Fallout series

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I concur with the above, but I personally follow the Viva New Vegas version for Tale of Two Wastelands (‘Best of Times’ guide). Even though I’m not likely to play FO3, doing the TTW version gives you the option to play a stable FO3 on PC which otherwise is a nightmare. But my advice, never mix FO3 and FNV on the same TTW playthrough. It really just doesn’t work. Play one or the other.

If you want some gameplay overhauls on top of VNV/BoT, then follow the Wasteland Survival Guide, linked on the VNV pages.

And if you are a graphics whore then add the SALVO guide; but be warned it is a fucking chore to follow and some of the graphical mods are either shit or unnecessary. But in fairness the guide does result in a consistent look across the Mojave wasteland.

I myself use Best of Times + Wasteland Survival Guide + select graphics mods and a few very recent animation mods.
 
a clean viva new vegas without anything more its the way to go. be adviced that it changes the gameplay and difficult levels. the ncrcf will fuck you up if you arent prepared
The good thing about VNV is that it's modular. If you don't want gameplay changes you can just install the "base" section if you want.
Having 15 years (jesus) of experience modding NV, I don't really need guides at this point, but checking lists is helpful to find gems that might slip through the cracks.
I use WINE, so if I set up New Vegas on a new prefix I have a modlist that is reproducible. This is a great thing if it's been years since I last played and can't remember which mods I used last time.
 
New Vegas Anti Crash is the most do not install mod I've ever come across in gaming, I legitimately believe that the reason people think NV is so broken is they download this archaic POS and don't realize that what's causing the crashing isn't New Vegas, it's the anti crash mod that actually makes your game less stable somehow.

I'm sorry you had to suffer the same way I did.
New Vegas modding in general is a minefield of old, deprecated mods that will cause instability at best and outright crash your game at worst. If you're getting into modding the game completely fresh and have no idea what's what then a regularly updated, modern guide like Viva New Vegas is practically required so you don't go filling your game up with the garbage that is still at the top of the most endorsed of all time list on the Nexus.
To this very fucking DAY there are STILL people who insist on using Project Nevada even if you calmly explain to them why they shouldn't do that and offer alternatives that do it's features a hundred times better. It usually just comes down to laziness; PN has few requirements and is a one-and-done install, while the alternatives are usually multiple mods with more dependencies.
If you're gonna be spending tens or even hundreds of hours on a single playthrough then I'd say it's probably worth investing a little extra time into getting it right, otherwise you may as well not even bother and just play vanilla.
Having 15 years (jesus) of experience modding NV
To be an ignorant child again, MANually installing mods by extracting that shit directly into the data folder and not even knowing what a form list is.
 
To this very fucking DAY there are STILL people who insist on using Project Nevada even if you calmly explain to them why they shouldn't do that and offer alternatives that do it's features a hundred times better. It usually just comes down to laziness; PN has few requirements and is a one-and-done install, while the alternatives are usually multiple mods with more dependencies.
I can hardly blame them, an all in one mod that really changed things up and so early in the scene's life and as FNV was a lot of kids first modding game, the expansion sticks with you. That said, it was always a janky piece of shit and I don't really mourn replacing it with different stuff.
 
I can hardly blame them, an all in one mod that really changed things up and so early in the scene's life and as FNV was a lot of kids first modding game, the expansion sticks with you. That said, it was always a janky piece of shit and I don't really mourn replacing it with different stuff.
I guess if I were being honest, if I didn't start figuring out how modding Gamebryo works with Oblivion back in 2009 at a point in my young life where I had no responsibilities and too much free time on my hands I'm not sure if I could say I'd have the patience to figure it all out now that I'm a grown-ass man. This shit is like second nature to me at this point. Imagine losing all your knowledge on how this shit works and having to relearn what the fuck a script extender is, how to use a program like xEdit to resolve mod conflicts, or hell, even the importance of load order. It'd be daunting, to say the least.
Then again, I don't recall having any comprehensive guides like Viva New Vegas back then, either. As long as you meticulously follow every step to the letter you should be alright, making modding New Vegas in Current Year +11 nothing more than a mildly inconvenient time investment, rather than starting from scratch and running the gauntlet of trial and error like I did. Probably helped that modding was this cool new novelty to me back then that I found fun in and of itself, rather than an inconvenience getting in the way of just playing the game.
 
People are kind of caught up on how it shits all over the NCR and Legion, but it also ruins The Brotherhood. Not only are they retarded, I understood the main faction of BoS was in DC, they take an excursion to The Commonwealth, but it was pretty clear in 4 that the invading force we see there is exactly that, a forward invading force, odds are they have hundreds more back in Washington more thoroughly dug in, and NPCs even talk about "home" as DC.

