Fallout series

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I played all the games, excluding BoS and 76, and have no plans to watch the show.
It was obvious that it was going to suck. Game to movie adaptations are basically always shit. I can't think of any good one.
It's basically just a giant reference-fest for Redditors written by people with only a superficial understanding of the material they are adapting. The whole intention of such adaptations is to hook up normgroids who never played the games or jerk off the consoomer type "fans" so they can do the soy_face_pointing_at_thing.jpg while watching this slop.
Ironically Sonic is probably one of the few cases of a video game series getting a good, or in this case three, movies along with the Ace Attorney movie which is a surprisingly faithful adaption of the source material. Otherwise if we include animated media too then we have stuff like the Mega Man Battle Network anime which was dubbed as Mega Man NT Warrior though admittingly my memory is a bit hazy on if it was made in conjunction with the games as an alternate continuity or made based on the games with its own takes on things, the first season of the Castlevania show and the Street Fighter OVA. But for live action video game to show adaptions yeah no all I can think of has been trash besides maybe The Last of Us, I don't know as I haven't watched it and don't intend to as I don't care for the IP but really all it takes is having some people involved in the production who genuinely care for the IP and it's lore, characters and stories.
 
I played all the games, excluding BoS and 76, and have no plans to watch the show.
It was obvious that it was going to suck. Game to movie adaptations are basically always shit. I can't think of any good one.
It's basically just a giant reference-fest for Redditors written by people with only a superficial understanding of the material they are adapting. The whole intention of such adaptations is to hook up normgroids who never played the games or jerk off the consoomer type "fans" so they can do the soy_face_pointing_at_thing.jpg while watching this slop.
I like the Mario one, it's not "good" but I liked it.
 
I like the Mario one, it's not "good" but I liked it.
The live action one or the Illumination one? Because if it is the former then honestly I think that film is overhated, it IS a horrible adaption but its own thing it's fantastic in my opinion, it has a lot of pretty creative ideas that where sadly just used to be adaptions of Mario things instead of their own things.
 
The live action one or the Illumination one? Because if it is the former then honestly I think that film is overhated, it IS a horrible adaption but its own thing it's fantastic in my opinion, it has a lot of pretty creative ideas that where sadly just used to be adaptions of Mario things instead of their own things.
oh the 90's one obviously lol.

The illumination one didn't appeal to me, kinda just another step in the infantilization of Mario as a whole, only think I'll probably remember about it years from now is the cast reveal and interviews.

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What's your opinion on this video that suggests Fallout 2 laid the foundations for the franchise's decline that Bethesda simply built on? - https://youtu.be/iIRRvO_ZRVI
one, cut the tracking portion of the link or stop using the share button like a filthy phoneposter, and two, he's a fucking retard and so is anyone who thinks the issue with fallout 3 is that it had a good ending good as in karma, not opinion. it makes sense that the second game could be more optimistic after the first because so much shit has happened since then. the seeds planted by the vault dweller bloomed into a bunch of trees helping to purify the wretched wasteland they had to travel. fallout 1 is the cause, 2 is the effect. i don't even give a fuck about what the rest of this BRITISH BELL-END has to say because i don't want to keep listening to his annoying fucking voice if he's going to go on retarded tangents about fucking terminator 2 but i'll assume he also bitched about the pop culture references. yeah, i'll agree that those were egregious, and a lesson that avellone had to learn which is why new vegas has the wild wasteland trait.
 
Ironically Sonic is probably one of the few cases of a video game series getting a good, or in this case three, movies
Yeah those are fun movies and the third one is a good blueprint for how to adapt a video game like sonic's plot.
The live action one or the Illumination one? Because if it is the former then honestly I think that film is overhated, it IS a horrible adaption but its own thing it's fantastic in my opinion, it has a lot of pretty creative ideas that where sadly just used to be adaptions of Mario things instead of their own things.
It was the original "what if mario was fucked up and realistic" but it got to burn brighter than any flash animation or web show involving Halloween costumes
What's your opinion on this video that suggests Fallout 2 laid the foundations for the franchise's decline that Bethesda simply built on? - https://www.youtube.com/watch?v=iIRRvO_ZRVI
Dumb because Bethesda clearly likes 1 more outside of enclave
 
only think I'll probably remember about it years from now is the cast reveal and interviews.
I saw it with my brother, quite literally the only thing I remember is the cast choices and the memes behind it.
Also so little of anything Fallout related that's even worth posting (I mean, we're talking about the Mario and Sonic movie) so here's a gay plebbit post that's piss someone off.
 
