Fallout series

Oblivion's remaster being leaked most likely means the Fallout 3 remaster leak was real too
Probably the same engine and studio making it
TTW exists so it's invalidated on day one
Especially since we've seen how awful Starfield. Never mind the content, it was technically inferior to Fallout 4, which released nearly 10 years ago now. Pathetic.
 
fallout 3 on 4's engine would be great. 3's weapons and armors are so much better than 4's.
3's weapons and armors actually feel part of the world, they have lore entries for the weapons in the BoS base.

4's weapons feel like a lore afterthought
 
Been having a debate after playing through Fallout 1 and Fallout 2. Which one is actually better? I love the gameplay of Fallout 2 but I found the story a bit weaker than Fallout 1, but Fallout 1 definitely feels like an upgrade in terms of storyline, but the gameplay is a little shallow and the game is kind of short.
 
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fallout 3 on 4's engine would be great. 3's weapons and armors are so much better than 4's.
3's weapons and armors actually feel part of the world, they have lore entries for the weapons in the BoS base.

4's weapons feel like a lore afterthought
This is quite literally being done by fans, tho. Unless the big reveal is that the Capital Wasteland Project has been absorbed by Bethesda and to be released as an official product, the remake will be redundant(and probably inferior).
Been having a debate after playing through Fallout 1 and Fallout 2. Which one is actually better? I love the gameplay of Fallout 2 but I found the story a bit weaker than Fallout 1, but Fallout 1 definitely feels like an upgrade in terms of storyline, but the gameplay is a little shallow and the game is kind of short.
That's pretty much it: Fallout 2 is the better game, but there is nothing quite like the story, characters and world of Fallout 1. Still my favorite title in the franchise after all these years, and one of my favorite video games of all time, even better than New Vegas. If you want to keep things interesting, I suggest downloading either Et Tu or Fallout Fixt and enabling Mutant Invasions that were planned to happen in the original release. it turns the game into a timed main quest, ala Dead Rising, where the longer it takes you to finish the main story the further the invasion spreads, destroying entire towns and making your game actively more difficult until you hit a hard game over when Master finds your vault.
 
This is quite literally being done by fans, tho. Unless the big reveal is that the Capital Wasteland Project has been absorbed by Bethesda and to be released as an official product, the remake will be redundant(and probably inferior).
while I appreciate their efforts, I will be completely honest: after seeing Fallout London and the Next Gen update,
I dont want an entire game to hinge on the functionality of multiple different script extenders, address libraries, subapplications, de-updaters, and it still has a chance to not work or just break my fallout 4.

if I want a fallout 3 remaster, I want it as a standalone thing that doesn't touch fallout 4. there's just too many finicky things inside the creation engine that I don't want to deal with
to get a total conversion mod to work.
 
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while I appreciate their efforts, I will be completely honest: after seeing Fallout London and the Next Gen update,
I dont want an entire game to hinge on the functionality of multiple different script extenders, address libraries, subapplications, de-updaters, and it still has a chance to not work or just break my fallout 4.

if I want a fallout 3 remaster, I want it as a standalone thing that doesn't touch fallout 4. there's just too many finicky things inside the creation engine that I don't want to deal with
to get a total conversion mod to work.
Have you seen Starfield? It's only barely more functional than London, and made by people who are even less skilled at using the engine than the modders. While I appreciate the sentiment of needing many, many patches and addons just to get the game running, I very much doubt Bethesda could do better even if they tried. With Capital Wasteland project specifically, we already have a taste of what's to come(Point Lookout, soon Pitt as well) so we know for a fact that they're both staying true to the source material and that their work is relatively competent and stable. You can play the Point Lookout mod right now if you don't believe me.
 
Have you seen Starfield? It's only barely more functional than London, and made by people who are even less skilled at using the engine than the modders. While I appreciate the sentiment of needing many, many patches and addons just to get the game running, I very much doubt Bethesda could do better even if they tried. With Capital Wasteland project specifically, we already have a taste of what's to come(Point Lookout, soon Pitt as well) so we know for a fact that they're both staying true to the source material and that their work is relatively competent and stable. You can play the Point Lookout mod right now if you don't believe me.
Oh i have no doubts as to the stability or the adherence to the source material, I really just don't want to deal with the rigmarole of setting up everything to get it working.
Plus I don't want it to rely on the fallout 4 base and executable, its the same reason I don't use TTW, I don't want to bother with the trouble.

