Culture Gamergate Wins - Leftist Video Game Journalists Face Buyouts And Mass Layoffs


Beyond those conservatives and libertarians in the alternative media that were warning about the invasion of woke ideology for many years, the very first group of "normies" to recognize the progressive threat to their subculture was gamers. And, to their credit, they brought attention to the issue in a more effective way than the alternative media ever did.

The conservative sphere has always dismissed video games, movies, and the hobby game world as "stuff for kids" and this was a fatal error. Instead of standing guard and keeping leftists away from the kids, the cultural Marxists were allowed to run rampant throughout the media industry. They effectively blitzed the space and within a five year period they took over almost everything the west sees and hears from movies to games to comics and commercials.

They did have extensive help, though. Through ESG programs, government agencies,NGOs and international conglomerates used vast amounts of cash to manipulate every aspect of media and incentivize the spread of woke ideology. The meaning of ESG (Economic, Social, Governance) is meaningless and doesn't explain at all what it actually does. At bottom, ESG was about progressive dominance of the cultural conversation.

Their strategy was to saturate media with leftist talking point to create the perception of false consensus. To make the majority of people believe that most people are in support of far-left politics, and that there's something wrong with you if you're not also onboard. Even some feminists called out the campaign as malicious.

In terms of video gaming, the industry is far larger and far more pervasive than movies and television. It's not surprising that leftists sought to target games first with feminist propaganda, anti-masculinity propaganda, anti-west propaganda, DEI, CRT, etc. Gamers were not enthusiastic and they took to social media to expose the takeover.

First and foremost, Gamergate called out gaming journalists and their extreme bias in favor of woke ideology, not to mention their open disdain for young men and the male-centric foundation of gaming in general. Gaming journalists lorded over a tiny niche market of news and commentary but they exploited associations with the wider corporate media to spread disinformation. They used this influence in tandem with leftist activists to attack any game company that was not conforming to the woke message. This was the beginning of "cancel culture" - It largely started within the games business.

Gamers also called out the ideological hijacking of games in general, including forced diversity standards, the "uglyfication" of female characters and the addition of obesity activism, the incessant use of gay and trans propaganda and the injection of leftist messaging within storylines often aimed at young children, etc.

Gamergate was attacked relentlessly for simply telling the truth: That gaming was being colonized by progressive activists who hate games, who hate gamers, and who only wanted to use gaming as a vehicle to deliver DEI brainwashing to the masses. At first, the media claimed that this was a conspiracy theory and there was no leftist agenda. Then, when they were fully exposed, they admitted there was an agenda but claimed it's a "good agenda" and anyone who opposes it is a sexist, racist fascist.

Most of the culture war simply involved making the public aware of the leftist intrusion and the money behind it. Once that became widely known fact, the activists were fighting a losing battle. Today, Gamergate has officially won the culture war as gaming journalists face mass layoffs in the midst of industry buyouts.

Polygon, a media company founded in 2012 that is notorious for its leftist crusades against gamers, has been sold to Valnet, owner of Game Rant and a host of other publication. The company has subsequently been gutted. Most of the journalists involved along with the editor-in-chief are departing or they are being fired.

This follows a series of layoffs within the industry of some of the most vile feminist journalists ever to pretend to play games. Many have taken to social media to e-beg for cash from followers, beg for work from other outlets, and complain about how they will now have to get real jobs in retail and service. It's hard to imagine a more fitting end for a group that tried to ruin the lives of so many for the sake of political supremacy.

It should be noted that the surge in media layoffs in recent months follows the shutdown of funds flowing from government agencies like USAID. It's hard to say if there's a connection, but if DOGE delivered the finishing death blow it's only because these organizations already lost millions of readers through through their own arrogance.

And yet, to this day most of the activists involved in the bloodletting still refuse to acknowledge the real reasons why they are so despised. They blame the economic climate, though, there are numerous gaming advocates on YouTube and elsewhere that are wildly successful. The market is there, it just doesn't want Polygon and its peers.

Other activist journalists blame a climate of "racism and sexism" for the death of their platforms. They still haven't learned; this is the attitude of zealotry that put them in the crosshairs of gamers to begin with. At bottom, leftists in the gaming world tried to fight and defeat the free market, and they lost.

The culture war is now nearing an end. The death of woke is ringing like funeral bells. Gamers should be applauded for enduring years of slander and playing a key role in winning the fight.
 
He is hilariously right. They controlled all the press, wrote the narratives, gatekept and silenced discussion, and then got completely and utterly BTFO in all aspects in the end. Just like greater politics and society. It goes beyond simply GG in many ways helping lead to Trump. Sure that was the first and most important part, objectively speaking.. but now it even sees the vanquishing of the old enemy. The second gen so-called gaming press... lol And now their failure is complete!

Now if only the corporate overlords that created this mess, in the press and the current industry, followed next.


Their strategy was to saturate media with leftist talking point to create the perception of false consensus. To make the majority of people believe that most people are in support of far-left politics, and that there's something wrong with you if you're not also onboard. Even some feminists called out the campaign as malicious.

This is the progressive favorite tactic. All the way back to framing every opinion they don't like as "extreme", no matter if it was a popular opinions among normies of their own side.
 