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one, cut the tracking portion of the link or stop using the share button like a filthy phoneposter, and two, he's a fucking retard and so is anyone who thinks the issue with fallout 3 is that it had a good ending good as in karma, not opinion. it makes sense that the second game could be more optimistic after the first because so much shit has happened since then. the seeds planted by the vault dweller bloomed into a bunch of trees helping to purify the wretched wasteland they had to travel. fallout 1 is the cause, 2 is the effect. i don't even give a fuck about what the rest of this BRITISH BELL-END has to say because i don't want to keep listening to his annoying fucking voice if he's going to go on retarded tangents about fucking terminator 2 but i'll assume he also bitched about the pop culture references. yeah, i'll agree that those were egregious, and a lesson that avellone had to learn which is why new vegas has the wild wasteland trait.
Ad hom about his voice isn't an argument. He's not saying the 2nd game couldn't have progress or optimism but that it should have been done more in line with the first games more grounded, slightly cynical and harsh style and built on the themes from it. He says the pop culture references aren't the issue but more how it clashed so much with Fallout 1's tone.
 
What's your opinion on this video that suggests Fallout 2 laid the foundations for the franchise's decline that Bethesda simply built on? - https://www.youtube.com/watch?v=iIRRvO_ZRVI
My opinion is that anyone trying to nail an actual starting point for the franchises downturn is a retard, and anyone trying to pin it on a specific game is a biased retard.
 
What's your opinion on this video that suggests Fallout 2 laid the foundations for the franchise's decline that Bethesda simply built on? - https://www.youtube.com/watch?v=iIRRvO_ZRVI
I disagree with the Fallout 2 bashing that has come up more recently. Yes it has some silly Easter Eggs - but it's Easter Eggs. Fallout 1 had these too. Most of the "silly events" in Fallout 2 are Luck based random encounters that you can totally avoid. Anyone arguing for them being canon is retarded. Are these jokes good? Yeah, mostly not, I never really liked them, but they are definitely not as in-your-face as a lot of stuff is in the latter games.

On the contrary, Fallout 2 is still pretty grim, even more grim than Fallout 1 in some ways: slavery plays a much more profound role than in most other Fallouts, same with drugs, and the plan of the Enclave is probably the worst threat you have to deal with in any of the games. At least the Master and the Legion didn't just want to literally kill everyone.

I admit I have a huge nostalgia boner for Fallout 2 since it was my entry to the series, but it is imho still the ebst Fallout game and the game I could get lost in like barely any other.
 
Ad hom about his voice isn't an argument. He's not saying the 2nd game couldn't have progress or optimism but that it should have been done more in line with the first games more grounded, slightly cynical and harsh style and built on the themes from it. He says the pop culture references aren't the issue but more how it clashed so much with Fallout 1's tone.
Yeah, maybe the game should have failed, but it didn't. Because the developers still knew what they were doing and what Fallout was supposed to be about, at the end of the day, even if they did add talking animals or references to Monty Python everywhere. Jump forward about 10 years, and Bethesda doesn't understand the franchise even at their "peak", and their "jump the shark" moment with Fallout 4 forever ruined the franchise since this is de-facto moment when the IP became ultra mainstream, flanderized parody of itself. You can tell this is the entry point for most tourists these days since pretty much everything in the TV show outside the second season is just taken straight from Fallout 4, visually and otherwise, doesn't help that Fallout 76 also copies a lot from that game so you have an entire generation of casual gamers who only think of Fallout 4 when they think of the franchise at all. How pathetic.


