Fallout series

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Can't you select which mods in a collection you download? Accidentally downloading a bible mod sounds like a non issue compared to accidentally downloading something that breaks your game or makes your pc start to sound like a car engine
Only the mods that are flagged optional, everything else is required for the modlist to be installed.
 
You guys hear of the The Bible mod for New Vegas? Here's what it does?

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The four places are your grave in Goodsprings, The Yangtze Memorial. Your Lucky 38 Suite (When you buy the weapon storage upgrade, they appear in there) and next to O'Hanrahan's bed in the The Misfits tent.

It caused a lot of butthurt because it's a required download for all of his modlists...sadly he or the mods removed all the negative comments and the comments section was locked.

This is all that's left is the author's sticky

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Evangelism can come in many forms.
 
Who is this even for? Are Christian new vegas fans actually gonna read the good book in game or is it just performative so they have the bible on their character?
Maybe if there was a questline or something else being done but i never understood these kinds of mods

Can't you select which mods in a collection you download? Accidentally downloading a bible mod sounds like a non issue compared to accidentally downloading something that breaks your game or makes your pc start to sound like a car engine
I think it's like leaving Bibles in hotel rooms in the hope that somebody will read it and find God.
 
Only the mods that are flagged optional, everything else is required for the modlist to be installed.
I mean that does kinda make it a bit scummy to make the bible mod be non optional, you cant really say that you aren't forcing the bible onto people when you dont mark it as optional, unless the bible mod is keeping camp golf from snapping in two it should just be optional and it avoids all this headache.
I think it's like leaving Bibles in hotel rooms in the hope that somebody will read it and find God.
Thats basically what happens at the end of honest hearts with the loot chest lol
 
I mean that does kinda make it a bit scummy to make the bible mod be non optional, you cant really say that you aren't forcing the bible onto people when you dont mark it as optional, unless the bible mod is keeping camp golf from snapping in two it should just be optional and it avoids all this headache.

Thats basically what happens at the end of honest hearts with the loot chest lol
I agree, especially since he forces it into your player home. You can remove it after the lists is installed but why force someone to download it in the first place
 
I don't really see much of an issue. You can just sell the bible for a few caps. It's one of the least intrusive forms of evangelism I've seen. Like an advertisement in your game for Christ. I mean, okay, I don't see why you had to do that, but this doesn't seem to be that bad.
 
It's not "forcing it onto you" if it's a completely optional modlist you choose to download. Just don't click "download" if you don't want to use his mods.
Unless his modlists say they are for Christians only he clearly intended people to download them and if other mods in his lists are marked as optional but not his bible one that is forcing it on you
I agree, especially since he forces it into your player home. You can remove it after the lists is installed but why force someone to download it in the first place
Ok yeah if its not just in the set locations mentioned in the original mod but is forced into the player home by default that is kinda scummy
Like an advertisement in your game for Christ. I mean, okay, I don't see why you had to do that, but this doesn't seem to be that bad.
Im not saying its bad in fact i find these mods to be kinda cute as it is a lot of effort for very little reward its just his response to backlash and the lack of self awareness to make the mod optional is enough to justify some jabs at it
They should make a character based on that
He should also be endlessly repairing . 45s
 
I fail to see the problem. They're his modlists, just don't download them. If you're that irked, do it piecemeal. Even then, it's just a bible, you can ignore it. It's not like a bible would be out of place in the Mojave. Oh, it's fine when Graham quotes scripture but when a mod author adds a bible, that's a bridge too far. Hello, human resources?
 
Unless his modlists say they are for Christians only he clearly intended people to download them and if other mods in his lists are marked as optional but not his bible one that is forcing it on you

Ok yeah if its not just in the set locations mentioned in the original mod but is forced into the player home by default that is kinda scummy

Im not saying its bad in fact i find these mods to be kinda cute as it is a lot of effort for very little reward its just his response to backlash and the lack of self awareness to make the mod optional is enough to justify some jabs at it

He should also be endlessly repairing . 45s
He tells you the locations and that if you buy the weapon storage upgrade for the Lucky 38 that the bibles will appear in it

I fail to see the problem. They're his modlists, just don't download them. If you're that irked, do it piecemeal. Even then, it's just a bible, you can ignore it. It's not like a bible would be out of place in the Mojave. Oh, it's fine when Graham quotes scripture but when a mod author adds a bible, that's a bridge too far. Hello, human resources?
My only real problem is location, they would fit better in the church basements in Searchlight.
 
