- Joined
- Feb 27, 2017
Always with the blue-haired she/they freelance journalists like Lexi shitting on people doing a better job covering The Witcher than her.
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Not sure what the video is, read through the article and of course it has to fucking mention covid still... Covid is not an excuse for shit games, and businesses need to get over it. We're long past it, and it isn't impacting game development. And it mentions suicide squad kill the justice league right off the bat along with "get woke, go broke" as if that was the reason it failed. No, it failed because it was a shitty game. It really is that simple.
Because it's true. Behind all of the flop games this year other than Skull & Bones, there's some fucking danger haired trans ally lunatic claiming that gamers are all some monolithic block of bigots waiting for the confederate south to rise again. And yes, layoffs. Wtf are these studios supposed to do after their 100+ million dollar game flops? If they don't get shut down, and didn't have something far along enough in the pipeline to need the audio people, animators, etc. what just keep people on staff paid to do nothing? And then of course it goes on about gamergate, SBI, etc. same old repeated bullshit that doesn't mean anything other than trying to excuse bad games developed by bad dev teams, with bad management.By their logic, if a game does poorly and has even a whiff of diversity—be it regarding gender, sexuality, or race—that disappointing performance is the fault of diversity, equity, and inclusion (DEI).
"But muh gommunism."Wtf are these studios supposed to do after their 100+ million dollar game flops? If they don't get shut down, and didn't have something far along enough in the pipeline to need the audio people, animators, etc. what just keep people on staff paid to do nothing?




I never understood that mentality. I feel like good 2D graphics are much more pleasing to the eye than blocky ass early 3D. Felt this even when I was a teen. Mortal Kombat Trilogy looked better to me than MK4. Why? MK4 was the prime example of how bad early 3D can age. Every character looked like a toy. It never really sat well with me when some 2D fighting games at the early 2000s had 3D stages with 2D sprites.blatant anti-2D bias
Unfortunately it wasn't just game journos that felt that way, people tend to hate mainstream audiences today because they eat the AAA slop and whatever buzz words get thrown around but the reality is it's always been that way at nearly every point in gaming history. Bringing up Symphony of the Night in that magazine is maybe the best example actually.I get that the idea these journos had was something like "3D is the heckin future, therefore 2D = dated" - downplaying (or worse, shaming) legitimately good 2D graphics was bullshit, though.
I think that's more just how ass the MK developers are since Virtua Fighters were pleasant to look at even with simple models and Tekken got it right starting with Tekken 2 and that was a couple years before MK4.MK4 was the prime example of how bad early 3D can age.
I agree, it took NSMB for the DS to really bring back 2D gaming. Which is nuts because in hindsight that game was ass.Unfortunately it wasn't just game journos that felt that way, people tend to hate mainstream audiences today because they eat the AAA slop and whatever buzz words get thrown around but the reality is it's always been that way at nearly every point in gaming history. Bringing up Symphony of the Night in that magazine is maybe the best example actually.
The modern public perception of SoTN is mostly revisionist history. People talk about the game as if it was a trailblazer and one of the biggest games of the PS1, but, the reality is the game was a flop originally. Castlevania 64 legit sold better, and in North America in particular it sold about double what SoTN did. Europe SoTN numbers were so bad it seemingly never got a reprint (that version of the game is stupid expensive, like double the price of a NTSC or Japanese copy these days.) Japan was the only region SoTN did better, but, JP numbers are so small in comparison to the rest of the world it doesn't matter.
Normies legit hated 2D games in the late 90s, it was 3D or bust. 2D could really only thrive on handheld where no one was actually expecting 3D games anyway. That's why all the future metroidvania CV games were on GBA/DS.
I'd argue that it was the DS and GBA in general.I agree, it took NSMB for the DS to really bring back 2D gaming. Which is nuts because in hindsight that game was ass.





Or it could be that employees were snapshotting that shit to everyone. We'll know in a month when Bioware either shuts down, as SmashJT says is currently happening, or doesn't shut down as Jeff says is happening. And given Jeff's track record is a million times better than SJT's, I am pretty sure Bioware won't be dead.Jeff Grubb of Giant Bomb (more like Jeff Cuckgrubber of Giant Cucks), the soy-bearded simp from Alyssa Mercante's rant last Summer Game Fest, turns out to be stealing sources and claims it for his own. Corporate gaming journalism, ladies and gentlemen.
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EDIT: He's going around gloating with a side of Trump Derangement Syndrome.
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And a bonus meme just for shits and giggles.
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I agree, it took NSMB for the DS to really bring back 2D gaming. Which is nuts because in hindsight that game was ass.