Moot point since I doubt that guy was even alive when Fallout 2 was released, so it doesn't really matter what he has to say.
I disagree with the Fallout 2 bashing that has come up more recently
Oh, this isn't recent, trust me, but the newest wave of tourists don't know what they're talking about and are just fishing out of their ass for arguments. At least Fallout 1 purists have good points to make about why they don't like 2.
On the contrary, Fallout 2 is still pretty grim, even more grim than Fallout 1 in some ways: slavery plays a much more profound role than in most other Fallouts, same with drugs, and the plan of the Enclave is probably the worst threat you have to deal with in any of the games. At least the Master and the Legion didn't just want to literally kill everyone.
No, the game clearly isn't serious because it has a town ran by cartoon mobsters and a talking plant. Nothing else matters.
Meanwhile, Fallout 3 is apparently a "dark" game despite every single city being a cartoon skit, to the point where the "biggest trading hub in the wasteland" is just a few blown up buildings that only exist for you to do the super hero quest. Or one "town" being just two shacks which only exist so one of the residents can give you the silly Nuka Cola quest. Worldbuilding, what's that?
I admit I have a huge nostalgia boner for Fallout 2 since it was my entry to the series, but it is imho still the ebst Fallout game and the game I could get lost in like barely any other.
No other game except New Vegas even came close to recreating that experience, so these two really are the peak of the franchise.
 
Oh, this isn't recent, trust me, but the newest wave of tourists don't know what they're talking about and are just fishing out of their ass for arguments. At least Fallout 1 purists have good points to make about why they don't like 2.
I get the Fallout 1 purists, I simply don't agree. Fallout 1 definitely feels like the most focussed game. From the whole "ludo-narrative"-angle I can totally see how people still think it's the best. I just like Fallout 2 more for the whole sandbox/living in the wasteland feel it gave me.

And I think Fallout 2 bashing - to this extent to say it started "the declince" is fairly new, I definitely didn't notice it before. Guaranted, when I played it for the first time 20 years ago I was a German teenager who didn't go on NMA or any of these sites due to the language barrier, so my perspective might not be the most objective on this matter. The consensous back then was that BoS and Bethesda's Fallout 3 were the ultimate decline. And Fallout 3 is still the worst entry into the series of the games that I actually played - FO4 with mods can at least be fun, even if it's stupid.

For New Vegas: I really enjoyed it and finished it at least half a dozen times (probably more), but I think... "real RPGs" don't really work in 3D. Many of the Stats and Skills that were good in the 2D games do not translate well into the 3D games. Perception is my prime example, it's almost a dump stat in the 3D games if it wasn't for like 2 perks or so, but it was really helpful in the 2D games. Same as Agility, which... well, you kinda had to put it at 10 in the 2D games unless you specifically wanted to play a non combat focussed character (which basically only really worked in FO1), but in the 3D games it doesn't do that much - player speed isn't influenced by it, even if the game tells you it is.

And so on.

EDIT: Bottom line is that NV's problems are almost all inherited deficencies from 3 lol.

That's not NV's fault, the devs had to make it in 3D, and I appreciate what they accomplished, but it still isn't really something I can overlook with NV. It is a great game overall. Definitely one of the best 3D RPGs out there, there hasn't really been anything like it ever since. But Fallout 2 is still the best to me.
 
