Cultcow EvaXephon / Yanderedev / Alex Mahan / Alexander Stuart Mahan / cannotgoogleme - Edgy weeaboo coomer with pedo tendencies and 15+ years internet history as a lolcow, now known as a disaster developer behind eternal debug build called "Yandere Simulator", confirmed groomer and dollfucker

The end of EvaXephon?


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Eva, since you clearly read this thread I'm just gonna address you directly, as I feel you need to take this advice to heart.

You have no idea how a 'yandere' acts or is characterized at all.

Allow me to explain it for you:

Yanderes ARE NOT EMOTIONLESS. The idea is that they are overly emotional, clingy, and obsessive on the ones they love. There is a huge difference between 'yandere' and 'sociopath'.

For instance, Yuno Gasai, arguably the most popular yandere character in anime, is not an emotionless robot. She is a two-faced character. She initially appears bright, perky, sweet, and innocent. However, whenever she feels her Yuki is in danger, she adopts a more blood thirsty and ruthless attitude. She possesses emotion: she has character.

Additionally, the motives behind her personality split are explained and displayed throughout the anime. She wasn't born sadistic, evil, or murderous, or even that overly-attached to Yuki. She developed that attitude after being thrown into a situation where she literally had to fight for survival, and ultimately had to make the ultimate risk and sacrifice the one thing that truly mattered to her, only to have it end in failure, causing her to desperately try and start over.

She isn't murderous or heartless by nature, she had to be that way in order to achieve what she wanted, or else die.

This is where Yandere-chan fails: her current personality is inherently wrong compared to a normal yandere character (read: not an emotionless semen receptacle) and the explanation given comes off as lazy and contrived. If you truly wanted to see how yanderes act, I suggest you go analyze Mirai Nikki and Shion Sonozaki's arc in Higurashi, it'll help you develop a better understanding of the yandere archetype.

That or you can keep fapping to the gorn you have planned around the character as she is right now. Your choice.
 
alexworker.png

Goddammit, Eva. Fuck those sanity-based kill animations; implement matchmaking already. I get it; you really don't want to give players a peaceful way of eliminating rivals. You've been procrastinating it for months now and it's absurd.

Besides, why don't you implement animations that you approve of and say "oh the others will come in a few days/weeks," or some shit like that?
 
Based on his current characterization, I feel as if he's projecting Luna into Yanchan. Wasn't she supposed to be "cleansing humanity of it's filth" and be super edgy? The 'sociopath' archetype would be better for Luna (though a Light Yagami-esque approach would work better but fuck he already wants to ripoff Hatred anyway).

He really should just stop Yansim and go finish Lunar Scythe. It's obvious he'd have more fun and be more in his element developing that game.
 
Goddammit, Eva. Fuck those sanity-based kill animations; implement matchmaking already. I get it; you really don't want to give players a peaceful way of eliminating rivals. You've been procrastinating it for months now and it's absurd.

Besides, why don't you implement animations that you approve of and say "oh the others will come in a few days/weeks," or some shit like that?

But he didn't approve any apparently, since they "did not meet his standards", so the only solution is to make everything again!

I love the way Alex talks. "The more i wait, the more content they make for you!" Like if him waiting while other people do all the work is something the fans should be thankful for. Also, someone on the subreddit asked him about matchmaking

No. To be honest, this summer has been all about taking care of things that I've been putting off for way too long:

  • Adding ability to burn rivals to death
  • Adding ability to crush rivals with heavy objects
  • Launching official website
  • Releasing the game launcher
  • Changing the way that students walk to school and making them change their shoes
  • Improving really bad animations that were bothering me for a long time (murder-suicide animation)
  • Adding ability to bury corpses
  • Putting out the sequel to Indestructible Rival (admittedly, this wasn't necessary...)
  • Adding ability to fight back with teachers
  • Adding "dead faculty members are replaced" functionality
  • Adding new sanity-based murder animations
  • Potentially, implementing new inventory system
  • Fixing a bunch of bugs that have bothered me for a really long time
  • Optimizing the code and improving the framerate
  • Working on the Rival Introduction video
  • Probably a bunch of other things I've totally forgotten
With all of that stuff going on, I simply haven't had time to work on the Matchmaking feature yet. I'm sorry.

I do have a plan for it, and think about it every day, but I want to get a few more things out of the way first.

>Feature promised months ago
>Didn't even start making it
 
There isn't much point in talking to Eva, especially through this thread. Even if he is lurking here, he's not going to listen to anyone telling him he's wrong or he doesn't know what he's doing. If Eva actually took advice or constructive criticism like a normal person, he most likely wouldn't have a thread here.
 
ppffff, he's been postponning matchmarking for over 4 months. And I bet he will dellay this method until the very end of the word.
Let's just remember that he implemented first a "bucket update" before mathmarking. Wowza.
Actually, he has been postponning it since 2015. (according to the wiki.)
 

I don't think Eva actually understands the whole [insert adjective here]dere trope. "Dere" translates to something along the lines of lovey-dovey. The entire reason that 'dere characters are so compelling is that they have one set of mannerisms that they use to protect themselves from the extreme emotional vulnerability their 'dere side has.

Yandere-chan isn't so much a yandere as she is a kuudere with sociopathic tendencies (kuuyan? kuuyandere?). Kuu is derived from the English word "cool", and refers to someone cold or emotionless. The most popular example of a kuudere is Rei from NGE. Kuudere alternate between being emotionally distant/frigid and being warm and emotionally vulnerable, usually only around their prospective partner.

Yandere-chan pre-sempai is definitely kuu, but she actually uses it to hide her being a sociopath. Then sempai comes along and she suddenly becomes a 'dere as well. But we kind of have to take Eva's word for it, because while it's obviously the reason for Yandere-chan's actions her moments of emotional vulnerability are rare or non-existent. I feel like I could almost write him a pass for it because creating such moments in a sandbox game without using a cutscene would probably be hard even for competent game designers. Still, a competent game designer would have noted how difficult it is to communicate 'dere in a sandbox game and would have listed it as one of the challenges when writing out his design document and been working on solutions to that problem this entire time instead of adding Easter eggs and complaining about emails.

Meanwhile, Yandere-kun from this blurb Eva has written is just a sociopath with an obsession and no 'dere side. Which is fine, if Eva wants to change the name of the game to Edgelord Simulator but otherwise is just kind of shit.
 
so, someone was saying something about Yandere-chan and Luna being the exact same edgy shit. Well, the only thing I can say is to everyone look at the original Yandere-chan's concept art:
https://yanderedev.files.wordpress.com/2014/04/mainchar.jpg?w=650
Welp, it's exactly like Luna. (bonus: knocked knees)
That's why I'm glad in the end Yandere-chan's place holder model became the official one. At least she looks like an actual school girl, not some edgelord.
 
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