It's not like a bible would be out of place in the Mojave. Oh, it's fine when Graham quotes scripture but when a mod author adds a bible, that's a bridge too far. Hello, human resources?
I mean Graham isn't a mod for one but i get your point.
Do we even know how much of pre war religion even survived? Honest hearts tells us mormonism survived and i think jesus/god damn is used enough to imply some sort of Christianity survived or at least its wording
 
I mean Graham isn't a mod for one but i get your point.
Do we even know how much of pre war religion even survived? Honest hearts tells us mormonism survived and i think jesus/god damn is used enough to imply some sort of Christianity survived or at least its wording
That lovable goof O'Hanrahan at Camp Golf mentions Jesus being one of the reasons he enlisted IIRC.
 
general skyrim player zoomie and "getting close to phonebooking-himself" jeettuber frostbreak decided to have a go at FO1:
i'll just post the meaning of unc slop here just in case:
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also he cut nate the rake waving to the camera, only kept his fellow soldier raking a leaf in it (:_(
It's funny to listen to - I thought Fallout had very easy and intuitive UI and was extremely player-friendy compared to older western isometric RPGs such as Wasteland or Ultima series.
 
You guys hear of the The Bible mod for New Vegas? Here's what it does?
I rather this than the faggot shit. Still, whether it's fag shit or the Bible itself, a mod author will still act like a mod author, a complete pissbaby at any pushback.
That being said, I don't really see the point in causing a scene over having a Bible mod installed with a modpack, just turn it off or don't interact with it. When you're using a Wabbajack list or a Nexus collection you are using someone else's modpack, not yours. And even then you're free to mess around with it and disable what you don't like.
It just screams of the "usual suspects" screeching in pain when they see anything Christian related, makes me wonder how they view Joshua. Not defending the author or the staff deleting anything negative, but it just seems like both parties are being retarded. Again.
 
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It's funny to listen to - I thought Fallout had very easy and intuitive UI and was extremely player-friendy compared to older western isometric RPGs such as Wasteland or Ultima series.
I've got complaints about classic fallout gameplay, but the UI is not one of them.
I think my only big complaint about the first Fallout is that the combat encounters go from nearly nonexistent in the beginning to shit tons of super mutants by the end.
In a modern game there likely would be super mutant encounters in the first act and a few more non supermutant encounters at the second act to make combat a bit more varied.
 
In a modern game there likely would be super mutant encounters in the first act and a few more non supermutant encounters at the second act to make combat a bit more varied.
I think it boils down to smaller roster of enemies in general. You go from rats to mutated rats to scorpions to raiders and, aside from this, there is very little more, from here you jump straight to endgame enemies (mutants, robots, deathclaws). If you play the way the game wants you to play you'll encounter your first deathclaw in the Hub and your first mutants guarding first act's final objective (robots, if I'm not mistaken, are exclusive to The Glow and Mariposa, so second act locations).
 
I think it boils down to smaller roster of enemies in general. You go from rats to mutated rats to scorpions to raiders and, aside from this, there is very little more, from here you jump straight to endgame enemies (mutants, robots, deathclaws). If you play the way the game wants you to play you'll encounter your first deathclaw in the Hub and your first mutants guarding first act's final objective (robots, if I'm not mistaken, are exclusive to The Glow and Mariposa, so second act locations).
Fallout 1 is pretty linear to its credit and detriment. That said it does lend itself to having memorable combat sequences when it does decide to have them, nobody is really gonna bring up Ghost Town Gunfight or Primm up as a memorable combat scenario, but Fallout 1? Everybody who's played it remembers Irwin's farm, or storming Mariposa and the cathedral.
 
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