show has essentially replaced it. Just one big giant commercial. A 3-hour advertisement that people actually go out of their way to watch.
 
It's too bad E3 has been irrelevant for years. I miss all the classics like attacking the weak points of giant enemy crabs for massive damage and FIVE HUNDRED AND NINETY NINE US DOLLARS. Or some of the dumb shit Micro$oft rolled out that one year.
 
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Don't forget Riiiiidge Racer. Also, the booth babes. Can't forget booth babes being a thing during the Y2K era. Made watching E3 more than worth it just for them really.
Yeah, but they got rid of the booth babes because muh sexism or something like that. Never mind that those women tend to be well-paid for what is relatively little work.

Anyone who thinks Hooters girls are exploited has never seen how much they rake in via tips...
 
It doesn't matter because the Game Awards show has essentially replaced it. Just one big giant commercial. A 3-hour advertisement that people actually go out of their way to watch.
People watch that? The only thing I've even heard about it in recent years was the Bill Clinton kid.
 
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