Gamergate was SJW holocaust meets 9/11. They'd never faced an organized mass rebellion against their subversion until that fateful day. It may not have "won" at least in the short term but it gave the wokies one hell of a bruised ego and got the ball rolling.

They've never stopped bitching about it and the editing and media bias on all the mainstream articles about it will never not be funny.
 
Yeah, but games journalism has completely eaten shit.

I can still play Tetris, they can’t pay their rent.

Hopefully the L's gamers took will heal with time and things will eventually go back to normal. Maybe Sarkeesian will survive but you all should take solace in the fact that the rest of them are contemplating whether or not sucking dick for cat food is "problematic".
 
He is hilariously right. They controlled all the press, wrote the narratives, gatekept and silenced discussion, and then got completely and utterly BTFO in all aspects in the end. Just like greater politics and society. It goes beyond simply GG in many ways helping lead to Trump. Sure that was the first and most important part, objectively speaking.. but now it even sees the vanquishing of the old enemy. The second gen so-called gaming press... lol And now their failure is complete!
Their only "win" is poisoning later zoomers brains. You know, the ones that talk like fucking HR middle managers and reddit jannies about any fucking topic and support censorship because they're the retarded true believer types.
 
And yet, to this day most of the activists involved in the bloodletting still refuse to acknowledge the real reasons why they are so despised. They blame the economic climate, though, there are numerous gaming advocates on YouTube and elsewhere that are wildly successful. The market is there, it just doesn't want Polygon and its peers.

This is pretty much it. Money talks. Access and information is more readily available than it ever has been, and outlets like Polygon (or whatever) lost their significance once shit like E3 was superseded by the Internet, Twitch, YouTube, etc.

Publishers and studios can just do their own events (Nintendo Direct, etc.) and there's no need for 'exclusive screenshots' or whatever.

Plus, spending the last decade or so biting the hand that feeds (the publishers) and shitting on them for being 'problematic' isn't going to endear them, especially once the outrage farming engagement stops.

Turns out people will just tune that shit out and get on with their day. Now if only the Mary Sue can go out of business.
 
It ended in October 2015
There was no definitive end to Gamergate. It was a loosely organized movement with no real figureheads. There was no date where all the Gamergate elders gathered and said "TODAY WE END OUR SIEGE ON THE JOURNALISTS". The movement slowly faded out of relevancy over the course of about a year but the sentiment from the movement never went away. I mean shit, GG basically led directly into the modern dissident online right we have today.
 
There was no definitive end to Gamergate. It was a loosely organized movement with no real figureheads. There was no date where all the Gamergate elders gathered and said "TODAY WE END OUR SIEGE ON THE JOURNALISTS". The movement slowly faded out of relevancy over the course of about a year but the sentiment from the movement never went away. I mean shit, GG basically led directly into the modern dissident online right we have today.
Ehh, that conference the Society of Professional Journalists threw in the fall of 2015, where they admitted GG was correct that journalistic malfeasance had occurred (before anti-GG called in an anonymous bomb threat, lmao), served as a convenient enough bookend for anyone primarily invested in running it as some sort of organized protest campaign to tap out. You never saw something as coherent and planned as Operation Disrespectful Nod afterwards.
Any e-celebs associated with GG moved on to participating in the growing ideological conflict, just framed in the context of drama and internet fighting.
 
Ehh, that conference the Society of Professional Journalists threw in the fall of 2015, where they admitted GG was correct that journalistic malfeasance had occurred (before anti-GG called in an anonymous bomb threat, lmao), served as a convenient enough bookend for anyone primarily invested in running it as some sort of organized protest campaign to tap out. You never saw something as coherent and planned as Operation Disrespectful Nod afterwards.
Any e-celebs associated with GG moved on to participating in the growing ideological conflict, just framed in the context of drama and internet fighting.
Late 2015 seems like a good ending point for GG yeah. It's also when Trump's election campaign began and people within GG really started to move on from the video game stuff into actual politics.
 
There was no definitive end to Gamergate. It was a loosely organized movement with no real figureheads. There was no date where all the Gamergate elders gathered and said "TODAY WE END OUR SIEGE ON THE JOURNALISTS". The movement slowly faded out of relevancy over the course of about a year but the sentiment from the movement never went away. I mean shit, GG basically led directly into the modern dissident online right we have today.
The ending of GG came about specifically after a number of events happened in succession, the first of which was the SPJ Airplay incident @Absolutego mentioned.

The second was Zoe Quinn and Anita Sarkeesian going before the UN and effectively arguing the entire internet should be censored because people could point out that the lying whores were, in fact, lying whores, which they accomplished bringing along a report so bad that the UN publicly apologized for and redacted it.

The third and final thing that spelled the end of it was alterations to the way Twitter's recommended algorithm worked. Furious with GG getting headway, they changed it so that nothing could trend on Twitter without the powers that be giving the specific say-so for. At this point, there was literally nothing further GG was ever going to be able to do, having the plattform itself against it and having already seen many of its main adversaries self-destruct.
 
Alyssa Mercante is apparently back to waiting tables, Zoe Quinn is still in hiding from people angry over the Chuck Tingle kickstarter grift, and Anita Sarkeesian ‘married herself’ in a skin-crawlingly cringe ceremony. Nathan Grayson, Patricia Hernandez and Randi Harper are all MIA. Battles have been won, but the war won’t end until every Marxist on earth is hanging from a lamp-post.
 
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