Fighting Game Community (FGC) General - The history of FGC drama, general FGC shenanigans, and directory to more eccentric individuals and subcultures within the community

Before I bring up what I actually am posting in here for; Street Fighter Alpha 2 is pretty cool. Anyways, some of the opinions in this thread were certifiably dumb, to the point where I felt the need to announce as much. Other than that, is the FGC scene dying?
 
esports sponsorship money has been carrying the corpse for almost a decade

And those sponsorships are also shrinking as well, and it's not just in FGC. Valve continues to spend the bare minimum on DOTA 2, Riot has been making cuts to League of Legends's LCS, StarCraft 2's scene is rapidly shrinking as well, and the list goes on.
 
Whatever the esports scene has perverted fighting games into is also dying - with SF6 and Tekken 8 slated to have even more "exciting" mechanics.
The sheer idea of having "modern" controls is just a cashgrab to appeal to fucking casuals, in my opinion, which will only end in further burial of the genre. And to be clear, I consider myself a scrub with absolute shit execution, but you're never going to catch me dead using those damn things.
 
The sheer idea of having "modern" controls is just a cashgrab to appeal to fucking casuals, in my opinion, which will only end in further burial of the genre. And to be clear, I consider myself a scrub with absolute shit execution, but you're never going to catch me dead using those damn things.
For me, it isn't the "modern" (aka simple) controls. It's the flooding of mechanics into the game to make them seem "deeper" and more exciting.

Comeback mechanics (Rage scaling, Rage arts, X-factor, free meter, etc) actually trample over fundamentals by rendering them unimportant.

SF6 is going to have a meter that governs EX attacks, parries (which are now a "stance" that lasts while held), Focus Attacks (with at least 2 layers of armor), guard breaks, reversals that act like pushblocks, and Focus Attack Dash Cancels and it fills based on everything you do and automatically over time. Who on the fucking planet ever thought "Yeah Street Fighter is good but what if there was even more meter management". It's absolute fucking nonsense for a genre that doesn't really need a meter at all.
 
You're 100% right. In all honesty I wish we could go back to simpler stuff like SF Alpha or SF3, with just one super meter and at most EX moves that spend bar.
 
  • Agree
Reactions: Celebrate Nite
The sheer idea of having "modern" controls is just a cashgrab to appeal to fucking casuals, in my opinion, which will only end in further burial of the genre
modern controls are just an extension of the autocombos several games had for the last two generations or something like stylish mode in blazblue, it's not new nor is it a big deal and of course its to appeal to casuals It literally doesn't affect you and honestly if it makes someone who couldn't be fucked to bother with a dp motion actually stick with the game up to a point they enjoy it enough to take that step, great.

I don't disagree that controls themselves do balance things, such as the inherent risk of buffering a dp out of pressure since you stop holding block etc, but "purity of controls" is such a weird hill so many people seem to die on. There are ways to deal with this stuff and just allowing players to do a weaker special with a single move isn't gonna contribute to the burial of the genre, and i'd go further and say that aside from 360s, if your movelist allowed you to only have quarter circles i'd prefer it than having a mix of half circles dp inputs etc, i've done enough of those and much worse for long enough, it doesn't matter. As long as they're not messing with stuff that actually changes how a character is played conceptually like negative edge, who cares.


> You're 100% right. In all honesty I wish we could go back to simpler stuff like SF Alpha or SF3, with just one super meter and at most EX moves that spend bar.
You can, just go to fightcade and you'll find plenty of people playing sf3 nowadays as well as vampire saviour and the older king of fighters
 
If you guys really want something to hate check out the ArcRevo player intro. Shit is the definition of fucking cringe.

 
  • Horrifying
Reactions: Dr. Geronimo
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Evo Japan just happened, and apparently Japs can't run tournaments for shit

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Everyone's favorite mushmouthed autist got humbled after needing 45 minutes for a monitor change:


He also swapped seats with Momochi midset, and was affected by lag that only affected pad players and not stick players


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Note he is by far not the only player to have issues with the setups, long delays, and other bullshit at Evo JP, but the way he reacts to things makes sure that all complaints will be taken with the utmost sincerity.

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Didn't catch all of it but it was pretty funny, punk crying on Twitter, the mega important evo jp being a clown fiesta, and a ton of top 8s tainted by trash setups that took until nearly the very end to try to fix. And some of the sets were pretty good too!
 
