Elden Ring

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I wasn't convinced by Mimic Tear since I'm kinda squishy so it seemed worse than Oleg, but then I accidentally summoned it with my seal out while I had a bunch of super spells equipped to test them out and holy shit
Mimic Tear is literally you just busting out your Stand. It's like you yourself are Pontiff Sulyvahn now, I love it so much. Dual jump attack Dragonslayer blows for days.

Speaking of which, I have fully ditched my claymore for the Dragonslayer, I'm going full Guts on this bitch. Best Berserk game EVER.
 
I'm like that sad kid whos playing with one of those stupid yo-yos you get from the dollar store and everyone else is those kids playing with those awesome Yo-yos they got when they had that awesome yo-yo assembly.
Same here. I have no idea what anyone's talking about, my tactics consisting of little but "hit thing with sword". I don't even know where the good swords or armor are...
 
Shit, whoever said that Godrick was a breeze compared to Margit hit the nail on the head. Margit could've totally stole his runes lol.
 
Whoever designed the misbegotten warrior and crucible knight boss fight needs to be executed in Minecraft because fucking hell that fight is an embarrassing clusterfuck that you can watch for yourself on YouTube. In fact I’m noticing a couple bosses in this game like the demihuman chieftains that seem to take pages straight from Dark Souls 2’s boss design and it needs to fucking stop.
 
Seems like the maxed out Erdtree seal finally catches up at 69 FTH. Dunno how much higher you'd need to go for it to overtake the bonus passives the others have, but I'm using wider a variety of spells now so I might switch over soon.

Also I don't know what a haligtree is but Malenia really is a bitch, yep.
 
Whoever designed the misbegotten warrior and crucible knight boss fight needs to be executed in Minecraft because fucking hell that fight is an embarrassing clusterfuck that you can watch for yourself on YouTube. In fact I’m noticing a couple bosses in this game like the demihuman chieftains that seem to take pages straight from Dark Souls 2’s boss design and it needs to fucking stop.
I beat both of those fairly easily what was wrong with them?
 
I'm only about 8 hours in so far, but it's everything I could have ever wanted in an open-world Dark Souls.

I've managed to beat Margit (just barely) and the Tree Sentinel (showed him who's the real horseman), and I'm probably going to take on the Crucible Knight next.

That said, I have a couple of nitpicks:
  • Some bosses (namely, Margit) seem way too fast for Dark Souls 3-style combat. I'm a melee build (and admittedly pretty underleveled at 18), and the holy longsword double attack he does during his second phase seems outright undodgeable. I'm not sure how I could beaten him without my good buddy the jellyfish.
  • I loved Sekiro, and I appreciate incorporating poise-break mechanics into Elden Ring, but I can't get a grip on how this applies to bosses. Maybe one of you could explain?
  • Elden Ring is much grindier than I remember Dark Souls ever being. Most enemies only give a pittance of runes, so you either have to repeatedly kill a bunch of mooks or go around stomping on glowing skulls and fighting the big assholes around Limgrave to be able to level up. I know bosses give a lot of runes, but you can't farm them.
 
Radahn down. Going to progress Ranni's quest a bit more, then head back to finish Leyndell.

Radahn wasn't as bad as I expected. He had some bullshit, yes, but staying on top of summons and a pair of bleeding weapons brought him down fast at 70.

Right now just trying to figure out what staff to upgrade. I'm finding a lot of sorceries I like so far.

@Dave., both those jerks are vulnerable to parrying. I summoned wolves to stunlock the misbegotten to death, then I was able to clap the Knight.
 
I'm only about 8 hours in so far, but it's everything I could have ever wanted in an open-world Dark Souls.

I've managed to beat Margit (just barely) and the Tree Sentinel (showed him who's the real horseman), and I'm probably going to take on the Crucible Knight next.

That said, I have a couple of nitpicks:
  • Some bosses (namely, Margit) seem way too fast for Dark Souls 3-style combat. I'm a melee build (and admittedly pretty underleveled at 18), and the holy longsword double attack he does during his second phase seems outright undodgeable. I'm not sure how I could beaten him without my good buddy the jellyfish.
  • I loved Sekiro, and I appreciate incorporating poise-break mechanics into Elden Ring, but I can't get a grip on how this applies to bosses. Maybe one of you could explain?
  • Elden Ring is much grindier than I remember Dark Souls ever being. Most enemies only give a pittance of runes, so you either have to repeatedly kill a bunch of mooks or go around stomping on glowing skulls and fighting the big assholes around Limgrave to be able to level up. I know bosses give a lot of runes, but you can't farm them.
Co op is a fun way to grind runes.

