I'm reminded of something. This is one of those weird coincidences that keep me up at night.
There's a 1993 edutainment game out there called Spelling Jungle or Basic Spelling tricks. Its essentially a puzzle game where the player is given a word, and then they have to pick up stone tablets with the letters on them in the right order before they can leave the level. The game starts off simple enough, but new mechanics are introduced like slippery ground, dangerous animals, objects that block your path, bridges, etc that all have to be managed in a certain way to collect the letters in the required order.
Actually its a pretty difficult game once you make it past level 10 or 12 or so, the puzzle solving gets very complicated and if you ever play it yourself you'll end up wondering how they ever expected little kids still learning to spell to get through the game. Anyway, I bring this up because the game has a strange quirk to it:
The object I zoomed in on is a collectible item literally called a Trinket. If you pick up this item during the level, it goes into your inventory, and you can leave the level with it. If you successfully collect it, the main menu screen has a map of the levels and will show the trinket there as an icon.
That's all it does. You don't get extra points, or a little cutscene, or anything. The game doesn't acknowledge these things at all. And some of them are a pain in the ass to get too, altering the entire order in which you have to do things if you want to get the trinket. Its literally a useless object designed just to fuck with you by tapping into that completionist part of your brain. I know the proportions are rather different, but I'll be damned if that thing doesn't remind me of a Funko Pop. They're both equally useless but inspire the same obessive level of devotion too.
I almost wonder if the trinkets were meant to be a direct criticism of this kind of mindless collector mentality. They're deliberately difficult and frustrating to get, to the point of not being worth your time. Blowing a level because you just had to go for the trinket is almost like a punishment for trying to be an obessive completionist.