Fallout: The Frontier - Done, and it's a hilarious shitshow

Sounds about right.

These lefties condemn people who like stuff like Uzaki-chan as pedophiles, then turn around and support or peddle actual pedophilia like Cuties. It's no surprise that the Frontier devs would fetishize enslaving a girl named America.

Make of that what you will.
They feel the need to compensate for their horrible communities. Any mod that is not overtly trying to be offensive or add realism to a history game is probably doomed to fail at this point. These types will always worm themselves in unless actively stopped.
 
They feel the need to compensate for their horrible communities. Any mod that is not overtly trying to be offensive or add realism to a history game is probably doomed to fail at this point. These types will always worm themselves in unless actively stopped.
It's the same problem with media as a whole. Disney used to be a wholesome, family-oriented company at one point, then the worms snuck in slowly but surely, and you get the woke mess that they are today.

Modding communities are no different. Especially when they try to call for more staff to help. Any mod not made by a close group of friends with a specific vision and the chops to make it on their own will inevitably sink under this nonsense.

Especially since, as I've found, the Fallout franchise has many leftist fans left over from the original Interplay-era games. The right-leaning fans were more fans of the Bethesda-era games like 3 and New Vegas, while Fallouts 1 and 2 was satirizing 1950s America and its obsession with stamping out Communism, which probably got many lefties' panties wet. I remember an outright Communist I once came across on Youtube, and when I threw a Liberty Prime quote at him, he went on a tirade about how America's anti-Communism is what led to nuclear war and annihilation. Instead of, you know, the whole world running out of oil.
 
The fallout series has consistently been progressive, but not the woke trust fund kid type of progressivism we see today.
It depends. Fallout 3 and New Vegas weren't necessarily left-wing.

Fallout 3 had a somewhat conservative moral tone (donating to churches gets you good karma) and the good guys are a military force based on the Pentagon who act like Medieval Knights. That ain't liberal, since they'd see donations to churches as a waste of time, and a militaristic force ruling the wasteland is anything but good in the liberals' eyes.

Fallout New Vegas showed you that fascists and corporate executives can be more than just 2-bit caricatures, with intelligent characters like Robert Edwin House and Edward "Caesar" Sallow making a good case for non-democratic societies, and the game even criticized liberal democracy/Neo-cons as ineffective via the NCR. It further goes against the lulzy, leftist idea of "DEMOCRAZY IS GUD" where you have to work your ass off if you want the NCR to work properly. The most positive ending in the game, the Yes Man ending, is basically Libertarianism squared: no corporate state, no fascists, and no liberal democrats. And the ending portrays communities prospering in the Mojave thanks to their freedom from both sides and all the trade and traffic that goes through their towns on the way to New Vegas.

I don't know what the fuck Fallout 4 was doing, aside from maybe some libertarian gun propaganda with the Minutemen whom you can upgrade into a superpower controlling most of the wasteland. Fallout 76 moved away from Fallout 2's "ENCLAVE IS EVIL FASCIST POWER FANTASY" position by making the Enclave into a faction that you can join like any other.
 
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The fallout series has consistently been progressive, but not the woke trust fund kid type of progressivism we see today.
I remember Fallout 2 with Vault City, that was a parody of wokeness or post-modernism? Damn, i can't remember clearly what's inside more than the brown leader girl.
 
I remember Fallout 2 with Vault City, that was a parody of wokeness or post-modernism? Damn, i can't remember clearly what's inside more than the brown leader girl.
She wants to get in bed with the Enclave if you choose certain dialogue options. That's not woke one bit. Especially since the Enclave and the right-wingers in the NCR are considered the same:

"Shaken by the assassination of Vice-President Carlson, right-wing elements seize control of the Congress and set the New California Republic on a path to military rule. Eventually the survivors of the Enclave found a new home in the ranks of the NCR."
 
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Isn't it canon that there are a lot of former enclave soldiers in the NCR? I remember Arcade Gannon mentioning that a lot of enclave ended hiding their pasts and joining the NCR's militaries rather than face execution or exile.
 
Isn't it canon that there are a lot of former enclave soldiers in the NCR? I remember Arcade Gannon mentioning that a lot of enclave ended hiding their pasts and joining the NCR's militaries rather than face execution or exile.
Not really, no. Even Enclave guys who support the NCR like Cannibal Johnson do so from a distance. Most Enclave soldiers that weren't killed would probably end up more like Orion Moreno.
 