Why would the mainline force of BoS suddenly be "The Commonwealth"? It isnt like they took Institute technology to make moving their main forces easier.

Everything about this show is clearly just writers with zero talent using a Reddit cliffnotes understanding of the games to write it. It doesnt even respect Bethesda lore, for what little that is worth.
 
Everything about this show is clearly just writers with zero talent using a Reddit cliffnotes understanding of the games to write it. It doesnt even respect Bethesda lore, for what little that is worth.
It's hilarious how terribly they even portray their poster child that is the BoS (I know the Vault Boy is the icon but with how much they jerk off the BoS they might as well be), goes to show that truly nothing is sacred.
 
Why would the mainline force of BoS suddenly be "The Commonwealth"? It isnt like they took Institute technology to make moving their main forces easier.
I think this can be head canon away really easily as "The Brotherhood refers to all their holdings on the East Coast as the Commonwealth."
 
Truly a show meant for no one.
I'd argue the opposite. It's meant to appeal to everyone like most media tries to do these days. That's exactly why normalfags and "fans" with poor taste love it. To them, anything with any sort of entertainment value is automatically good. They don't think about the show in any meaningful way. For Fallout 3 and 4 fans, it appeals to them in the most surface way possible (I CLAPPED WHEN I SAW IT.mp4).
 
I'd argue the opposite. It's meant to appeal to everyone like most media tries to do these days. That's exactly why normalfags and "fans" with poor taste love it. To them, anything with any sort of entertainment value is automatically good. They don't think about the show in any meaningful way. For Fallout 3 and 4 fans, it appeals to them in the most surface way possible (I CLAPPED WHEN I SAW IT.mp4).
Well, it still stands in the roundabout away that when you try to please everyone, you please no one.

"When everyone's super, no one will be." and all that.

I do appreciate that the show levels the playing field by destroying the lore on both coasts, I appreciate it when something is so monstrously bad it ruins everything, makes for a fun trainwreck to watch.
 
Was there any "wokeness" in Fallout 1?
Not really in Fallout 1, but Fallout 2 was one of the first instances of using video games as homosexual propaganda.
I guess if I were being honest, if I didn't start figuring out how modding Gamebryo works with Oblivion back in 2009 at a point in my young life where I had no responsibilities and too much free time on my hands I'm not sure if I could say I'd have the patience to figure it all out now that I'm a grown-ass man. This shit is like second nature to me at this point. Imagine losing all your knowledge on how this shit works and having to relearn what the fuck a script extender is, how to use a program like xEdit to resolve mod conflicts, or hell, even the importance of load order. It'd be daunting, to say the least.
Then again, I don't recall having any comprehensive guides like Viva New Vegas back then, either. As long as you meticulously follow every step to the letter you should be alright, making modding New Vegas in Current Year +11 nothing more than a mildly inconvenient time investment, rather than starting from scratch and running the gauntlet of trial and error like I did. Probably helped that modding was this cool new novelty to me back then that I found fun in and of itself, rather than an inconvenience getting in the way of just playing the game.
I recently did a modded playthrough and it's amazing how simple it is these days. Like three clicks and some slight reorganization to install a wabbajak.
 
Brought to you by the guy who thinks conservatives don't like Superman, sucks off Palestine regardless of what the topic is, and other standard far-left faggotry. Comments are the expected ones:
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Genuine schizoid shit.
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Completely ignored the post and went "fascism bad" like the bot they are.
Troonout incoming.
Who would you marry in Fallout? It can be a named character or a general type of person you'd find in the universe.
Not any named character, but I would prefer a woman from one of the least shit vaults. Far cleaner than wastelanders (depending on where you are, even in FNV a lot of people were pretty filthy) probably won't instantly die from whatever I bring with me (there's never been a case that I know of where a wastelander killed entire vaults by bringing in outside germs nor a wandering vault dweller dying from a new variant of the common cold that I know of), good chance of good genes or other desirable traits from who they let in when the bombs fell depending on the vault, functional vaults that aren't 100% fucked usually have its residents perform some form of skilled labor, and if I can even interact with vault dwellers to begin with chances are the vault itself is pretty alright and I may even become a resident and escape the wasteland.
I repeat, it depends on the vault but I like my chances.
 
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Mmmmmm yummy breadtuber video essay slop.
Genuine dogshit and derivatives of hundreds of other far-left grifting faggots on the internet. Speaking of grifting, it's either "I'm not grifting! Only the right grift!" or "It's only ok when my side does it!" Scum of the lowest order, I say lowest because they are beyond meaningless. Faggot should've stuck with short horror films.
didn't play the game award
I have him on ignore but considering he only exists to be a living caricature of what the anti-anti-woke usually make up and mock to justify their existence, it probably has something to do with every single Fallout media being woke dogshit. How right am I and why it is at least 90% right?
 
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