Fallout series

Finished my playthrough with Someguy Series installed today, and I must say that other than it being buggy as fuck I really enjoyed it. Writing was really eye-rolling sometimes (other than forced pop-culture references in NVB I, why the fuck does the Mojave have so many advanced bunkers in random places, some of which are said to be very hidden but are in everyone's plain sight? And why do a bunch of junkie raiders like Fiends have an entire succesion line of like 20 different bozos that you need to take down before they finally decide to eat shit and die? Not to mention Marko as a whole), but otherwise it was very solid and I was actually invested in roleplaying and weighting my decisions. You can tell that the Someguy loves Wild West fiction and knows what makes it good. His style of comedy was really up my alley, too - when among corpses of mafioso NPCs I killed I spotted one named "Paulie Almonds" I actually grinned like and idiot, normally I would cringe at such blant reference but author's writing skills made it actually work.

Gameplay-wise, I wish the mods were more balanced. Their difficulty ranged from "piss easy" (90% of bounties) to "what the fuck" (ghouls under Chola Mountain [seriously, maybe I was underleveled but spawning a bunch of glowing ones and ghoul reavers behind your back every few moments is NOT my definition of balanced], Marko, that clown who takes all your gear and has scripted knife that can two-shot you), but there also were fights that I actually loved - like the one where you have to evade, spot and kill an invisible sniper, for example.

As for NVB III, I actually played with an unofficial rewrite someone posted in the thread earlier, so I have higher opinion of it than most. I later watched Marko's original dialogue on Youtube and the rewritten version is so much better - it turns him from emotionally unstable edgelord ("yeah I raped and murdered a pregnant woman in front of her husband once, it was funny as fu- HOW DARE YOU GUN MY PIECE OF SHIT BROTHER DOWN YOU MONSTER! YOU WILL PAY!") to someone who can be described as an twisted reflection of Courier's - or maybe even player's - soul. Rewritten Marko has extremally darwinistic world view, and sees the world as his playground - he views himself as this world's main character and thus believes that he has divine right to shit it up as much as he wants, like a bored New Vegas player who does an evil playthrough just because its fun. He respects Courier as an equal, someone who's free and carves their own patch at all times just like he does, and even admits that he doesn't give two fucks about his brother anymore because he considers you, someone as powerful as him, as his true sibling. Also, the new music that plays both times you confront him sets atmosphere WAY better that the original one.

Overall I recommend playing it if you haven't, even to just make up your own opinion. There is a reason why everyone agrees that NVB 1-3 are the best quests quest mods for New Vegas, even though the bar isn't that high. They are better than your average coomer Manic Pixie Dream Girl follower mod, at least.

Also
Imagine nuFallout having dialogue like this.
 
It's a retarded take. Vault Boy is not a character, it's a corporate mascot used to illustrate various situations a vault dweller - including a gay vault dweller - may encounter.
The TV show already claims that the mascot is based off an existing character within the show("the ghoul), which this then further implies that the ghoul is not only a coal burner but also bisexual(ie likes taking it up the ass)
It's over, this is what Bethesda considers canon now. This is what (You) will consider canon now too, unless you join the "TV show is not canon" club along with pretty much every other Fallout fan.
 
This is what (You) will consider canon now too, unless you join the "TV show is not canon" club along with pretty much every other Fallout fan.
I considered Fallout series to be concluded when they announced that there will not be FNV2.
Fallout: F1, F2, NV.
Spin-offs: Tactics, BOS, F3.
The rest: glorified fangames \ fanfics.
 
there will never be nothing good
This is structured to mean "there will never be bad things." Anyway, yeah, chalk another series I loved to the creative abyss that is corporations getting a hold of an IP. It'll never end until normies stop consooming dogshit. So it'll never end, in fact it'll get far, far worse. *sigh*
 
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the series ended with new vegas. there will never be nothing good with the IP ever again
I don't really know about that. If Bethesda is the only company allowed to make Fallout games I would agree with you but there's got to be other companies who are interested in the IP. Bethesda takes way too long to make games these days so there's probably a real chance Microsoft lets someone else get a shot with it. Fallout 4 came out in 2015 and fallout 5 is no where to be seen.
 
