Fallout 76 General Thread - Bethesda does it again!

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EDIT: Noted. Sorry for the unproductive bump.
 
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I can't seem to find any news about this, or if it's actually new, but apparently Bethesda is so desperate to get Fallout 76 to have any meaningful sales numbers that they'll give you Fallout 1 and 2 for free. I don't think this is how you lift a curse, fellas.
A bit late on the mark son. They actually offer the old bundle that includes tactics that I bought ages ago and fell in love with (more 2 than the other two). This was also attempted during the fake BETA that was designed to just allow Bethesda to pretend they care about testing the game before launch, so it was a repeat offer. Lastly, this was after they tried to pull the three games from GOG, lost the argument, and then GOG did this FOR FREE.

Bit late, but still something to point out.
 
Any of those 70 proof spiced rums is trash. Spiced rums should be stronger than 80 proof, like Kraken or Sailor Jerry, so it's still strong when mixed with ginger beer or some other worthwhile mixer.

I still can't believe the pure gall of actually putting a bottle of shitty rum in a plastic case that you can't even pour, but who the fuck pays nearly $100 for what is guaranteed to be shitty rum anyway?

They basically just took a huge steaming shit right in the mouth of their superfans because nobody but a superfan would buy this shit. If these people put up with this shit, they're huge cucks who should just suck a tailpipe because they have no spines or balls.

And here I felt bad for paying $25 for a bottle of Sexton whiskey solely because it came in a hexagon shaped bottle. Least that shit was actually in a novelty glass bottle. These motherfuckers paid $100 for trash rum in a regular bottle hidden in a fake plastic bottle lol.
 
Some game made it onto Polygon's Top 50 Games of the Year list.

Only 42, though, so they can't have been paid that much.


Useless flap of skin who works at Polygon said:
Fallout 76 understands that an open world needs to be rewarding — not in terms of finding resources or new quests, but because the act of exploration itself should be engaging. Foregoing the skeleton-on-a-bed storytelling that worked so well in past games, Fallout 76’s landscape of wasteland West Virginia is speckled with descriptive mise-en-scènes. Every time I stumble on one, I feel like I’ve uncovered a secret about the world. I’ve found a birdhouse workshop, a gladiatorial arena and a household studded with cat-head wall plaques. That’s just a small slice of what’s on offer.

Fallout 76 can manage because there’s just so much good content; tons of enemies, buildings, quests, outfits. Sure there are no NPCs, but with the spice of online multiplayer added, I found I haven’t missed it much. The interactions I’ve experienced have been mostly kind — strangers showing off their bases or handing out desperately needed clean water. Occasionally they’ve been violent, but the wasteland is a dangerous place, and the repercussions for being murdered are pretty minor. More importantly, anything is possible in a virtual world, and Fallout 76 opens up the possibilities in a way few games do.

—Jenna Stoeber

Todd probably paid them in Atoms with a promise of throwing in free bottles of rum if it could break the top forty.
 
If there ever was any doubts that Polygon was a complete sellout I hope this has quelled them.

It fails to mention any of the problems with it even as a caveat, even though if you somehow had a contrarian like for the game, you'd have to address those if you weren't absolutely worthless garbage as a "reviewer." Just another cocksucking whore liar who got their "job" by sucking cock.
 
Todd probably paid them in Atoms with a promise of throwing in free bottles of rum if it could break the top forty.
If there ever was any doubts that Polygon was a complete sellout I hope this has quelled them.

That same person also wrote this.

A snippet.
Most open-world games are trying to capture a version of reality, even if aspects of the game are based in fantasy. Spider-Man is a superhero in a recreation of New York that strives for perfection in Marvel’s Spider-Man, and Red Dead Redemption 2 takes place in a fictitious American West that nevertheless looks a lot like Monument Valley. Far Cry 5 presented a version of Montana in which the most surprising thing was the number of underground bunkers.

That’s fine for those games, but each blockbuster title sometimes seems like a missed opportunity. Why does reality have such a stranglehold over a medium in which anything is possible?

Fallout 76 shines when that grip is loosened. It rewards my aimless wandering with bizarre and imaginative sights, not to mention strange and impossible creatures. The game is set in West Virginia, but it takes place in a nightmare of sometimes unknown scope.
 
This guy knows why people like RDR2 and not F076.
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Horse balls are where it's at!
 
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