Isn't it canon that there are a lot of former enclave soldiers in the NCR? I remember Arcade Gannon mentioning that a lot of enclave ended hiding their pasts and joining the NCR's militaries rather than face execution or exile.
According to a loading screen, there's plenty that integrated into the NCR. I'd assume that the NCR considers any Enclave members who haven't fessed up but instead keep fleeing to the East to be sympathetic to the guys who felt like genocide, which isn't exactly unreasonable. Honestly if Arcade had come clean to the Followers about his past they probably wouldn't have kicked him out. I mean, he was born 4 years after the Oil Rig got blown up, so it isn't like he's responsible for anything the Enclave ever did.
 
According to a loading screen, there's plenty that integrated into the NCR. I'd assume that the NCR considers any Enclave members who haven't fessed up but instead keep fleeing to the East to be sympathetic to the guys who felt like genocide, which isn't exactly unreasonable. Honestly if Arcade had come clean to the Followers about his past they probably wouldn't have kicked him out. I mean, he was born 4 years after the Oil Rig got blown up, so it isn't like he's responsible for anything the Enclave ever did.
But you can't sympathize with them, because joining the Enclave is a FaScIsT PoWeR fAnTaSy. How dare the fans want to join up with Enclave remnants that may no longer hold the same genocidal views as the Oil Rig Enclave had!
 
Isn't it canon that there are a lot of former enclave soldiers in the NCR? I remember Arcade Gannon mentioning that a lot of enclave ended hiding their pasts and joining the NCR's militaries rather than face execution or exile.
They wouldn't be open about it, given how the Enclave is held in rather poor regard (and bare in mind that the Oil Rig was destroyed nearly 40 years prior to New Vegas, so I doubt that any would be young enough to keep serving). Most survivors went east anyway, either as part of Autumn Sr's army or trying to flee from persecution (like the Remnants or that family in 3's Grayditch).
 
Well, it's no JSawyer mod, that's for sure. The rescue scene is overly long and boring, but it also provides the majority of the screen time for the spec ops gang. Without it, all you have to go on is the firing range and a two-line rant in the first mission before they die, which is going to make the importance the mod places on their deaths even more ridiculous. The one I'm really iffy on, though, is shoving Even Death may Die into Wild Wasteland. In a bizarre twist, the fact that Fallouts 3, 4, and 76 all treat Lovecraftian shit as canon means that it might actually be one of the most lore-friendly parts of Frontier.

The vertibird sequences are garbage, though, and the less time spent in them, the better.
 
Well, it's no JSawyer mod, that's for sure. The rescue scene is overly long and boring, but it also provides the majority of the screen time for the spec ops gang. Without it, all you have to go on is the firing range and a two-line rant in the first mission before they die, which is going to make the importance the mod places on their deaths even more ridiculous. The one I'm really iffy on, though, is shoving Even Death may Die into Wild Wasteland. In a bizarre twist, the fact that Fallouts 3, 4, and 76 all treat Lovecraftian shit as canon means that it might actually be one of the most lore-friendly parts of Frontier.

The vertibird sequences are garbage, though, and the less time spent in them, the better.
They can't even let the Courier save themselves and prove to the world how badass they are. Wouldn't it have been better if Wolfpack gets into trouble during their assault against the Legion, then the Courier breaks free and comes to their rescue?

Not to mention that Wolfpack is just a bad attempt at copying Noble Team from Halo or Delta Squad from Republic Commando, with none of the badass factor. If these guys are supposed to be important, let the Courier fight alongside them for a while, like the way you can fight alongside Joshua Graham and the Enclave Remnants. I mean, people who fight alongside the Enclave Remnants in New Vegas sure as shit won't question the kind of damage they can do, especially in the Legion playthrough where Judah Kreger and Doc Henry start peppering the battlefield with plasma grenades. Give them missions where the Courier fights alongside them and they prove to the Courier how important and cool they are.

Oddly enough, I would have tolerated the vertibird sequences more, if only the lore and context behind them made more sense. For example, have it so that some Enclave leftovers signed on with the Frontier NCR and taught them how to manufacture vertibirds, and they're attacking with a vertibird fleet to level the Legion base instead of just rescuing some dumb mailman.
 
I feel like outside of the incredibly shitty plot one of the main flaws of The Frontier and a lot of mods actually is that the modder's don't quite understand the fallout aesthetic. They either make the weapons/clothing/architecture either Star Trek levels of futuristic or hyper realistic real world stuff both of which feels really out of place. Fallout aesthetic is fifties retro style combined with some low sci fi. Anything else looks fucking stupid when you superimpose it into the world.
 
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