Final Fantasy XIV - Kiwi Free Company

RIP BLM. I wonder if they even test the jobs, or just feed all the potencies into a script that tells them "lolok", because even on a dummy Autismancer does more damage than BLM, and that's not taking into account the amount of movement in the new fights.
They'll just adjust numbers like they usually do.

I'm enjoying GNB while it lasts though.
 
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Having gotten the level 99 dungeon in roulettes a few times now, I can confidently say - the playerbase isn't ready for harder normal content. I hate to be the asshole but when I see you die to the same "boss raises his left or right arm" mechanic three times, I don't feel too bad about slamming Duty Abandon.

Other fun things I've seen in DT dungeons:

1) WARs somehow dying to trash even when receiving healing (??????)
2) Pictos rooted to their cuck circle even when it kills them.
3) Vipers somehow doing less damage than the healer.
4) Skydeep Cenote's final boss somehow wipes everyone except me with the knockback.
 
No, that's it. She's Vaan from FF12. The protagonist that's kinda slightly retarded and needs everything explained to them for the benefit of you, the player.

Nothing wrong with that archetype except for the glaring fact that there's no need for it in FF14. Since obviously your PC is in every cutscene and you don't know what's going on and they could explain stuff to you instead...
Inexperience can be a perfectly fine character flaw if we see how it can inhibit the character achieving their goals and this creates tension. If Wuk Lamat had decided to allow Zeraal Ja access to Gulool Ja Ja in some ceremonial capacity and that allowed Zeraal Ja a chance to murder his dad, that would actually show some measure of consequences with real impact on Wuk Lamat. Instead, Wuk Lamat's lowest point is brought about by albino Doom marines invading out of nowhere.

Even if there is not a consequence as dire as that, the flaw has to be able to cause tension in the audience, and to be seen as something that needs to be overcome. I did not feel a single time in the MSQ that Wuk Lamat being an IQ 80 dolt would have a real impact on the plot. With that in mind, I never believed she would grow as a character and overcome that flaw in a meaningful way. If there is no tension, there's no emotional stakes for the audience.

Here's a story: Somebody is driving home from work. We eat dinner when they get home.
That story has zero emotional weight. You shouldn't care about it. I hated writing those two sentences. I would be hard-pressed to keep reading anything after that.

Here's a more interesting version: Somebody is driving home from work. Day after day, I keep the light on for them, hoping.
There are stakes, tension, and emotional investment here. I don't know much about these characters, but I understand the emotional state of one of them in a way that makes me emote sympathetically. I want to keep reading to find out what is going on and how the heightened emotional state is resolved.

The only thing I ever felt with Wuk Lamat was a sense of relief when I started skipping cutscenes.
 
She's Vaan from FF12.
Yes and just like in FF12 she's a shoehorned mistake.

Basch was supposed to be the protagonist of 12, there's a reason the first scene in the game has you play him, but some RETARD at square whined that weeeeeegh we can't have an old man (36 is old apparently) drive the story, we need a way for the players to insert themselves into the world, thus was Vaan born, and so did the enshittening of FF12 begin.

14 somehow manages to make a worse Vaan, because unlike how Penelo does at quite a few points in 12, I can't outright call Rug Lamat a retard.
 
Just solo'd the second boss in Dungeon 97 Vanguard from about 20% as a Gunbreaker. It's the robot where it puts laser fences up and just throws out a bunch of random AoE and makes you feel like you're in a bullet hell. Not saying I'm a perfect dodger and being a tank means I can get hit more than usual, but it's perfectly doable if you can focus and balance shit out.
 
Spleene being second by a long shot isn't helping either I don't think.

Gulool Ja Ja and Cahciua with just around 20% of the dialogue Rug Lamat has manage to be ten times the characters she is, good lord.
Gulool Ja Ja ended up being probably the best character imo. I wasn't sure I'd like him before release, it can be kinda hard to see how you'd vibe with the big two-headed monster man. But I vibed with his mix of wisdom, love of battle and clear sincerity. I would have loved to see more scenes where the head of reason was still alive and you could see them both talk and take on clearly different but complimentary styles.