If bethesda can't release a 3 remaster that works then I won't buy it. But I also won't play a broken mess of a mod that relies upon another game, requires labyrinthine set up, and also incurs the possibility some mod content gets
expunged or unsupported in the future due to mod team drama.
 
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Oh i have no doubts as to the stability or the adherence to the source material, I really just don't want to deal with the rigmarole of setting up everything to get it working.
Plus I don't want it to rely on the fallout 4 base and executable, its the same reason I don't use TTW, I don't want to bother with the trouble.

If bethesda can't release a 3 remaster that works then I won't buy it. But I also won't play a broken mess of a mod that relies upon another game, requires labyrinthine set up, and also incurs the possibility some mod content gets
expunged or unsupported in the future due to mod team drama.
Fallout 4 has been pushed beyond it's limits already. I already touched on this with my London review, but the dev team has to use a lobotomized version of the Fallout 4 esm to be able to load their own London esm. This is because there is a hard limit to the amount of entities the GECK can load, past that you have to get creative. Fallout Miami and probably other projects are dealing with this as well right now, with their own lobotomized esms half-assedly trying to put something together that doesn't fall apart. It's not pretty, one of the reasons their development takes so long. Capital Wasteland Project is lucky, in that it probably won't have enough assets for this to be a problem, and the DLC will most likely be separated just like the original Fallout 3 release.



I absolutely disagree you on TTW. Not only is it more accessible to play TTW than the original Fallout 3 release today, ironically enough, the mod brought many patches, engine improvements and other fixes to Fallout 3, that's putting aside the fact that New Vegas engine is just an overall better way to play the game. TTW is better than any remake or reboot or remaster is ever going to be, you can even update the game mechanics or graphical fidelity with mods. That said, even the base TTW is better than Fallout 3 ever was, and it's very stable too. I am talking about an older release of the mod, I have heard that there were some really shitty revisions with some of the newer releases, so I can't speak for them. As for me, the game has been running like a dream for nearly 10 years now and I have almost 300 plugins as well.
 
Been having a debate after playing through Fallout 1 and Fallout 2. Which one is actually better? I love the gameplay of Fallout 2 but I found the story a bit weaker than Fallout 1, but Fallout 1 definitely feels like an upgrade in terms of storyline, but the gameplay is a little shallow and the game is kind of short.
That is why I more or less consider them equals overall.

Oh i have no doubts as to the stability or the adherence to the source material, I really just don't want to deal with the rigmarole of setting up everything to get it working.
Plus I don't want it to rely on the fallout 4 base and executable, its the same reason I don't use TTW, I don't want to bother with the trouble.

If bethesda can't release a 3 remaster that works then I won't buy it. But I also won't play a broken mess of a mod that relies upon another game, requires labyrinthine set up, and also incurs the possibility some mod content gets
expunged or unsupported in the future due to mod team drama.
TTW is stupid easy to set up and get running, the biggest hurdle is just making sure you don't install Fallout 3 and NV in your program files folder, you just run the installer and lead it to both directories then a different folder that will contain the output files then begin shit and let it run while you go do something like make food or something. It's pretty easy and simple to do.
 
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This is quite literally being done by fans, tho. Unless the big reveal is that the Capital Wasteland Project has been absorbed by Bethesda and to be released as an official product, the remake will be redundant(and probably inferior).

That's pretty much it: Fallout 2 is the better game, but there is nothing quite like the story, characters and world of Fallout 1. Still my favorite title in the franchise after all these years, and one of my favorite video games of all time, even better than New Vegas. If you want to keep things interesting, I suggest downloading either Et Tu or Fallout Fixt and enabling Mutant Invasions that were planned to happen in the original release. it turns the game into a timed main quest, ala Dead Rising, where the longer it takes you to finish the main story the further the invasion spreads, destroying entire towns and making your game actively more difficult until you hit a hard game over when Master finds your vault.
That is why I more or less consider them equals overall.


TTW is stupid easy to set up and get running, the biggest hurdle is just making sure you don't install Fallout 3 and NV in your program files folder, you just run the installer and lead it to both directories then a different folder that will contain the output files then begin shit and let it run while you go do something like make food or something. It's pretty easy and simple to do.
This may be an unpopular opinion. But I kinda hate Vic. He seems like a cuck and he's gotten me killed more times just out of sheer stupidity.
 
