Fallout series

Next Fallout should start as you just being a generic vault citizen, the vault gets raided/malfunctions or whatever, and you're ejected in to the wasteland. No pre-amble, no macguffin, no lost relatives, just a blank slate with no background beyond what your own build and headcanon dictates.

Thats kind of what happened with Vault 3. Morons decided to open the door to strangers and paid dearly for it.
Except for stuff like dancing in the club. Shepard gyrates while Earth burns.

Look, its not their fault if they want to make history in the dance club by showing off the "Shepard Dance"

If it the only dance that rivals this one


I miss when RPG protagonists had stiff janky but charming dance moves.
You say funny words schizoman, how would you like a .50 cal round right in your frontal lobe?

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And for the love of God don't force a random backstory on the PC with the final DLC.
To be fair, I think it's meant to be ambiguous as to whether the courier Ulysses is looking for is you or if he sees you as a representative of some other courier because of his fetish for symbolism and his desperate desire for things to have meaning.
If I remember correctly, there are even dialogue choices that suggest you never went to Hopeville and funny schizo man is full of shit.
 
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And the NCR is explicitly doing an old world speed run and rotting away faster than america did.
And yet it's the faction most favored by Obsidian. To the point where their NCR Veteran Rangers are as powerful as Brotherhood Paladins, despite the lack of energy weapons and power armor.

Best ending in NV is wildcard.
It depends on the Courier. In most cases, however, the Courier just seems to replace House as the tinpot dictator of New Vegas. Now whether it becomes North Korea or Singapore is up to the player's imagination. To be fair, the title "no gods, no masters" is a misnomer for the quest, since you become the Mojave's new master, and if the Courier has a God complex, they can even go full Caligula and declare themselves the new god. Who's going to stop them? The other factions? They don't have a Securitron army with missile launchers and grenades.

The brotherhood would still evolve but I imagine it would still go to something more... feudal no matter what, even with lyons at the head. It would just be more like how a feudal system is ideally supposed to work instead of what it actually ended up in fallout 4.
That was what they were doing in Fallout 3. Trying to take control of the Capital Wasteland from the Super Mutants and raiders, ensuring supplies like water are delivered on time, waging war over resources against rival factions like the Enclave, as well as conscripting locals into their ranks as soldiers, like what any feudal lord would do. They were a feudal state in Fallout 3, but that was too much for the "true Fallout fans", so Bethesda made them dickheads again, because the "true fans" whined that they were too nice in Fallout 3 and wanted the Brotherhood to be dickheads again. Despite, you know, the fact that the FO3 Brotherood is still a militaristic cult that's seizing power over an entire area, whether or not the locals wanted them there? So they aren't necessarily all peaches and cream. But no, that was still too much change for the "true fans" of Fallout, so things were pulled back in the next two titles.

So the Brotherhood became dickheads again in New Vegas and Fallout 4, because Obsidian and Bethesda got the memo that the Brotherhood ALWAYS have to be reclusive dicks who act like assholes towards everyone. Which kinda explains why I always got the urge to butcher them like pigs, especially since New Vegas was my first Fallout game. When I first heard of them, I wanted to join them to gain access to power armor, but after they put a bomb collar on my Courier and tried to make her their slave TWICE, (I went to the Sierra Madre before making contact with the Mojave Brotherhood in the bunker) the only thing my Courier wanted to do is to Order 66 the lot of them. She killed not only the paladins, but the knights and the scribes, too. They were animals, and she slaughtered them like animals, because she hated them.

The only time I spared the Brotherhood was to see Veronica's party storyline with them, and to have them be NCR bullet sponges for my NCR playthrough. For every other playthrough, be it for House, Caesar, or myself, I fucking slaughtered them, because that's honestly how my Courier would feel after her nasty experiences with two Brotherhood Elders, and her feelings towards the Brotherhood just get validated by House, Caesar, or Yes Man. Because when an entire faction act like dickheads to the player character, and anyone with a brain in the game's story also hate said faction, it's not that hard to justify genocide against them.