My issue really is just that Wuk Lamat doesn't feel very interesting to me. Her arc is predictable, "future leader discovers that they're not as strong or smart as the people around them and discovers their own strength through love of their people" is pretty predictable.

In her defense though, she does at least have more reason to be the ruler than Lyse did for people comparing to Stormblood. I always thought M'naago would have made the most logical sense since she was always with the resistance and was basically second in command. Lyse kinda just came in and got chosen as the favourite child in that expansion.
 
Stormblood stans have a massive hateboner for Ishikawa as a whole too. I’ve seen them accuse her of being fascist, apologetic of imperialism, and even wild shit like having a rape and stalker fetish. Over a hundred pages back I posted about one of those clowns seething over her existence and going as far as to wish she would injure herself so she could lose her job. A lot of the haters are also Lyse/Yshtola shippers that had huge meltdowns over Runar from Shadowbringers having a crush on Yshtola. My personal favorite bad take from them was that Graha gave the WoL “magic cancer” in SHB so he could continue being a stalker or something. XIV fans will defend fictional female characters to the death while being hostile towards real life women. I don’t get why people just can’t simply say they dislike someone’s writing and move on anymore.
Do you have more details on this stuff re: Stormblood? Or is this just deranged bitching from random folks across twitter, in-game, etc.?
 
I'm lvl 100, powering through the lvl 100 quests and holy shit is this fucking padding. This is a fucking endurance run, man. We had an interesting threat and they slammed the fucking brakes so hard it gave me whiplash. I'm surprised they were able to cobble together an actual threat, even more surprised they squandered it with the pacing. I think with the JP community hating it they'll most likely fire all the shitty writers and get their A team on it from here on.
 
So, made it to the final area and... ... ... why do I feel like I'm in some alternate Traverse/Twilight Town from Kingdom Hearts? I don't know what I should say I was expecting, I mean I'm really not certain with how schitzophrenic every zone in this single expansion seems to be. But it's even called Living Memory, where's the fucking dudes in black robes (Ascians) who eat sea salt ice cream.

XIV fans will defend fictional female characters to the death while being hostile towards real life women. I don’t get why people just can’t simply say they dislike someone’s writing and move on anymore.
Soulless husks who try to fill themselves with media/pop culture.

3) Vipers somehow doing less damage than the healer.
I'd like to say it wasn't just me, but in groups with a lot of Vipers and Pictos, I've felt dungeons I've done plenty of are taking longer than usual, and I know this because I've had bosses get more cycles in than usual. I've had plenty of bad dps in groups, and I'd like to chalk it up to new things still being figured out, but the two new classes are bad dps.
 
Gulool Ja Ja ended up being probably the best character imo. I wasn't sure I'd like him before release, it can be kinda hard to see how you'd vibe with the big two-headed monster man. But I vibed with his mix of wisdom, love of battle and clear sincerity. I would have loved to see more scenes where the head of reason was still alive and you could see them both talk and take on clearly different but complimentary styles.
He was grossly underutilized imo. Dude literally ended a centuries long war by just talking both sides into having a meal together. I unironically got slightly hit in the feels when Reason was revealed to be dead the whole time
 
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Was locked out of the Level 100 dungeon for a bit, because for the entire MSQ and even repeating a couple of DT dungeons through roulettes, I didn't have sufficient gear to be let in. Had to replay the Level 99 dungeon a few times, and finally got enough gear score to finish up... still rocking the Credendum Necklace of Fending from EW though, because a replacement won't present itself.
 
