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He sounds as much of a faggot male as he ever did.Sena Bryer showed up on some quiz show thing with JoCat. I'm not watching it so I have no idea if there's anything of interest.
I'm still think they should have made 7.0 a fresh starting point for new players.
By the time I caught up to my friends they'd already quit the game, and even if they hadn't there's just nothing enjoyable to do as a group especially since Dawntrail was next.As it stands now, the msq is a huge stone around the necks for new players. It's dozens of hours just to get to where your friends are. Those hours aren't even going to be that fun as you spend it all reading text and being level synced in dungeons.
I remember right Yoshdia was talking about that all the way back during 6.1. instead of a catch up mechanic being implemented, they just decided to make everything able to do solo so you don't need other people to play the game.I'm still think they should have made 7.0 a fresh starting point for new players. The scions story was completed, now they can start fresh with new characters. Though as we saw with the new characters we actually got, it probably would have ended up worse.
As it stands now, the msq is a huge stone around the necks for new players. It's dozens of hours just to get to where your friends are. Those hours aren't even going to be that fun as you spend it all reading text and being level synced in dungeons.
I've seen these "video game trivia quiz" videos popping up for several franchises, all of them seem to be made by people in the same circle and there's nearly always someone in the video that sounds like a reddit neckbeard but everyone calls it a "she"Sena Bryer showed up on some quiz show thing with JoCat. I'm not watching it so I have no idea if there's anything of interest.
It's not dozens of hours, it's closer to hundreds.I'm still think they should have made 7.0 a fresh starting point for new players. The scions story was completed, now they can start fresh with new characters. Though as we saw with the new characters we actually got, it probably would have ended up worse.
As it stands now, the msq is a huge stone around the necks for new players. It's dozens of hours just to get to where your friends are. Those hours aren't even going to be that fun as you spend it all reading text and being level synced in dungeons.
Perplexity says it's 200-250 hours just to get to Dawntrail.Even if you blitz every objective, skip every cutscene, and get carried through every dungeon - it's probably ~100 hours until Dawntrail. If you're not doing that and actually trying to get into the game (and/or roll on a bad server or play DPS) - that number goes up exponentially.

As it should be. Removing content to "streamline" the progression just leads to people being unwilling to pick up the game because they know they're not getting the whole experience.but they seem committed to never removing content from the game under any circumstances.
I agree, but, there's a lot of FFXIV content is explicitly filler content to pad out the story and that's what I'm suggesting gets removed.As it should be. Removing content to "streamline" the progression just leads to people being unwilling to pick up the game because they know they're not getting the whole experience.
Honestly, if you're playing Final Fantasy to get to the "endgame" then you're doing it wrong.
I began playing FF14 in 2020 as I had to do something during the covid hysteria, I spent like three months in the ARR content because I was doing all the content in the expansion before beginning the next. Why would I immediately jump into Heavensward if I haven't done the bahamuth raids? There are still people doing the content so why skip it?
Is it really that important to get to yawntrail so you can experience the weakest story in the game?
The rush to endgame only became a thing in WoW because everything before the latest expansion is either dead or removed
Just make a intro video going through the cliff notes of the story for the dopamine addicts that need to be in the final chapter NOW NOW NOW.I'm not saying just start in Dawntrail with 0 context, but, the MSQ has to get cut down to something actually interesting or manageable if they're actually going to look at growing the game in 2026 and beyond. It can and should be cut down with a lot of aims in mind.
For all the deadness and gayness of post Endwalker content, I think people definitely forget how much we're spoiled by how solid and cohesive the core of FFXIV is as an RPG that can be played alone or with friends. The fact that every expac is kept as integral story content means the devs have the incentive to keep the cohesion between expansions and sets it apart from just about any other MMO out right now. Tossing aside old content won't incentivise new players to join, it leaves them feeling like they've missed the party.As it should be. Removing content to "streamline" the progression just leads to people being unwilling to pick up the game because they know they're not getting the whole experience.
Honestly, if you're playing Final Fantasy to get to the "endgame" then you're doing it wrong.
I began playing FF14 in 2020 as I had to do something during the covid hysteria, I spent like three months in the ARR content because I was doing all the content in the expansion before beginning the next. Why would I immediately jump into Heavensward if I haven't done the bahamuth raids? There are still people doing the content so why skip it?
Is it really that important to get to yawntrail so you can experience the weakest story in the game?
The rush to endgame only became a thing in WoW because everything before the latest expansion is either dead or removed
Many people theorised the codex was a way to make things set for a skip for new players to post Endwalker, but that has yet to materialise.As more expacs post EW get added, it would be the perfect time to make future expacs more 'skippable' and experiment with a more horizontal structure while keeping the core ARR-EW story as the new player experience rather than keep bloating it ever onward. But fundamentally altering the expansion structure after being consistent for so long would be a lot of effort for questionable reward, so I'm not surprised CBU3 aren't doing it.
FFXI’s plot and its expansions are horizontal with their storytelling. Aside from one expansion (Rise of the Zilart, requires you to reach rank 6 of your nation’s story) and Rhapsodes of Vanadiel having checkpoints you need to clear from other expansions to continue the others don’t need any previous story progression. The expansions are mostly stand alone with loose connections and you can pretty much do them in any order you want as long as you meet the level requirements. I highly doubt XIV would even consider pivoting from a linear story to a more horizontal one though.As more expacs post EW get added, it would be the perfect time to make future expacs more 'skippable' and experiment with a more horizontal structure while keeping the core ARR-EW story as the new player experience rather than keep bloating it ever onward. But fundamentally altering the expansion structure after being consistent for so long would be a lot of effort for questionable reward, so I'm not surprised CBU3 aren't doing it
Not to mention you need to unlock Crystal Tower for the msq and you need to do class and job quests to unlock skills and jobs so that adds some time too. You also need to do at least one role quest line in ShB for the msq completion. I wonder if the devs will ever roll back the CT requirement since everyone hated that decision when they added the need to complete it. I knew many newbies that were struggling to get parties to help them clear the raids (even unsynced) because people either hated the raids and refused to touch them or there weren’t enough players online to help out. Not to mention most people end up skipping the cutscenes just to get it over with which defeats the purpose of making CT a requirement.Even if you blitz every objective, skip every cutscene, and get carried through every dungeon - it's probably ~100 hours until Dawntrail. If you're not doing that and actually trying to get into the game (and/or roll on a bad server or play DPS) - that number goes up exponentially