And of course, the Brotherhood wanting to genocide all synths in Fallout 4, even synths loyal to the Brotherhood like Paladin Danse, once again justifies mass slaughter against them. And considering the fact that the Brotherhood started off as deserters from the US army, it wouldn't be that surprising that the Sole Survivor, who is a soldier of the United States, or the wife of a soldier, would slaughter deserting cowards like pigs. Especially when there's more than a few factions that want them dead, including their son's faction. A Sole Survivor who fights for their beloved son and his vision for the future would have no qualms slaughtering the Brotherhood.
 
And yet it's the faction most favored by Obsidian. To the point where their NCR Veteran Rangers are as powerful as Brotherhood Paladins, despite the lack of energy weapons and power armor.


It depends on the Courier. In most cases, however, the Courier just seems to replace House as the tinpot dictator of New Vegas. Now whether it becomes North Korea or Singapore is up to the player's imagination. To be fair, the title "no gods, no masters" is a misnomer for the quest, since you become the Mojave's new master, and if the Courier has a God complex, they can even go full Caligula and declare themselves the new god. Who's going to stop them? The other factions? They don't have a Securitron army with missile launchers and grenades.


That was what they were doing in Fallout 3. Trying to take control of the Capital Wasteland from the Super Mutants and raiders, ensuring supplies like water are delivered on time, waging war over resources against rival factions like the Enclave, as well as conscripting locals into their ranks as soldiers, like what any feudal lord would do. They were a feudal state in Fallout 3, but that was too much for the "true Fallout fans", so Bethesda made them dickheads again, because the "true fans" whined that they were too nice in Fallout 3 and wanted the Brotherhood to be dickheads again. Despite, you know, the fact that the FO3 Brotherood is still a militaristic cult that's seizing power over an entire area, whether or not the locals wanted them there? So they aren't necessarily all peaches and cream. But no, that was still too much change for the "true fans" of Fallout, so things were pulled back in the next two titles.

So the Brotherhood became dickheads again in New Vegas and Fallout 4, because Obsidian and Bethesda got the memo that the Brotherhood ALWAYS have to be reclusive dicks who act like assholes towards everyone. Which kinda explains why I always got the urge to butcher them like pigs, especially since New Vegas was my first Fallout game. When I first heard of them, I wanted to join them to gain access to power armor, but after they put a bomb collar on my Courier and tried to make her their slave TWICE, (I went to the Sierra Madre before making contact with the Mojave Brotherhood in the bunker) the only thing my Courier wanted to do is to Order 66 the lot of them. She killed not only the paladins, but the knights and the scribes, too. They were animals, and she slaughtered them like animals, because she hated them.

The only time I spared the Brotherhood was to see Veronica's party storyline with them, and to have them be NCR bullet sponges for my NCR playthrough. For every other playthrough, be it for House, Caesar, or myself, I fucking slaughtered them, because that's honestly how my Courier would feel after her nasty experiences with two Brotherhood Elders, and her feelings towards the Brotherhood just get validated by House, Caesar, or Yes Man.

And of course, the Brotherhood wanting to genocide all synths in Fallout 4, even synths loyal to the Brotherhood like Paladin Danse, once again justifies mass slaughter against them. And considering the fact that the Brotherhood started off as deserters from the US army, it wouldn't be that surprising that the Sole Survivor, who is a soldier of the United States, or the wife of a soldier, would slaughter deserting cowards like pigs. Especially when there's more than a few factions that want them dead, including their son's faction. A Sole Survivor who fights for their beloved son and his vision for the future would have no qualms slaughtering the Brotherhood.

Yeah, those complaints were dumb, I was actually looking forward to seeing how Lyon's brotherhood had continued to evolve in Fallout 4... but then the game came out and revealed that they had backslid hard.

Real disappointing.
 
