Elden Ring

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
That happens when you block a big attack without losing all of your stamina.
Example: https://www.youtube.com/watch?v=-BXqxGkMdbk
So that's what it is, thank you. It's definitely much more exaggerated in Elden Ring, so maybe that's what that picture shows. I hope they added a backflip ring though, if anything needs to be brought back, it's that.
 
In setting it’s kind of important to realize that shit seems rewritten. Like history as it is known basically got edited even during the Shattering. The Erdtree is treated as though it’s synonymous with the Golden Order, Greater Will, and Marika even though it seems to have older iterations that run contrary to other item descriptions.

It doesn't make sense because the timeline is wrong. It is implied Messmer was around when Marika was still conquering the lands. Rykard and Tanith are a much later thing.
This is just speculation, but he's most likely the first child of Marika and Radagon, born out of infidelity (if you count fucking yourself infidelity) that rebelled for some reason, made deals with all the enemies of the Golden Order and tried a coup. He failed, but the tree was burned, so he got banished. Most of his wardrobe is heretical symbolism in the current age, so he may be one of the big reasons why.
Might be the kid from before they were one being if you think Marika and Rodagon were forced to become one.
 
Does anyone think that Dung Eater's lore will be expanded upon in the DLC?
I think we will be able to find him in the city of Skibidi Toilets, smashing them open and looting their gold-tinged excrements.
1709153323756.png

Nova20240228204009.jpgNova20240228204012.jpg
dung_pie.png
 
Last edited:
Framerate-wise? Absolutely. The difference is night and day in that regard. PS5 also has the raytracing function but it lowers the game's framerate to nauseating numbers.

In preparation for the expansion, it's probably a good idea to upgrade if you wanna remain on console. I've literally played my PS4 version side-by-side with a PS5 (when my spouse and I couldn't be assed to take turns) and it ruined the experience for me. I can't go back to PS4.
I appreciate the update. I'll upgrade to the PS5 version.
 
Dudes, magic is fucking broke in this game.
I got the Sword Of Night And Flame, Rock Sling, and various magic missiles and I have been straight mauling everything in my path with minimal effort. Either my hundreds upon hundreds of hours of Souls games have made me a master of this shit, or magic and fire is just easy mode in Elden Ring. It almost feels like cheating, and when I stack the wondrous flask and Flame Grant Me Strength it's just unfair. I should not be able to kill dragons and demigods like they're plain hollows, but a sorcery build with a bit of faith just melts everything like butter.
Shit, in the older Souls games magic still gave you some problems, like how bosses would just run up and lay down some law upon you if you dared cast a soul arrow, but in Elden Ring you can just pissbolt to the meteor staff and throw rocks at things until they stagger. It's so easy that I barely even need to level to keep up, like what the hell were these guys thinking with sorcery? At least miracles in this game need some degree of strategy and planning, but with spells you don't even need to give a fuck about spell slots you just need like three of them to be effective.
In the old games you needed to pledge yourself to some spider bitch or drive my main nigga Logan crazy to get the OP spells, here you just kill some dweebs and wander around and you can pimpslap everything before you even reach Altus. The damage is absurd, and you can kill shit before things even reach you in the first place most of the time.
My next build is going to be fist weapons, after all this tomfoolery I need to just punch shit like DS 2.
 
Dudes, magic is fucking broke in this game.
I got the Sword Of Night And Flame, Rock Sling, and various magic missiles and I have been straight mauling everything in my path with minimal effort. Either my hundreds upon hundreds of hours of Souls games have made me a master of this shit, or magic and fire is just easy mode in Elden Ring. It almost feels like cheating, and when I stack the wondrous flask and Flame Grant Me Strength it's just unfair. I should not be able to kill dragons and demigods like they're plain hollows, but a sorcery build with a bit of faith just melts everything like butter.
Shit, in the older Souls games magic still gave you some problems, like how bosses would just run up and lay down some law upon you if you dared cast a soul arrow, but in Elden Ring you can just pissbolt to the meteor staff and throw rocks at things until they stagger. It's so easy that I barely even need to level to keep up, like what the hell were these guys thinking with sorcery? At least miracles in this game need some degree of strategy and planning, but with spells you don't even need to give a fuck about spell slots you just need like three of them to be effective.
In the old games you needed to pledge yourself to some spider bitch or drive my main nigga Logan crazy to get the OP spells, here you just kill some dweebs and wander around and you can pimpslap everything before you even reach Altus. The damage is absurd, and you can kill shit before things even reach you in the first place most of the time.
My next build is going to be fist weapons, after all this tomfoolery I need to just punch shit like DS 2.
Playing with sorcery really is easy mode in this game, even without OP stuff like Comet Azur. I started my playthrough as a general big sword build, switched to a sorcery build partway through, and it really is like night and day. I've said this before, I think, but this is the first Souls game where I actually felt like I was playing it WRONG, at one point. The difference between the optimal builds (of which pure sorcery is only one) and everything else really is night and day, and you are effectively playing two different games depending entirely on your build.
 
but this is the first Souls game where I actually felt like I was playing it WRONG.
That's how I felt in my first playthrough(blind) using straight sword and shield, kept hitting brick walls where my only option was to break from the character I wanted to play and use big 2 handed weapon. I hated how it trivialised fights that I had been stuck on for hours though.
 
