Cultcow EvaXephon / Yanderedev / Alex Mahan / Alexander Stuart Mahan / cannotgoogleme - Edgy weeaboo coomer with pedo tendencies and 15+ years internet history as a lolcow, now known as a disaster developer behind eternal debug build called "Yandere Simulator", confirmed groomer and dollfucker

The end of EvaXephon?


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https://yanderedev.wordpress.com/2016/05/25/may-preview-11/

The next build still isn’t ready yet. I’m sorry! To make up for it, I’ll give you a small preview of an upcoming feature. But, in order for you to understand this feature, I’ll have to describe an aspect of an indie game that came out in 2013…

Have you ever heard of a game called Long Live the Queen? It’s a game about raising a young princess into the type of queen you want her to be. You can raise her to be gentle, raise her to be tyrannical, or even make her become a magical girl! Nope, I’m not kidding. I was pretty obsessed with this game for a few weeks in 2013!

I found it to be very challenging, because there were numerous ways the protagonist could get killed over the course of the game. Each death was accompanied by a cute little graphic depicting your poor dead princess. Those illustrations were so adorable that I couldn’t resist putting something similar into Yandere Sim!

Yandere Simulator is going to have “Challenges”, which are sort of like Xbox Achievements or PlayStation Trophies. Each challenge won’t come with a description, but will instead be represented by a silhouette. Here’s an example:
2ccC2.jpg

The “reward” for completing a challenge is the ability to view the Challenge icon in full color:
2ccC5.jpg

Yandere Simulator takes place over a period of 10 weeks; a new rival girl appears every week. Some Challenges will only be available during a specific week of gameplay. You can find out which Challenges are currently available at the Calendar screen that appears after the protagonist goes to sleep / before she wakes up:
2ccCg.png

None of these Challenges are actually active or being tracked by the game right now, but the Challenge screen gives you a peek at what’s to come in the future.

Yandere Simulator’s Challenge icons are illustrated by a talented artist who goes by the name of Bakki. I’m super thrilled with the work that Bakki has done on the Challenge icons! Unfortunately, it’s far too soon to show you all of the wonderful artwork he has made for Yandere Sim; your reward for completing Challenges is to see Bakki’s illustrations, so I definitely shouldn’t “spoil” them with a blog post.

However, I am willing to show you the “silhouette” versions of some Challenge icons that have not yet been added to the game. You can click the image below to be taken to a gallery of Challenge icons that will be added to the game soon. Can you figure out how each Challenge will be completed, based on silhouette alone?
 
It really is like going through the early access games on Steam and people just giving the game a good rating based on ideas and potential, even though there is no real backbone for a game. I can't really trust Steam reviews as too many people let devs get away with everything when they aren't trustworthy or competent people... Hiding behind "It's only a placeholder!" or "You can't judge, it's in development!" and it's been how long?
Yep, plenty of EA games with clear, well written negative reviews being shouted down by comments of "Don't yu no its in Early Access? Its not ment 2b finishd!!!1" and the like. There will always be people who back bad devs.
OK.

Set someone on fire.
Kill someone by dropping shit on them.
Not a clue, probably the mind slave thing.
Become best friends with someone.
Become best friends with someone then kill them.
Drown someone in the pool
Complete the game
Use all weapons
Find all panties.

Let's see how right I am, shall we?
To me it looked like the second and third were dropping a guitar on someone (that silhouette is very close to a guitar case) and causing one of them to commit suicide? The rest sound about right
 
I think #7 is summoning a demon via the Occult Club since he already implemented that feature. And yeah, #3 is either the mind-breaking thing or framing your rival for murder.

maybe you should spend less try coding in epic easter eggs if you want to get shit done on time
Seriously, 2019 is looking more and more like a pipe dream at this point.
 
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tl;dr the history of Yandere Dev
It went from an half-assed hit man fangame to an e-begging dev to a teenager girl getting fucked up ( fig. and lit.) game to a e-begging dev stealing models from unity assets, and a game supposed to be released in a near future despite his lack of talent and commitment.

Current phases: rape and torture appears to be his kink and feels like the implementation of get them with an interactive cutscene is a good idea, or the sickfuck phase.

And the May 15th limbo, it's never coming out lma

Possible next phase: bitch go halal after people get angry at him for his lack of work and shitty content.
 
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Seriously, 2019 is looking more and more like a pipe dream at this point.
Getting the game in a workable state feels like a pipe dream at this point.

Also,
I think the third one is when you torture a character and get them to kill a rival for you.
Just because you admit to being a shitty animator doesn't make it look any less shit. It only make people question your credentials even more.
 
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Reactions: Funny_Name69
https://yanderedev.wordpress.com/2016/05/24/may-preview-10/

Hey guys look what yanderedev wrote on his blog:

"Easter eggs are extremely low on my priority list, but every now and then, I gotta take a short break and create something silly, just for the fun of it. I hope you’ll enjoy using the Stand once it becomes available!"

But I thought you didn't have any free time because of those damn emails? And if the easter eggs are low on the priority list then why have so many in the first place? Especially if the game is mostly unfinished. Hell most of these "easter eggs" will be outdated by the time this game comes out(if it ever does). Why doesn't he just admit he's a lazy/shit developer and hire some help. I mean if he has the resources to get people to make models for easter eggs(and not too bad ones either) then he certainly can use them to work on other stuff like people models instead of him just buying them from an asset store.
 
There's no reason why he should be doing silly things to amuse himself when he supposedly doesn't have much time in the first place, and the same thing goes for his Dark Souls streaming. If he needs to "take a short break and create something silly, just for the fun of it" in a game that isn't finished, he shouldn't expect to be taken seriously.
 
In regards to some of the assets that Dev has been using, the creator allows everybody to use them freely.
However, I hope he doesn't plan on using them in his final product. The creator doesn't want him making money off of it.

http://comments.deviantart.com/1/485901077/4135866837

Knowing his nature though, it probably isn't a placeholder and he fully intends to use them for the final product.
 
https://yanderedev.wordpress.com/2016/05/26/may-preview-12/
I’ve chosen to delay the next build until June 1st. I’m sorry! To make up for it, I’ll give you a preview of something cool that will be available soon.

Every time a new build of Yandere Simulator is available, you have to download the latest version of the game from a file-sharing site like Mediafire, and manually unzip the files…and the only way to find out whether or not a new build is available is by checking this blog! Wow, that’s so inconvenient!

Wouldn’t it be better if there was an application that would automatically update the game for you? Yeah, I think so too! That’s why I asked a skilled programmer to create…this!
Launcher.png

It’s a launcher/updater for Yandere Simulator! The bottom of the launcher will tell you if your current game is outdated, and will allow you to download the latest build with one click. The launcher will perform an integrity check to make sure that your download was not corrupted, and then automatically unzip the files for you!

I’m not ready to roll out this launcher just yet; I’d rather release it when the next build comes out. The June 1st build will be available in two ways: through the launcher, or through a download link like before. If the launcher has issues, you’ll be able to download the June 1st build the same way you’ve downloaded all previous builds of the game.

The launcher’s source code will also be made available so that you can confirm there’s no spyware/malware/adware buried inside of it.

I hope that the launcher will work smoothly, and make it more convenient for you to play Yandere Sim!
 
Literally every post of his so far is "X was delayed, sorry (add excuse)! To make up for it, I added Y (easter egg / stolen model from someone else" instead of whatever update he promised in the first place.

But he's totally not focusing on the easter eggs, guys. He just needs to have fun once in a while!
 
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