Interplay canned Van Buren in favor of BOS, and even left a passive-aggressive message to NMA in the credits. No matter what they might think of Bethesda, they never stooped to that level of pettiness, nor have they openly acted hostile to their fanbase (a increasingly rare thing these days).
I saw that. "Thanks for the laughs" they said.
As much as Bethesda makes mistakes, they never sank that low. It's quite surprising to see a company that gets so much hate to not act like a total dick and fire back at the fans nowadays. Now you just get corporations that call you racist/sexist/homophobic the moment you criticize them.
It's also funny that the NMA people are still angry at Bethesda, even though it was Interplay that drove Fallout to depths that Bethesda never sank to (Fallout: BoS), it was Interplay that openly insulted them, and it was Interplay that SOLD Fallout to Bethesda. Quite literally, all their problems could be blamed on Interplay, yet they blame Bethesda for turning another RPG into Oblivion with guns, despite the fact that Oblivion IS a great RPG game with a good system for mixing exploration, RPG dialogue, and combat.
Also, it was interesting to see Chris Avellone's name in the BoS credits in the "Special Thanks" category, considering that he would later write the best Fallout game in the series, then tarnish his good work by forcing the Courier to fight his Mary Sue OC who blames the player for something they didn't do, despite the fact that the whole point of the Courier is that they're a blank slate character that just got caught up in larger-than-life events, they're not Revan/the Jedi Exile, characters who already have a well-defined story background pre-game.
Troika was a dead end due to Vampire The Masquerade: Bloodlines being a sales flop. Even if they managed to secure Fallout, they wouldn't have done anything substantial before closing their doors, so Bethesda would've came out on top regardless (perhaps everything done with Fallout since would've been a year later in that timeline).
I can understand people not being happy with Bethesda taking charge, but what's done is done.
The most they would have made is another isometric game that would tickle the nostalgia boners of the FO1 and FO2 faithful, but not change anything in the gaming landscape. At most, people would just shit on it for ripping off Blizzard's Diablo. Fallout would just die like many indie titles that died before them. These NMA yahoos would have rather preferred that, rather than for Fallout to reach the same heights Mass Effect and Halo enjoyed in the 2000s. They would rather see Fallout not change and fail, rather than for it to change and succeed.
Damn, they really are just like the classic Brotherhood of Steel. They'd rather stick to their guns and fail, than innovate and succeed.