This may be an unpopular opinion. But I kinda hate Vic. He seems like a cuck and he's gotten me killed more times just out of sheer stupidity.
Vic is a pretty useless companion and not a pleasant one to have around. His repair skill does come in handy, and being able to use rifles does let him use some of the best guns in the game, Sniper/Scoped Hunting Rifle or a Combat Shotgun/Pancor Jackhammer in the early to mid game, then late game you can give him a Gauss Rifle and he's one of the best snipers in the game if you keep him in the back. Skynet is better if you give it a Cybernetic Brain, but that requires around 130 science.
 

Scott Bennie​

now remembered who he was he was one of the original fallout guy who sadly passed away in 2022.

Instead of losing that mediocre writer of fallout 4 and fallout 3 the last win the original guys add Tim kaine's play and kick the buck in the next three years as well he's kinda fat
 
Vic is a pretty useless companion and not a pleasant one to have around. His repair skill does come in handy, and being able to use rifles does let him use some of the best guns in the game, Sniper/Scoped Hunting Rifle or a Combat Shotgun/Pancor Jackhammer in the early to mid game, then late game you can give him a Gauss Rifle and he's one of the best snipers in the game if you keep him in the back. Skynet is better if you give it a Cybernetic Brain, but that requires around 130 science.
Even with that, he's kind of a whiny bitch. That convo with his daughter was cringe.
 
This may be an unpopular opinion. But I kinda hate Vic. He seems like a cuck and he's gotten me killed more times just out of sheer stupidity.
Even with that, he's kind of a whiny bitch. That convo with his daughter was cringe.
30+ Game Overs put it best but you aren't wrong lol, that is why I usually bench him as soon as his repair isn't useful for me.
 
Oblivion's remaster being leaked most likely means the Fallout 3 remaster leak was real too
Probably the same engine and studio making it
They were working on Fallout 3 remaster for the last generation but it never officially surfaced. Oblivion's remaster was actually targeted for a 2022 release date according to court documents. That was also shelved or canceled. So until Microsoft puts out an official announcement there is still a chance that these remasters fall through yet again and fail to materialize.
 
>watch Fallout video
>"Anyway, The Legion, eww! Primitive slaving raping sexist savages in my post-apocalyptic wasteland?! Yikes! They don't even use guns, except for when they they almost always do. NCR that can't even clear a road of ants nor feeds its main military base stomps because untrained, demoralized women are fighting alongside untrained, demoralized men."

every fucking time
 
>watch Fallout video
>"Anyway, The Legion, eww! Primitive slaving raping sexist savages in my post-apocalyptic wasteland?! Yikes! They don't even use guns, except for when they they almost always do. NCR that can't even clear a road of ants nor feeds its main military base stomps because untrained, demoralized women are fighting alongside untrained, demoralized men."

every fucking time
I knew that Fallout 2 had a heavy element of the 80’s and 90’s Military Industrial Complex, but it’s funny just how much Wasteland really painted that whole picture, and how enveloped New Vegas is with it too. The only reason NCR is a threat is because of their strong economy.
 
>watch Fallout video
>"Anyway, The Legion, eww! Primitive slaving raping sexist savages in my post-apocalyptic wasteland?! Yikes! They don't even use guns, except for when they they almost always do. NCR that can't even clear a road of ants nor feeds its main military base stomps because untrained, demoralized women are fighting alongside untrained, demoralized men."

every fucking time
What video?
 
What video?
This idiot
His few videos about the best weapons aren't bad at all, but this was just awful. Even the comment section points out the main thing he's trying to go for with it is fucking stupid because the NCR can't organize so much as a patrol for this kind of scenario.
I knew that Fallout 2 had a heavy element of the 80’s and 90’s Military Industrial Complex, but it’s funny just how much Wasteland really painted that whole picture, and how enveloped New Vegas is with it too. The only reason NCR is a threat is because of their strong economy.
Hanlon, the most experienced and trustable source of any kind of objective information regarding the overall military capability of the NCR, is deliberately sabotaging his own people because the fight over the dam is going to be a slaughter before you ever interfere. Colonel Moore says her soldiers have orders to throw their weapons off the dam if they get close to a legionary. Sure, Veteran Rangers can do stuff. Except there are barely like five or eight of them at the dam during the fight as far as I can remember.
 
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