- Joined
- Jan 17, 2023
So I'm trying out that setup I talked about for New Vegas where actions drain AP during combat, such as moving, attacking, jumping, opening the pip-boy ect and honestly it's kind of fun.
Also forces me to think more tactically about my every move including the best and quickest way to move behind cover without wasting too many points.
It's kind of like if Fallout 1 and 2 had real time combat instead of turn based. Before you ask I did download a few mods to make it a bit more fair. Like the Realistic Movement mod which tones down the NPCs insane movement abilities, makes them actually have to turn to you instead of just snapping to you and a mod that makes NPC accuracy vary based on the NPC. (Description claims it's based on multiple factors including faction. Like for instance raiders usually can't shoot for shit but an Enclave soldier will probably score headshots on you consistently.)
But yeah, it's way more fun than I expected it to be. Running survival mode too so hunger and water is also a factor. All around I'm having fun atm.
EDIT: Before anyone asks it still functions as normal in that it regens slowly whenever you aren't doing an action that drains AP. So far the only actions during combat that don't seem to drain AP are standing still, walking slowly, crouching, crouch walking and attacking normally. Reloading, putting my weapon away or pulling it out ect. All drains a bit of AP when I do them. So it definitely forces me to be a bit smarter about how I do things. (But only during combat so I can be a little tricksy like pre-emptively drawing before I think combat is going to start.)
Also forces me to think more tactically about my every move including the best and quickest way to move behind cover without wasting too many points.
It's kind of like if Fallout 1 and 2 had real time combat instead of turn based. Before you ask I did download a few mods to make it a bit more fair. Like the Realistic Movement mod which tones down the NPCs insane movement abilities, makes them actually have to turn to you instead of just snapping to you and a mod that makes NPC accuracy vary based on the NPC. (Description claims it's based on multiple factors including faction. Like for instance raiders usually can't shoot for shit but an Enclave soldier will probably score headshots on you consistently.)
But yeah, it's way more fun than I expected it to be. Running survival mode too so hunger and water is also a factor. All around I'm having fun atm.
EDIT: Before anyone asks it still functions as normal in that it regens slowly whenever you aren't doing an action that drains AP. So far the only actions during combat that don't seem to drain AP are standing still, walking slowly, crouching, crouch walking and attacking normally. Reloading, putting my weapon away or pulling it out ect. All drains a bit of AP when I do them. So it definitely forces me to be a bit smarter about how I do things. (But only during combat so I can be a little tricksy like pre-emptively drawing before I think combat is going to start.)
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