- Joined
- Dec 24, 2015
Halo peaked with 3. Reach was a worthy follow up but not quite as fun. Everything post-Bungie is one more example of why fanboys shouldn't make the product they're fans of.
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fanboys shouldn't make the product they're fans of.
I didn't understand this either. You have a cash cow. Make it pretter each time and you're done. It's like EA saying Madden needs more branching dialogue and exploration mechanics.Dynasty Warriors.
It was basic-bitch simple and even stupid at that, but with the "open world" aspect they introduced, they somehow also managed to rip away the iconic weapon types of all the characters. They've stuck to the same formula for so many years, why would they suddenly cease.
Dynasty Warriors.
It was basic-bitch simple and even stupid at that, but with the "open world" aspect they introduced, they somehow also managed to rip away the iconic weapon types of all the characters. They've stuck to the same formula for so many years, why would they suddenly cease.
i brought fear 2 over one line of dialogue "your like a free pizza at an anime convention she can smell you, she wants to consume you"FEAR was a fun game as was its expansions. FEAR 2 wasn't that bad. FEAR 3 on the other hand? Wasn't as good as the others. Besides adding a cover mechanic, the game didn't really give much moments of suspense beyond maybe the giant superstore that was converted into being a mad house full of people that either are cultist or went completely feral and the neighborhood area which also had said people that were either cultist or just glorified feral animals.
Rollercoaster Tycoon. 3 was more of a "design for fun" game than a business Sim. The only reason people played it was to make cool rides and post them on Youtube. Then planet coaster came out and it was better for that that RCT3 and now I presume no one cares about it anymore