FATAL 2: The Fataling

Vlricus takes off his helmet and flings it at Satan's center face in an attempt to get his attention. "Hey dumb ass! Stop flailing about like an asshole so I can cut you lose."
I'm sure this won't work but I have to try.
 
Satan lands for the first time in millenia, looks at you, and says, "OK, fine hurry the fuck up."
 
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Vlricus goes back to whacking at the chains in an attempt to free Satan.
 
After a long period of time, you manage to free Satan, since you pretty much can't fail at anything in this game If you have enough time.

Satan immediately rears up and tries to attack you!
 
"Ah great, who would have thought this giant demon guy couldn't be trusted." With no other tricks left up his sleeve Vlricus hurls his bastard sword with all his might at Satan's face.
 
But the wind kept pushing me away. Also because I'm a dwarf I doubt I could have rape murdered him so easily.
 
"Ah great, who would have thought this giant demon guy couldn't be trusted." With no other tricks left up his sleeve Vlricus hurls his bastard sword with all his might at Satan's face.
Well, surprisingly, you manage to really fuck up one of Satan's faces. He now has a much lower Facial Attractiveness score. But on the other hand, he's fucking Satan, so...

Oh yeah, Satan snaps you in half. Dante's Satan is a giant fucking monster thing not some sort of pussy little red devil guy, so it's really no contest.

You're dead, and I'm free!

GAME OVER
 
Ladies and gentlemen we have made history today, we have finished the first successful F.A.T.A.L campaign in the history of mankind, we should all be very proud.

Except @Burned Man who was given the opportunity to rape Satan and blew it.

Thanks to @Splendid Meat Sticks for piecing together this mess for us, i got a lot of laughs out of it and had a disturbing amount of fun.
 
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Can I post here? Because I want to say:

Applause.gif


I know it was aggravating for you guys, but it was hilarious to watch!
 
Ladies and gentlemen we have made history today, we have finished the first successful F.A.T.A.L campaign in the history of mankind, we should all be very proud.
Not to be autistic, but it's the second. There's a reason why this thread is called Fatal 2. We pulled off the first one here too. Check the OP.

Yeah, it's a fucking aggravating game. A single turn of combat can easily run for about 30 minutes of nothing but doing math, reading rules, and referencing charts, and that's not something that's gotten any faster with experience.

Oddly, this isn't the worst RPG ever. Reading through the book is fucking hilarious for all the wrong reasons, it's actually pretty funny to play due to the author's incompetence, and there are a few RPGs out there that are actually more fucked up.

I've toyed with the idea of playing a one-shot of Racial Holy War, an RPG released by white supremacists that manages to make the proud Aryan Warriors defending the last bastion of whiteness against the swarms of minorities look like utter greedy pussies. Of course, it's unfinished, and there are huge sections of the rules missing, but GURPS: Racial Holy War could very definitely be a thing. I'd be willing to help someone else run it, but I don't think I'm going to GM another game here right now. I'd sure as hell play though.

There's also HYBRID, a system written by a schizophrenic that makes no sense whatsoever, and there are a couple of erotic RPGs out there. And I don't mean D&D+Book of Erotic Fantasy, I mean like the entire game is all about fucking. Black Tokyo is a particularly insane example. It's based around the author's insane fetishes (I've literally never seen some of these fetishes elsewhere) and uses the D20 system for good measure.

Incidentally, I think that Paranoia would be a great game for KF. Character deaths are quick and constant (but you get six lives,) and the entire point of the game is actually to be the last one standing in a futuristic world gone mad run by a nearly omniscient computer. And the rules explicitly encourage the GM to hand out tokens that provide in game advantages to players who are funny or creative. The game also straight up encourages betrayal, and in one of the examples of play, half of the players have a character die before they even reach their mission. There are also barely any rules, which is nice.
 
Incidentally, I think that Paranoia would be a great game for KF. Character deaths are quick and constant (but you get six lives,) and the entire point of the game is actually to be the last one standing in a futuristic world gone mad run by a nearly omniscient computer. And the rules explicitly encourage the GM to hand out tokens that provide in game advantages to players who are funny or creative. The game also straight up encourages betrayal, and in one of the examples of play, half of the players have a character die before they even reach their mission. There are also barely any rules, which is nice.

I used to GM the original version of this. I once killed the entire party twice during the briefing. Once was with a bomb from R&D with a big red button on it and a sign saying "DO NOT PUSH BIG RED BUTTON" and you know what happened next.
 