Dudes, magic is fucking broke in this game.
I got the Sword Of Night And Flame, Rock Sling, and various magic missiles and I have been straight mauling everything in my path with minimal effort. Either my hundreds upon hundreds of hours of Souls games have made me a master of this shit, or magic and fire is just easy mode in Elden Ring. It almost feels like cheating, and when I stack the wondrous flask and Flame Grant Me Strength it's just unfair. I should not be able to kill dragons and demigods like they're plain hollows, but a sorcery build with a bit of faith just melts everything like butter.
Shit, in the older Souls games magic still gave you some problems, like how bosses would just run up and lay down some law upon you if you dared cast a soul arrow, but in Elden Ring you can just pissbolt to the meteor staff and throw rocks at things until they stagger. It's so easy that I barely even need to level to keep up, like what the hell were these guys thinking with sorcery? At least miracles in this game need some degree of strategy and planning, but with spells you don't even need to give a fuck about spell slots you just need like three of them to be effective.
In the old games you needed to pledge yourself to some spider bitch or drive my main nigga Logan crazy to get the OP spells, here you just kill some dweebs and wander around and you can pimpslap everything before you even reach Altus. The damage is absurd, and you can kill shit before things even reach you in the first place most of the time.
My next build is going to be fist weapons, after all this tomfoolery I need to just punch shit like DS 2.
The way I see it, in this game you are given a set of tools and you are presented with a series of challenges. If you clear those challenges using said tools and your own capabilities (as in, not using guides or cheats) then I see no issue.
There is no right way to play a game and anyone who says otherwise is an autistic faggot. You should not be beholden to what a bunch of spergs have to say. Play what you enjoy and if somehow that's perceived as easy, well, it is what it is.
If someone likes to melee tango with bosses and poke them in the ass once every minute that's fine, but don't try to impose that shit on me. I personally like to play sorcerer builds because it's fun for me, not because it's easy, and there's always some faggot who spazzes out that "duur huur magic iz ez mode while jump attacking power stanced great weapons". It's also a hypocritical mindset, because you never hear this shit about archery and bows. That's another play style that's "not the right way", but because it's actually seen as a hard one, you never hear a peep. I wonder why? Is it because their autistic brains have an issue with people enjoying the game with something fun and potentially easier then they do?
With that rant over, try to finish the game with a magic build and you'll see that you'll have a harder time later on. Early game is easy for everyone, especially once you know where the better items are located. For example, in my first run, I didn't knew about Meteor staff and Rock Sling, so when I hit Raya Lucaria, as a magic user, I hit one huge fucking wall. It was a fucking painful slog, but it got easier once I got the +8 Halberd and used Spectral Lance. Stance breaking dragons and bosses with 1-2 hits from that shit and going with a Misericode for the finishing move. Now, that felt OP as hell.
 
The way I see it, in this game you are given a set of tools and you are presented with a series of challenges. If you clear those challenges using said tools and your own capabilities (as in, not using guides or cheats) then I see no issue.
You can play offline however you like but be considorate during multiplayer (PVP).
There is also an element of making the game too easy for yourself during single-player and ruining the experience a bit by not having enough challenge, but depending on who you are I guess you might not have enough free time to overcome every challenge at the normal difficulty so that's also understandable.
Personally, I think the first playthrough is best done with minimal help and not by making things too easy for yourself to get the best experience.
 
There is also an element of making the game too easy for yourself during single-player and ruining the experience a bit by not having enough challenge, but depending on who you are I guess you might not have enough free time to overcome every challenge at the normal difficulty so that's also understandable.
Personally, I think the first playthrough is best done with minimal help and not by making things too easy for yourself to get the best experience.
That's a bit relative.
Let's first take my case, where it was my first souls-like experience, not to mention a mostly blind playthrough. How could I make the game easier if I had no point of reference? I picked what I liked and somehow later learned that magic is supposedly this OP build. Besides having the ranged element, I never thought that myself, because (due to having no idea what I was doing) I encountered my fair share of difficulties.
Second, let's assume you are a veteran souls player, but again, it's a new game so things will be changed and some might suck. You'll never know until you play. Every gamer who has played a sequel knows that experience where you were used to something being strong, trying it again, and seeing it suck big time.

I understand what you're trying to say, but something like this is always in hindsight. To be able to make such a statement you need to have played the game more then once, and you never know what will be considered easy until then.
It's a catch 22.

In conclusion, I agree that ideally the first playthrough should be with no help (not even minimal, just none what-so-ever) and doing whatever you think is fun and enjoy. That is the best experience.
Only later will you find out if you made things easier on yourself or not, but at that point, it doesn't matter, the game is over and you've already been balls deep in Malenia.
 
There is no right way to play a game and anyone who says otherwise is an autistic faggot.
There are definitely no right ways to play the game, but there are almost certainly WRONG ways to play. And by wrong, I mean ways that are inefficient or suboptimal that will just make the game harder for you in the long run. You can still try to finish the game that way, but, well, prepare to die. A lot.
 
Back
Top Bottom