My personal issues with the open world is that item drops are now more often than not just garbage. The level progression is also now less self intuitive. Earlier souls games had a clearer progression route and less danger of wildly different level ranges being right next to each other.

But I'm amazed at how much more alive the open world feels compared to the likes of the elder scrolls and assassins creed. Even though the npcs just follow scripted paths it just feels right when everything can die, there's no quest markers or objective lists, and the the open world actually has some thought and character to it.
 
Finally reached the fourth boss (it's a fucking gimmick boss). Still stuck at the two gargoyles boss fight.
A question, is there a true final boss? Like one that you need to take a billion steps in random quests in order to unlock?
 
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I was doing a kind of jack off all trades build (besides intelligence, that will be 2nd playthrough) so I could try all the items out. Finally I respecced to a normal strength build, and the game became 10x easier. Staggering bosses is more powerful than magic imo

First 3 major bosses down. Still some hidden areas on the maps in those regions I couldn't figure out how to get to though
I sequence broke some dialogue that NPCs have by not doing the intended first major boss first. I just got so distracted by exploring I completely forgot that castle was even there
 
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  • I loved Sekiro, and I appreciate incorporating poise-break mechanics into Elden Ring, but I can't get a grip on how this applies to bosses. Maybe one of you could explain?
  • Elden Ring is much grindier than I remember Dark Souls ever being. Most enemies only give a pittance of runes, so you either have to repeatedly kill a bunch of mooks or go around stomping on glowing skulls and fighting the big assholes around Limgrave to be able to level up. I know bosses give a lot of runes, but you can't farm them.

It's pretty easy to break bosses poise with charged r2/jumping attacks.

I think the slow progression is just a side effect of the open world nature of the game, it was either this or they have to level up areas. Some later areas give a lot of runes though.
 
Hit a new peak today boys. Wonder if it can eventually get to 1M.

Screen Shot 2022-03-05 at 1.51.29 PM.png
 
Finally reached the fourth boss (it's a fucking gimmick boss). Still stuck at the two gargoyles boss fight.
A question, is there a true final boss? Like one that you need to take a billion steps in random quests in order to unlock?
I don't think there is a true final boss. Theres an optional boss that is harder than the true final boss. They require an item that I think you can get at any point in the story (Haligtree medallion)
You also want to do Fia, the hug ladies' side quest for a different secret boss.
As far as I know there is no alternative secret final boss (like SOFTS in ds2 or something like that).
Just hard optional endgame bosses.
 
I don't think there is a true final boss. Theres an optional boss that is harder than the true final boss. They require an item that I think you can get at any point in the story (Haligtree medallion)
You also want to do Fia, the hug ladies' side quest for a different secret boss.
As far as I know there is no alternative secret final boss (like SOFTS in ds2 or something like that).
Just hard optional endgame bosses.
Thanks. Just one more question, upon completion can you return back to the world? Or are you immediately locked into ng+.

Also I started using the Mimic summon. This might be one of the most broken summons out there.
 
Thanks. Just one more question, upon completion can you return back to the world? Or are you immediately locked into ng+.

Also I started using the Mimic summon. This might be one of the most broken summons out there.
Game prompts you with wanting to enter NG+ after the ending cutscene.
if you say no you can start a NG+ cycle from the roundtable.
Honestly, the mimic tear is the best by a long shot. Nothing else compares, and I wish some of the others were slightly better.
 
Radahn down. Going to progress Ranni's quest a bit more, then head back to finish Leyndell.

Radahn wasn't as bad as I expected. He had some bullshit, yes, but staying on top of summons and a pair of bleeding weapons brought him down fast at 70.

Right now just trying to figure out what staff to upgrade. I'm finding a lot of sorceries I like so far.

@Dave., both those jerks are vulnerable to parrying. I summoned wolves to stunlock the misbegotten to death, then I was able to clap the Knight.
I was trying to fight both of them in Caelid and the misbegotten beast is fine, but the moment you incorporate both with meshes and objects you can get stuck on in the arena, i get kind of irritated.
 
Honestly, the mimic tear is the best by a long shot. Nothing else compares, and I wish some of the others were slightly better.
I think it's situational, and probably Mimic is fairly build-dependent, but others still get use from me. Like the Jellyfish is good for keeping aggro on mobile/teleporting bosses, and I haven't beaten Malenia yet but Black Knife Tiche seems to do best against her since he seems to have similar AI but hits faster, staggers her, and fucks with her health bar.
Some of em could do with more health though. Omenkiller Rollo seems like he should be useful but goes down way too fast.
 
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