I used to GM the original version of this. I once killed the entire party twice during the briefing. Once was with a bomb from R&D with a big red button on it and a sign saying "DO NOT PUSH BIG RED BUTTON" and you know what happened next.
Knowing players (especially from the games I've run before) that would be a big red button being pushed for the hell of it.
 
Knowing players (especially from the games I've run before) that would be a big red button being pushed for the hell of it.

Yes, and it was That Guy (every game has a That Guy) who pushed it. No shocker, it was a pocket nuke.

The other full party death was more dynamic. If you know Paranoia, you know that it's a dystopia post-apocalyptic society run by an insane Computer obsessed with mutants and treason, and that the main form of treason is being a member of a secret society.

And of course every player character is a mutant and a member of a secret society and both are punishable by death.

And that you can get ahead by ratting out mutants and traitors.

So somehow someone did something in the briefing that basically exposed everyone in the party as mutants and traitors simultaneously and they all got initiative and simultaneously shot each other.

That happens fairly often, but usually someone survives. This time nobody did.

Unlike FATAL though it's a reasonably well designed game so the routine mass slaughter is actually intended and doesn't take an hour of rolling dice and screaming in agony and rolling around on the floor begging for the sweet release of death before it happens.
 
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Yes, and it was That Guy (every game has a That Guy) who pushed it. No shocker, it was a pocket nuke.

The other full party death was more dynamic. If you know Paranoia, you know that it's a dystopia post-apocalyptic society run by an insane Computer obsessed with mutants and treason, and that the main form of treason is being a member of a secret society.

And of course every player character is a mutant and a member of a secret society and both are punishable by death.

And that you can get ahead by ratting out mutants and traitors.

So somehow someone did something in the briefing that basically exposed everyone in the party as mutants and traitors simultaneously and they all got initiative and simultaneously shot each other.

That happens fairly often, but usually someone survives. This time nobody did.

Unlike FATAL though it's a reasonably well designed game so the routine mass slaughter is actually intended and doesn't take an hour of rolling dice and screaming in agony and rolling around on the floor begging for the sweet release of death before it happens.
Yeah, lots of intrigue and betrayal. Definitely would love to see a KF run of Paranoia at some point.
 
Not to be autistic, but it's the second. There's a reason why this thread is called Fatal 2. We pulled off the first one here too. Check the OP.

Yeah, it's a fucking aggravating game. A single turn of combat can easily run for about 30 minutes of nothing but doing math, reading rules, and referencing charts, and that's not something that's gotten any faster with experience.

Oddly, this isn't the worst RPG ever. Reading through the book is fucking hilarious for all the wrong reasons, it's actually pretty funny to play due to the author's incompetence, and there are a few RPGs out there that are actually more fucked up.

I've toyed with the idea of playing a one-shot of Racial Holy War, an RPG released by white supremacists that manages to make the proud Aryan Warriors defending the last bastion of whiteness against the swarms of minorities look like utter greedy pussies. Of course, it's unfinished, and there are huge sections of the rules missing, but GURPS: Racial Holy War could very definitely be a thing. I'd be willing to help someone else run it, but I don't think I'm going to GM another game here right now. I'd sure as hell play though.

There's also HYBRID, a system written by a schizophrenic that makes no sense whatsoever, and there are a couple of erotic RPGs out there. And I don't mean D&D+Book of Erotic Fantasy, I mean like the entire game is all about fucking. Black Tokyo is a particularly insane example. It's based around the author's insane fetishes (I've literally never seen some of these fetishes elsewhere) and uses the D20 system for good measure.

Incidentally, I think that Paranoia would be a great game for KF. Character deaths are quick and constant (but you get six lives,) and the entire point of the game is actually to be the last one standing in a futuristic world gone mad run by a nearly omniscient computer. And the rules explicitly encourage the GM to hand out tokens that provide in game advantages to players who are funny or creative. The game also straight up encourages betrayal, and in one of the examples of play, half of the players have a character die before they even reach their mission. There are also barely any rules, which is nice.
Oh god, I'd love to play a fame of Racial Holy War, considering how retarded it is. The rules include such features as "your gang of Whyte Justice Warriors can be scared off by a group of elderly jewish grandmothers".
Surtar was going to try to run a Black Tokyo game, but never did.
 
Yeah, lots of intrigue and betrayal. Definitely would love to see a KF run of Paranoia at some point.

I can't DM worth a hoot, but I would try playing. God knows I'm crazy enough.

...You know. If it'd be okay...
 
I would definitely be interested in joining a Paranoia game if you guys decide to run one, time permitting.
 
I'm up for gming one, just not right now. I'm dealing with a little something in my personal life. I'll probably start in a few weeks at most.

If someone else wants to run it though, be my guest. I'd love to play.
 
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