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And I think Fallout 2 bashing - to this extent to say it started "the declince" is fairly new, I definitely didn't notice it before. Guaranted, when I played it for the first time 20 years ago I was a German teenager who didn't go on NMA or any of these sites due to the language barrier, so my perspective might not be the most objective on this matter. The consensous back then was that BoS and Bethesda's Fallout 3 were the ultimate decline. And Fallout 3 is still the worst entry into the series of the games that I actually played - FO4 with mods can at least be fun, even if it's stupid.
There is a large contingent of Fallout 1 fans who think Fallout 2 started the downfall of the franchise and didn't understand what made the first game great, but even most of them will agree that Fallout 2 was a phenomenal title in it's own right(especially when compared to most 3D titles or Tactics). Fallout 3 was back then what Fallout 4 and 76 are to the franchise today, along with the influx of absolute retarded tourist that came with the TV show more recently all in one package. The only reason that it is looked back fondly at all today is because these xbox kiddies who played it in 2008 are now old enough to be "nostalgic" about their childhood, also because Fallout 3 isn't quite as bad as Fallout 4. The closest we got to a proper Fallout 1 sequel outside of New Vegas was the Nevada mod, which combines the scale and gameplay elements of Fallout 2 but keeps the same dark and gritty atmosphere of the first game(along with some references to Fallout 1, which helps sell the immersion that this really is the prequel to that game). Other than that, Van Buren was promising, but unfortunately it never came out.
For New Vegas: I really enjoyed it and finished it at least half a dozen times (probably more), but I think... "real RPGs" don't really work in 3D. Many of the Stats and Skills that were good in the 2D games do not translate well into the 3D games. Perception is my prime example, it's almost a dump stat in the 3D games if it wasn't for like 2 perks or so, but it was really helpful in the 2D games. Same as Agility, which... well, you kinda had to put it at 10 in the 2D games unless you specifically wanted to play a non combat focussed character (which basically only really worked in FO1), but in the 3D games it doesn't do that much - player speed isn't influenced by it, even if the game tells you it is.
Pretty much every problem in New Vegas either came down to it being forced to be released on Gamebryo, forced to be released on the consoles(PS3 especially) or due to tight time/budget constraints. Since there is a semblance of balance in this game, compared to Todd's entries, it is the best adaptation of the old CRPG systems into the modern 3D action-adventure template. Given time and iteration, we could have something even more attuned to these old titles, but unfortunately Bethesda decided to whore out the IP to nigger cattle, so we will never see it happen. The closest thing we got to New Vegas 2.5 was Outer Worlds, and the game was universally panned(mostly by people who can't even explain why they hate it outside of parroting some dumb /v/ greentexts), so we are unlikely to see a title like this be made ever again.
 
The only reason that it is looked back fondly at all today is because these xbox kiddies who played it in 2008 are now old enough to be "nostalgic" about their childhood, also because Fallout 3 isn't quite as bad as Fallout 4. The closest we got to a proper Fallout 1 sequel outside of New Vegas was the Nevada mod, which combines the scale and gameplay elements of Fallout 2 but keeps the same dark and gritty atmosphere of the first game(along with some references to Fallout 1, which helps sell the immersion that this really is the prequel to that game). Other than that, Van Buren was promising, but unfortunately it never came out.
Yeah, nostalgia will eventually paint anything in bright colors. But anyone who actually started before Fallout 3 absolutely hated it - and still does. For all it's dumbing down I enjoyed Fallout 4 more than 3. With Fallout 4 at least they just turned it into a Bethesda sandbox you can do shit in. It's stupid - yes. The lore gets ultimately flushed down the toilet - yes. But can't deny that I had fun with it.
Fallout 3 on the other hand I literally never touched again since 2008, I never even bothered to play the DLC. I only remember it as a retarded story that brought the Bortherhood to the East Coast for no reasons and turned them into Power Rangers, brought the Enclave back for no reasons, and having janky gameplay.

At that time I really didn't understand why it got any of the praise - sure it was "Oblivion with guns", but I would rather play actual Oblivion than this.

There is a large contingent of Fallout 1 fans who think Fallout 2 started the downfall of the franchise and didn't understand what made the first game great, but even most of them will agree that Fallout 2 was a phenomenal title in it's own right(especially when compared to most 3D titles or Tactics).

I think, at least when it comes to the criticism that FO2 is "silly", they are actually misunderstanding the setting to some extent. Fallout 2 being less "dark" is in line with the world moving on from the Apocalypse. Fallout 1 was already 80 years after the bomb, but Fallout 2 is another 80 years from that, so you have multiple generations of people for whom this world is the normality and humans are good at adapting to their environment, and it's not a good survival strategy to be melancholic and depressed about a world you didn't even experience yourself.


