Cultcow EvaXephon / Yanderedev / Alex Mahan / Alexander Stuart Mahan / cannotgoogleme - Edgy weeaboo coomer with pedo tendencies and 15+ years internet history as a lolcow, now known as a disaster developer behind eternal debug build called "Yandere Simulator", confirmed groomer and dollfucker

The end of EvaXephon?


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What about going back to the classic struct?

That could help reduce the garbage collection, but many abuse the gc.

Most inexperienced people tend to not really care about the programming aspect of the game and will slap everything into a single function. If whatever method they're using generates the expected outcome they don't really care about making it easier for themselves or their computer.

I've seen unity games made by people, where in every frame, they search through all the objects in the scene to find the main camera, when they could search for it once and store the camera in a local variable.
 
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I've seen unity games made by people, where in every frame, they search through all the objects in the scene to find the main camera, when they could search for it once and store the camera in a local variable.

There is actually a second video also:

Maybe not the camera, since that and the sky box is probably linked to Ayano, but this video says that something similar is happening with every other student, where each student has the code for all students and it decides which student they are every frame.
 
Can someone post the video summery? I don't feel like suffering today
Incompetent Alex does not understand vidya, half pays attention to it, and berates his virtual horse because it's not a hoverboard and it trips over things. He ends it with exploding bombs by the horse and attempting to set it ablaze.
 
Incompetent Alex does not understand vidya, half pays attention to it, and berates his virtual horse because it's not a hoverboard and it trips over things. He ends it with exploding bombs by the horse and attempting to set it ablaze.
For a guy who boasts of how serious and realistic his game is, he sure hates when his horse acts realistically.
 
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The guy who made the two previous code audit videos made a new one where he shows how to disassemble and modify the code (Highlight at 8:55, triggers all the easter eggs in the game)

Alex, if you ever read this; Do the right thing and pause the recurring pleadges on your Patreon until you figure out how to sort out the fucking code, you got the resources to hire someone to help you with that.
Or let someone else take over the game, cause this shit's beyond broken af yo.
 
Or let someone else take over the game, cause this shit's beyond broken af yo.
Did you forget that tinyBuild was working on the game at some point and either tinyBuild or Alex broke up the partnership.

While tinyBuild was making their version, alex wanted to work on his version at the same time to keep people interested.
 
When he dropped working with TinyBuild, that’s when I knew the game would just go downhill from there. Without another person to work on the game with him, I’m sure it’ll turn to shit with his equally shitty programming.
 
When he dropped working with TinyBuild, that’s when I knew the game would just go downhill from there. Without another person to work on the game with him, I’m sure it’ll turn to shit with his equally shitty programming.
That was pretty much the point where I knew this project was doomed. Before that I really only paid cursory attention, watching the videos he put out once in a while to see where the game was (supposedly) at, but when I heard he had parted ways with TinyBuild and it was because he didn't like the way they were rewriting the engine...I'm not a fan of any managed language but C# is miles better than fucking javascript - and correct me if I'm wrong, but that's what the game is written in, I believe - and Alex basically telling a real programming to fuck off so he can keep using his obvious monstrosity of an engine out of laziness made it very obvious where the project was going.

Never support a patreon for an in-development game, kids. At best you'll spend way more money on it than you would if you bought it at release. At worst you'll end up subsidizing the developer's lifestyle for years as progress slows down until it stops altogether. It should be obvious by now where YanSim is going.
 
Found this. Someone made a mod that added most rivals, changes and school bags (rivals have unique ones)


how long till alex steals the school bags mod?
 
That was pretty much the point where I knew this project was doomed. Before that I really only paid cursory attention, watching the videos he put out once in a while to see where the game was (supposedly) at, but when I heard he had parted ways with TinyBuild and it was because he didn't like the way they were rewriting the engine...I'm not a fan of any managed language but C# is miles better than fucking javascript - and correct me if I'm wrong, but that's what the game is written in, I believe - and Alex basically telling a real programming to fuck off so he can keep using his obvious monstrosity of an engine out of laziness made it very obvious where the project was going.

Never support a patreon for an in-development game, kids. At best you'll spend way more money on it than you would if you bought it at release. At worst you'll end up subsidizing the developer's lifestyle for years as progress slows down until it stops altogether. It should be obvious by now where YanSim is going.

It was written in JavaScript before Tinybuild ported it to C# for him.
 
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Why does he focus on the tiny little things in the game that no one cares about? Why doesn’t he just implement the rivals and add the other shit later?
 
Why does he focus on the tiny little things in the game that no one cares about? Why doesn’t he just implement the rivals and add the other shit later?
because his game is a shit and if he puts Osana, and other major gameplay elements, in then he'll have to start making the game actually playable and not buggy. He's too incompetent; however, to get rid of all the placeholders, shitty coding, etc. etc. etc. to actually release his piece of steaming garbage and have to move on to another project so he can keep his few patreon pigs around. If they even want to stay around when they realize Alex has spoiled everything in the game and it does not live up to their expectation. We're talking about a dumbass who even blames slow progress on people sending him emails.

I maintain that Yandere Sim is never going to come out and he's going to (try to) disappear when his patreon runs dry.
 
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