I really don't know where to post this so apologies in advance.

So my dualsense 70 bucks controller that I bought not even a year ago already has drift so while I could still use it for just Tekken, I was thinking about buying a Gulikit kingkong 2 pro that supposedly does away with stick drift because of fucking magnets, I'm doing this to avoid having to buy a new gamepad every 6 months. My question is, since the kingkong 2 uses what's essentially a Xbox button layout, do any of you guys use a Xbox controller for fighting games?

I play almost exclusively Tekken and some MK but the 2 things that give me pause about getting the kingkong 2 are how usable is the Xbox Dpad for fighting games (I mean the kingkong 2 Dpad looks almost the same) and how far away are L1 and L2 from the Dpad could affect gameplay. Other than that I can't express how much I hate modern gamepad sticks and their hebrew design that forces you to buy a new one every 6 months.
 
I really don't know where to post this so apologies in advance.

So my dualsense 70 bucks controller that I bought not even a year ago already has drift so while I could still use it for just Tekken, I was thinking about buying a Gulikit kingkong 2 pro that supposedly does away with stick drift because of fucking magnets, I'm doing this to avoid having to buy a new gamepad every 6 months. My question is, since the kingkong 2 uses what's essentially a Xbox button layout, do any of you guys use a Xbox controller for fighting games?

I play almost exclusively Tekken and some MK but the 2 things that give me pause about getting the kingkong 2 are how usable is the Xbox Dpad for fighting games (I mean the kingkong 2 Dpad looks almost the same) and how far away are L1 and L2 from the Dpad could affect gameplay. Other than that I can't express how much I hate modern gamepad sticks and their hebrew design that forces you to buy a new one every 6 months.
This is a thread specifically for drama within the FGC community. We have a forum for discussion games in general here.

 
I really don't know where to post this so apologies in advance.

So my dualsense 70 bucks controller that I bought not even a year ago already has drift so while I could still use it for just Tekken, I was thinking about buying a Gulikit kingkong 2 pro that supposedly does away with stick drift because of fucking magnets, I'm doing this to avoid having to buy a new gamepad every 6 months. My question is, since the kingkong 2 uses what's essentially a Xbox button layout, do any of you guys use a Xbox controller for fighting games?

I play almost exclusively Tekken and some MK but the 2 things that give me pause about getting the kingkong 2 are how usable is the Xbox Dpad for fighting games (I mean the kingkong 2 Dpad looks almost the same) and how far away are L1 and L2 from the Dpad could affect gameplay. Other than that I can't express how much I hate modern gamepad sticks and their hebrew design that forces you to buy a new one every 6 months.
If you're ok with a soldering iron you could try this.
Stick Fix
 
I really don't know where to post this so apologies in advance.

So my dualsense 70 bucks controller that I bought not even a year ago already has drift so while I could still use it for just Tekken, I was thinking about buying a Gulikit kingkong 2 pro that supposedly does away with stick drift because of fucking magnets, I'm doing this to avoid having to buy a new gamepad every 6 months. My question is, since the kingkong 2 uses what's essentially a Xbox button layout, do any of you guys use a Xbox controller for fighting games?

I play almost exclusively Tekken and some MK but the 2 things that give me pause about getting the kingkong 2 are how usable is the Xbox Dpad for fighting games (I mean the kingkong 2 Dpad looks almost the same) and how far away are L1 and L2 from the Dpad could affect gameplay. Other than that I can't express how much I hate modern gamepad sticks and their hebrew design that forces you to buy a new one every 6 months.
My dualsense got unusably drifty, but a firmware update actually fixed it. Dunno if you play on ps5, where it updates automatically, but if you're a PC player like me, there's an official tool you can download for it.
 
Apparently smash.gg has a pronouns area in it's account/tournament registration where you can put your pronouns to be displayed on your registration. TLDR, this led to a recent event where a couple of players were shown on stream with the pronouns "Negro/Nigga"
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Punk is upset on twitter about it. (1/2)
Some people suspect this is the work of some nefarious hacker.
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In reality, it was probably just some glitch with their automated overlay since it turns out, there was some other user who actually did set his pronouns to "Negro/Nigga"
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An autist friendly Arctic Kitsune, she/they, ASD/ADHD, DemiPan, Leftist, Plural ӨΔ made a long thread detailing what likely happened which led to this, if anyone gives a fuck. (Archive)
 
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