- Joined
- Dec 28, 2014
Derp. You're right.thats stand you're thinking of
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Derp. You're right.thats stand you're thinking of
Terminator 2 has some of the best CGI in a film, to date. While T1000 coming out of the floor looks cheesy, the bit where he walks through the railings looks like the most real and believable CGI i've seen on film. The seemless way of how the pistol 'tings' on the bars and his has to twist his hand is a piece of cinematic genius.CGI at the time (the movie was released in 1992 and we have to assume it was shot before 1992, but it's hard to be sure, 30 years later Monica Belucci still looks pretty good and Keanu Reeves still can't act) was bad.
Fluid dynamics like that lended itself better to the software at the time, same with the splashes when he gets shot in the face. The Abyss also had the great looking water thing. T2 was also very clever with the compositing and editing, there's more than CGI in those sequences. But the industrial background and intended usage of the software clearly shows in some places, especially when he's walking out of the burning truck, the animation looked like ass even though it was also the best ever at the time I guess.Terminator 2 has some of the best CGI in a film, to date. While T1000 coming out of the floor looks cheesy, the bit where he walks through the railings looks like the most real and believable CGI i've seen on film. The seemless way of how the pistol 'tings' on the bars and his has to twist his hand is a piece of cinematic genius.
I agree there are some bits that don't hold up well, but there are other parts that shame modern day films 30 years on.Fluid dynamics like that lended itself better to the software at the time, same with the splashes when he gets shot in the face. The Abyss also had the great looking water thing. T2 was also very clever with the compositing and editing, there's more than CGI in those sequences. But the industrial background and intended usage of the software clearly shows in some places, especially when he's walking out of the burning truck, the animation looked like ass even though it was also the best ever at the time I guess.
terminatorwalk.mp4
At the time they made that I don't think Alias/PowerAnimator had the tools, or tools good enough, to really make natural and realistic bipedal humans or anything like that, it was geared towards mechanical animation. (It rapidly improved after that but that meant there was increasing layers of functionality upon functionality crammed in so there was a reason for why they scrapped it and started clean with Maya a couple of years later)
T2 came out in 1991 so we have to assume they're using 1989-1990s software which sounds like a real nightmare. From what I've heard the process of doing something like that walk animation would be more like traditional cel-animation or claymation in 3d, meaning the walking shot was done frame by frame or close to it. They didn't have to redo the model for every frame but they likely had to go through it and touch some areas up. I'm not saying they're bad artists though.
They also had to do the reflections nearly manually frame by frame as they didn't have ray-tracing that could be easily automated. So a lot of their work went into figuring out a system for doing that because there were a lot of lighting effects and reflections necessary.T2 came out in 1991 so we have to assume they're using 1989-1990s software which sounds like a real nightmare. From what I've heard the process of doing something like that walk animation would be more like traditional cel-animation or claymation in 3d, meaning the walking shot was done frame by frame or close to it. They didn't have to redo the model for every frame but they likely had to go through it and touch some areas up. I'm not saying they're bad artists though.
Here's a video I saw about that recently, where the Corridor Crew (team of VFX artists on youtube) examine that effect and attempt two ways to recreate it with current technology (only the face part, not the pistol). In the end, they were partially successful. They got the melting through bars looking decent, but they couldn't match the way the original melted back together afterward.Terminator 2 has some of the best CGI in a film, to date. While T1000 coming out of the floor looks cheesy, the bit where he walks through the railings looks like the most real and believable CGI i've seen on film. The seemless way of how the pistol 'tings' on the bars and his has to twist his hand is a piece of cinematic genius.
They really were magicians back then, and when people say that 1000's of years ago we had technology/techniques that we can't replicate today, I always use T2 CGI as an example of how it's possible.Here's a video I saw about that recently, where the Corridor Crew (team of VFX artists on youtube) examine that effect and attempt two ways to recreate it with current technology (only the face part, not the pistol). In the end, they were partially successful. They got the melting through bars looking decent, but they couldn't match the way the original melted back together afterward.
https://youtube.com/watch?v=YXehBx0Yc_w
But "Shock the Monkey" is his best song (though "Sledgehammer" is a close second).Genesis only number one single “Invisible Touch” was succeeded by “Sledgehammer” by Peter Gabriel, the only number one single from the former Genesis frontman.
A couple of my favorites are "San Jacinto" from the same album and "Intruder" from the melting face album. Note, "Intruder" has one of the first appearances of Phil Collins's famous gated reverb drum sound that he later used in "In the Air Tonight." Kate Bush, who later appeared on So, also used the sound on "Hounds of Love."But "Shock the Monkey" is his best song (though "Sledgehammer" is a close second).
I missed his last arrest in Vegas unforch, by like minutes!The CGI skull in Ghost rider was made using actual x-rays of Nicholas Cage's skull.
Hey, I remember seeing an arcade of this game on Miami!In the mid 2000s, a group of animators from Disney quit their job to make a video game very similar to Dragon's Lair. It was called "The Act" and it was an arcade game.
https://youtube.com/watch?v=4eoukaZwzzkDespite playtesting well, no distributor wanted to pick it up, and the company that made it went bankrupt. Only 3 or so machines survive to this day.
Interestingly enough, the game saw new life as an iOS app in 2013, but taken off the app store without warning in 2015.
The only way you can play it these days is to buy an old iOS device, jailbreak it, and install it via third party.