It depends on the Courier. In most cases, however, the Courier just seems to replace House as the tinpot dictator of New Vegas. Now whether it becomes North Korea or Singapore is up to the player's imagination. To be fair, the title "no gods, no masters" is a misnomer for the quest, since you become the Mojave's new master, and if the Courier has a God complex, they can even go full Caligula and declare themselves the new god. Who's going to stop them? The other factions? They don't have a Securitron army with missile launchers and grenades.
You really love to over-analyzing everything, don't you?
Man, if you're not an active supporter of many threads, i can simply shit on you so hard that even my ass gonna blow up.

The title is a reference of how Anarchism movement worked in the 30/40's. I'm sure the point of giving the reference is just shitting up both NCR & the Legion. Now, if you want to being full Independent or full Chaos, it's up to you with your karma. The Good Karma one seems a Independent self-nation without state, and a army of securitrons to prevale order. The neutral one is a mix between the good and the bad one. The Bad Karma is chaos, and independence as a second plate. But neither is Democracy, Imperialism or Authocracy controlling New Vegas.

Actually, the wildcard ending is the most interpretative. You give a fucking non-sense ending but is still possible.
 
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Yeah, those complaints were dumb, I was actually looking forward to seeing how Lyon's brotherhood had continued to evolve in Fallout 4... but then the game came out and revealed that they had backslid hard.

Real disappointing.
Them evolving into a neo-feudalist state or a new NCR-like continuation of America on the East Coast would have been good ideas. They were already a feudal power in Fallout 3; they should have continued with that and simply sought to control the Institute's technology. Then you can have a ground war between them and the Institute, with both sides fighting over the facilities that create synths. You can throw in the Railroad and the Minutemen as wildcards in that particular conflict, but just make it a war for control, not a war for genocide.

You really love to over-analyzing everything, don't you?
Man, if you're not an active supporter of many threads, i can simply shit on you so hard that even my ass gonna blow up.

The title is a reference of how Anarchism movement worked in the 30/40's. I'm sure the point of giving the reference is just shitting up both NCR & the Legion. Now, if you want to being full Independent or full Chaos, it's up to you with your karma. The Good Karma one seems a Independent self-nation without state, and a army of securitrons to prevale order. The neutral one is a mix between the good and the bad one. The Bad Karma is chaos, and independence as a second plate. But neither is Democracy, Imperialism or Authocracy controlling New Vegas.

Actually, the wildcard ending is the most interpretative. You give a fucking non-sense ending but is still possible.
There was no mention of the Courier granting freedom or creating a government with the consent of the governed with the Yes Man ending. They just take control of the Strip and the Mojave Wasteland with Securitrons, and that was the end of it. In fact, it could also end up a neo-feudalist society, with a good karma Courier being a heroic feudal lord who helps rebuild society and ensure the spread of trade, civilization, and security. An evil karma Courier would govern like a glorified raider boss, letting people rape and pillage at will so long as they paid tribute, or rule like a full-on tyrant or Dark Lord, who forces all to submit to the new authority at the point of a gun, and wiping out those who would not. Shit, a really evil Courier can go full Caligula and declare themselves the god of the Mojave Wasteland. Hey, it worked well for Caesar, so why not give it a try?
 
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There was no mention of the Courier granting freedom or creating a government with the consent of the governed with the Yes Man ending. They just take control of the Strip and the Mojave Wasteland with Securitrons, and that was the end of it. In fact, it could also end up a neo-feudalist society, with a good karma Courier being a heroic feudal lord who helps rebuild society and ensure the spread of trade, civilization, and security. An evil karma Courier would govern like a glorified raider boss, letting people rape and pillage at will so long as they paid tribute, or rule like a full-on tyrant or Dark Lord, who forces all to submit to the new authority at the point of a gun, and wiping out those who would not. Shit, a really evil Courier can go full Caligula and declare themselves the god of the Mojave Wasteland. Hey, it worked well for Caesar, so why not give it a try?
Yeah, Ron Perlman only says "Supporting the ideals of independence" apart of the shit i said about pulling off both NCR & Legion and securiting the borders.
Look, i give my opinion and the last part is basically creating your own headcanon. Your idea can work.
I'm only just limiting for the actual concept of the anarchism about having a proper nation without a state or a person controlling everything. And the securitron army.
 