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Fallout 4 ran like shit on my old rig and never played it again. The dlc are expensive as fuck.
It Is worth it yo play it? Hows the mod scene?
 
Fallout 4 ran like shit on my old rig and never played it again. The dlc are expensive as fuck.
It Is worth it yo play it? Hows the mod scene?
Funny, Fallout 4 is the most stable Fallout game I played(ironically enough).
If you pirate the game, it is definitely worth coming back to again. Mods aren't great, it's mostly coom mods and tacticool mods but there is some neat little mods too if you're willing to look for them.
Fallout London is a standalone game that requires Fallout 4 and it's a better, albeit less polished experience than Fallout 4. If you're going to play any DLC, Far Harbor is the best one(just remember not to actually pay for it).
 
It Is worth it yo play it? Hows the mod scene?
Some of the best mods are the ones that change Fo4 to be not Fo4, as I mentioned before. Recently there's some more relatively interesting mods but it's still is and probably always will be just lots of modern weapons, coomer mods, misc mods, and sprinklings of high effort mods. It never got the resurgence and-dare I say-renaissance like the Skyrim modding scene did nor does it have a similar following of dedicated autists pumping out decent to high quality mods on a near daily basis like New Vegas. Also, yeah just pirate the DLC from Cs.Rin.Ru and get a Wabbajack pack if you have Nexus Premium (I missed the lifetime membership sadly, personal reasons) like HotisWorld NG or something. They're largely decent but it depends on what you like, you can always edit the mod list if you're careful. Or just make your own, that works as well. There were mod lists called "Fallout 4 Experiences" which were mod lists dedicated to a single structured theme but the makers pussied out because they actually had to maintain and update them after a while. I don't care for collections, they use the inferior Vortex and aren't as organized.
 
If Bethesda is the only company allowed to make Fallout games I would agree with you but there's got to be other companies who are interested in the IP. Bethesda takes way too long to make games these days so there's probably a real chance Microsoft lets someone else get a shot with it.
I would like to see Larian taking a shot at it and giving us one more isometric, turn-based, skillcheck-heavy Fallout.
They are a bit coom-brained but F2 and New Vegas were pretty horny too and they were great.
 
I would like to see Larian taking a shot at it and giving us one more isometric, turn-based, skillcheck-heavy Fallout.
They are a bit coom-brained but F2 and New Vegas were pretty horny too and they were great.
I don't think they would respect the fallout ip enough to really make it a true sequel. Like how BG3 is closer to DO:2 then BG2 a Larian fallout would just be DO:2 but in a nuclear wasteland and nothing like Fallout 2.
 
I don't think they would respect the fallout ip enough to really make it a true sequel. Like how BG3 is closer to DO:2 then BG2 a Larian fallout would just be DO:2 but in a nuclear wasteland and nothing like Fallout 2.
Someone from the original team would have to be involved to make it work story- and setting-wise but mechanically I think it could work really well.
Frankly the thing I disliked the most in BG3 was that part tying it to the original two - for me Sarevok's arc was completed with ToB and I frowned seeing him back, reverted to his old BG1 self.
 
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Far Harbor is great, except for the DIMA memories. I just used console commands to skip it. Worst quest ever in Fallout.
DiMA memories are fine the first time around, but doing them on every playthru? It's ridiculous that there isn't a speech check or some secret way to bypass them. Hell, in Fallout 3 you can skip the entire first part of the game if you know where to go from a previous playthru or by sheer luck(like I did on my first playthru in 2008), you should be able to stumble across the locations and keys for them organically and be rewarded for knowing where they are by memory if you don't want to play the stupid minigame every time.
Thankfully there is a mod that lets you press a button in that room with the computer and just cheat the holotapes in, very painless and recommended for repeat playthrus.
 
Thankfully there is a mod that lets you press a button in that room with the computer and just cheat the holotapes in, very painless and recommended for repeat playthrus.
Do you have a link to it or a specific name for the mod?
 
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