The closest thing we got to New Vegas 2.5 was Outer Worlds, and the game was universally panned(mostly by people who can't even explain why they hate it outside of parroting some dumb /v/ greentexts), so we are unlikely to see a title like this be made ever again.

I played Outer Worlds a couple of years ago and liked it - but need to play it again to give a full evaluation. I played it in Lockdown at oen weekend in 2020, so it basically slipped my memory largely. Most of these games can only really be judged on multiple playthroughs.

But yeah, overall NV's problems are a downstream from FO3. If FO3 was made differently, NV would have turned out differently.
 
Yeah, nostalgia will eventually paint anything in bright colors. But anyone who actually started before Fallout 3 absolutely hated it - and still does. For all it's dumbing down I enjoyed Fallout 4 more than 3. With Fallout 4 at least they just turned it into a Bethesda sandbox you can do shit in. It's stupid - yes. The lore gets ultimately flushed down the toilet - yes. But can't deny that I had fun with it.
Fallout 3 on the other hand I literally never touched again since 2008, I never even bothered to play the DLC. I only remember it as a retarded story that brought the Bortherhood to the East Coast for no reasons and turned them into Power Rangers, brought the Enclave back for no reasons, and having janky gameplay.

At that time I really didn't understand why it got any of the praise - sure it was "Oblivion with guns", but I would rather play actual Oblivion than this.
Fallout 3 is fun if you stop treating it like a Fallout game, and more like a Fallout themed Oblivion mod. Because this is exactly what this is. Fallout 4 is kind of fun if you stop pretending it is an RPG, because it is not, it is an action game with a skill tree(so pretty much every single game released since the second half of the 7th gen). Both require a huge amounts of mods to even be somewhat functional and Fallout 3 is pretty much just a New Vegas DLC these days anyways since nobody plays it without TTW.
I think, at least when it comes to the criticism that FO2 is "silly", they are actually misunderstanding the setting to some extent. Fallout 2 being less "dark" is in line with the world moving on from the Apocalypse. Fallout 1 was already 80 years after the bomb, but Fallout 2 is another 80 years from that, so you have multiple generations of people for whom this world is the normality and humans are good at adapting to their environment, and it's not a good survival strategy to be melancholic and depressed about a world you didn't even experience yourself.
Oh no, the pop culture references and stupid shit definitely drag the game down. The references and all the sex was mandated from the suits at Interplay as well, alongside retarded inclusions like The Temple of Trials. Still, Fallout 2 was still Fallout at the end of the day, no Toddout can say the same. Even something like Tactics understood the franchise better and these devs didn't even play the original titles outside of some minor research. Van Buren would have been the perfect mix of the dark, post apocalyptic setting of 1 with the world being rebuild like in 2, we get to see sparks of that in New Vegas since much of the content from that game was recycled from the cancelled Fallout 3 and 4 Black Isle never got to make(NCR vs Ceasar's Legion battling over Hoover Dam was originally the plot of Fallout 4 that would be set up in Fallout 3, for example, same way Bethesda set up Institute for 4 in Fallout 3).
I played Outer Worlds a couple of years ago and liked it - but need to play it again to give a full evaluation. I played it in Lockdown at oen weekend in 2020, so it basically slipped my memory largely. Most of these games can only really be judged on multiple playthroughs.
Gameplay elements are a side-grade or perhaps an evolution of what came with New Vegas. It's probably the closest we will ever get to Fallout 1 in 3D since the game was a spiritual successor to that title rather than New Vegas(despite the disastrous marketing stating otherwise), but like I said nobody liked it so we will never get another Fallout 1 in space again. Shame, the game had enough depth to it's mechanics that it could easily warrant a game the scale of New Vegas, but what we got was way too short so the game barely got to utilize much of it's potential. One example is that Speech is now divided into several skills(like it would have been in Van Buren), also these skills give passive bonuses in combat so that they can be useful to combat builds but also help out non-combat builds who will naturally have high Speech skills. It would have been interesting to see how something like this works in a much bigger game.
 
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