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Yeah, Ron Perlman only says "Supporting the ideals of independence" apart of the shit i said about pulling off both NCR & Legion and securiting the borders.
That really doesn't say much. The NCR supports the ideals of independence. But in practice, everyone just sees them as thieves and imperialists. What makes the Courier different? The only difference is that the new authority comes from Vegas instead of Shady Sands. Oh, and the army can actually kick all kinds of ass because they're not comprised of minimum wage-slaves wearing potato sacks while armed with dinky service rifles. Instead, they're super battle droids on wheels. Meaning that a threat from the Courier is far more serious than one from the NCR.

Look, i give my opinion and the last part is basically creating your own headcanon. Your idea can work.
I'm only just limiting for the actual concept of the anarchism about having a proper nation without a state or a person controlling everything. And the securitron army.
The army's presence basically puts any thought of anarchism to rest.
 
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Yeah, those complaints were dumb, I was actually looking forward to seeing how Lyon's brotherhood had continued to evolve in Fallout 4... but then the game came out and revealed that they had backslid hard.

Real disappointing.

The real mistake was to make Maxson the Elder and not Sarah Lyons, or, at the very least, not have an alternative to follow a trail of clues and find out Sarah IS alive and to expose Maxson for the puppet leader that he is and then have Sarah take her rightful place as head of the BOS.

It would be perfect if you prefer a more reasonable BOS against the Institute

Maxson: Destroy it! Leave nothing left!

Sarah: I hate that place just as much as the next person but there is tech in those labs that could save lives now and help build the future properly. As new Director, you have the opportunity to turn that place from the stuff of nightmares into a force of good.

But you gotta have a climatic fight so have the Institute's leaders (like 70% of them) not going along with your new direction and want to have a hostile takeover so you work together with the BOS to defeat these traitors.

Done, you have a BOS more consistent to what we had in 3 and is given more choices at the ending.

I should get a fucking trophy for my common sense writing.
 
Yeah, those complaints were dumb, I was actually looking forward to seeing how Lyon's brotherhood had continued to evolve in Fallout 4... but then the game came out and revealed that they had backslid hard.

Real disappointing.
The only good thing i can remember about the BoS in 4 is Maxson's jacket.
 
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The only good thing i can remember about the BoS in 4 is Maxson's jacket.
It is a very nice jacket and he has a very nice Gatling laser to go with it.
Final Judgment is a unique Gatling laser that bears the "rapid" legendary effect. It is the personal weapon of Arthur Maxson who carries it into battle during the quests Airship Down, Rockets' Red Glare, Ad Victoriam and The Nuclear Option for the Brotherhood of Steel.

Due to the way the game calculates bonus percentages, the Rapid affix massively boosts the damage output of a Gatling laser outfitted with the charging barrels mod. Instead of increasing the 25% rate of fire that is left of the standard value by another 25%, resulting in 31.25%, the affix simply adds the two values for a result of 50% of the regular rate of fire and a 100% increase in damage output. This, combined with the quadrupled per-shot damage the charging barrels provide, makes Final Judgement one of the most powerful weapons in the game as it deals extremely high energy damage with a quick rate of fire, has remarkable accuracy and the most cost-efficient ammunition type of any weapon in the game.
 
When Papa Khan nonchalantly talked about them intentionally fucking with the NCR, I lost what little sympathy I had for the Khans.

Imagine bragging about "reliving the glory days" toward a group far more powerful than you ever were in the height of your power, crying when that same group had enough of your shit (their own damn fault for not making their main raiding base separate from their main village), and then trying to curry favor with another group that has a chronic case of backstabbing their allies.

They had three chances to learn to stop fucking with the NCR, and they still haven't learned shit since they keep supplying the Fiends.
 
When Papa Khan nonchalantly talked about them intentionally fucking with the NCR, I lost what little sympathy I had for the Khans.