I finished the story. I put up with the story bc I was optimistic it would get better. It did, but then it strayed from the problem with more "speak with Wuk Lamat" quests. Then it got so fucking interesting. Then we STRAYED AGAIN. The last fight was top tier but that ending...was atrocious. 4/10. Dungeons and trials were good. The tense moments were good, made me cry a little. But the whole expac was basically just "talk to Wuk Lamat." :stress:
 
Pictomancer is fucking cracked. If people aren't doing good DPS it's because they suck as players, not as the job.
Did you know you get a 20 second warning, a 10 second warning, and then a 5 second countdown in the Ultima Weapon MSQ Roulette? I found out, I also found out it is possible to wipe, when DPS who fails their DPS check. I had another close call yesterday, it was a Picto, I'm not doubting it was shit player, and I'm willing to say it's just a large influx as they're new classes, but I've been seeing an influx of bad dps since the expansion launched.
 
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Did you know you get a 20 second warning, a 10 second warning, and then a 5 second countdown in the Ultima Weapon MSQ Roulette? I found out, I also found out it is possible to wipe, when DPS who fails their DPS check. I had another close call yesterday, it was a Picto, I'm not doubting it was shit player, and I'm willing to say it's just a large influx as they're new classes, but I've been seeing an influx of bad dps since the expansion launched.
That's what happens when you introduce a fruity little job like picto in a game full of fruity little faggots with no ability or skill.
 
I'm not even touching the new Jobs the first month so that the autists can neatly lay out how they work. I spent some time on the dummies and figured some stuff about PCT, but VPR? Kind of lost. No way I want to drag a party through that though, it reminds me of when SGE first came out at Endwalker launch and the first few weeks of roulettes were full of very bad healers.
 
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I'm not even touching the new Jobs the first month so that the autists can neatly lay out how they work. I spent some time on the dummies and figured some stuff about PCT, but VPR? Kind of lost. No way I want to drag a party through that though, it reminds me of when SGE first came out at Endwalker launch and the first few weeks of roulettes were full of very bad healers.
Viper isn't hard if you're already familiar with RPR's rotation. They're very similar in concept. Open with your combo buffs as fast as possible, in this case Dread Fangs (Serpent's Ire) > Slitherskin to get damage taken + GCD speed, then move to Dreadwinder > Hunter's Coil to get your damage buff and finish that combo. Immediately Reawaken combo after the Dreadwinder combo, hit the last button of your basic combo to keep it going, then use two Uncoiled Fury and another Dreadwinder to refresh buffs. From there it's just maintaining buff durations and burning reawakens, but save the reawaken that will come up around 30 seconds of Serpent's Ire's CD and get your Noxious Fangs debuff as close to 40s by the burst window so you can double Reawaken inside it without dropping.

It's definitely a lot of buttons coming off some other jobs, but it's not terribly complex. It will take some practice and especially some thought in hotkey layout on controller, but it's less intimidating than it looks.
 
I'd like to say it wasn't just me, but in groups with a lot of Vipers and Pictos, I've felt dungeons I've done plenty of are taking longer than usual, and I know this because I've had bosses get more cycles in than usual. I've had plenty of bad dps in groups, and I'd like to chalk it up to new things still being figured out, but the two new classes are bad dps.
VPR is a bit undertuned and it's even worse at low levels. Pictomancer is the opposite, so if they're not doing much DPS in some place like Prae they're just bad.

Also I think a lot of terrible players in general came back for DT. I've had Scholars just spam Physick on me the whole dungeon and do nothing else.
 
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VPR is a bit undertuned and it's even worse at low levels. Pictomancer is the opposite, so if they're not doing much DPS in some place like Prae they're just bad.

Also I think a lot of terrible players in general came back for DT. I've had Scholars just spam Physick on me the whole dungeon and do nothing else.
Back in 3.0 we had Scholars who would only set themselves to follow the tank and just let the fairy do all the work. A few Lustrates every now and then too. DT seems to beef up the difficulty with enemies hitting harder which is much appreciated, now I can finally break a sweat.
 
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