Imagine bragging about "reliving the glory days" toward a group far more powerful than you ever were in the height of your power, crying when that same group had enough of your shit (their own damn fault for not making their main raiding base separate from their main village), and then trying to curry favor with another group that has a chronic case of backstabbing their allies.

They had three chances to learn to stop fucking with the NCR, and they still haven't learned shit since they keep supplying the Fiends.

Thats why, while is nice seeing the Khans leave to join with the followers, a more fitting end is them either being wiped by out a single person (the third and final time that fucking happens, because if there is a faction that is cursed more than the Enclave, its the Khans), or they are accepted into the Legion and then properly wiped out (but hey, they got back at the NCR, worth it!...apparently).

So the whole Bittersprings Massacre pity party works better if you DIDNT play the first two games and see the Great Khans as their own faction, because if you did play them, you would think that their only mistake was not wiping out every member when they had the chance.

The Great Khans were able to be a continuation of the Khans but they might as well be called Khans 3.0 because nothing changed much. It would have worked better if there was a group within the Great Khans that wanted to change their ways into something more productive and not wanting to get involved in the NCR or Legion's squabble (leading to the possibility to the Followers ending). Because they have suffered again and again because they refuse to change, if they dont do it now, they might go down for good this time.

But yeah, sadly its just more of the same and Im sure someone will blame that on the short dev cycle because it seems that became an umbrella for criticism
 
The real mistake was to make Maxson the Elder and not Sarah Lyons, or, at the very least, not have an alternative to follow a trail of clues and find out Sarah IS alive and to expose Maxson for the puppet leader that he is and then have Sarah take her rightful place as head of the BOS.
I think this would only really work if you heavily rewrote Fallout 4. They should have kept the Outcasts concept of 3 and just had them by Lyons loyalists, driven underground by a more powerful traditionalist Brotherhood that is lead by Maxson. That would have been pretty tight, but I have trouble envisioning a reasonable way to handle this Brotherhood civil war without it basically becoming the main plot, I think it would wind up immediately putting The Institute on the backburner.

Fallout 4's Brotherhood is fine, but their genocidal stance feels very tacked on. They needed some kind of negative reason to not be the go-to hero faction so that the conflict between them and The Institute could feel more grey, but they took it too far for almost all of the factions.

New Vegas' factions work because, despite being very clearly divided into 'good/bad' there's at least far reaching consequences for one or the other that could allow you to have some actual debate. Fallout 4 has you siding with genocidal military, mad scientists with no clear motivation, a terrorist cell, or (we were too lazy to make quests for this faction) Minutemen.
The great khans deserved it
B-b-but uuuh two wrongs don't make a right! *Murders your wife* We wus a warrior culture and shit! *Beats new initiate to death then rapes a child* We wus kangs! We dindu nuffin!
They had three chances to learn to stop fucking with the NCR, and they still haven't learned shit since they keep supplying the Fiends.
I like that guy working for Caesar is like "Yeah they'll be useful for the battle but we'll be better off just killing and enslaving most of them in the long run."

The Khans had it coming, the only reason you should help them is so they can suicide charge and die in battle like the retarded spearchuckers they are.
 
When Papa Khan nonchalantly talked about them intentionally fucking with the NCR, I lost what little sympathy I had for the Khans.

Imagine bragging about "reliving the glory days" toward a group far more powerful than you ever were in the height of your power, crying when that same group had enough of your shit (their own damn fault for not making their main raiding base separate from their main village), and then trying to curry favor with another group that has a chronic case of backstabbing their allies.

They had three chances to learn to stop fucking with the NCR, and they still haven't learned shit since they keep supplying the Fiends.
Na. All you need to do is talk with Sergeant Bitter-Root about growing up. His mom sold herself for chems and his dad decided taking his son to take pot shots at NCR travelers was quality bonding time.
"Could be I was covered in blood when they found me. Could be some of it wasn't mine. I had my own grudges and scores to settle. Best not dig too deep."
 
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