Games Journalism General

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Was re-reading Nintendo Power in order and I noticed something how it went from the golden days to something closer to modern games journalism (it ended in 2012 but that's still close enough, they didn't get to the culture wars part). For most of the 1990s they had scores on gameplay, graphics, challenge, and so on and so forth. Then that changed in 2001 with just the staff giving reviews on a 0-5 "star" scale, then changed again with long-form reviews and one person giving a score on a 0-10 scale, which is more common but actually even worse in retrospect because it means one person can give a single arbitrary score with almost no accountability or reason. One of the staffers gave Shadow the Hedgehog an 8/10, for instance. He owned up to the mistake seven years later, but it's an example of how they can just give some ridiculously inflated number out of their asses, and I bet no one has walked back their scores for Gone Home or The Last of Us Part Two on a "this game wasn't good as I thought" basis (as opposed to "this person is guilty of wrongthink" basis).
 
Senegalese visa overstayer and tiktok influencer who self-deported after being detaind by ICE appears in the new Bond game doing his tiktok schtick. I'm expecting an article about gamer racism in Trump's fascist America to be coming forthwith. If it wasn't obvious before what the devs think, it is now.
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And guess how that turned out.
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Wow. I watched the 13 minutes and it looked genuinely less than mid for a Bond intro. Apparently they should us stick to Hitman, but I'm sure the inclusion of a tiktok negro and diverse cast will save it.

Even Kotaku's comments are split on this.
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Journo getting wrecked.
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One military autist chimes in.
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Don't forget that these are the same game journos(yes this is a different outlet, but it's all the same group of faggots) that complained about James Bond videogames existing.
Admittedly, a lot of them are simply not very good videogames, but also: I think the very nature of Bond is that he is a creature of cinema. He just doesn't quite fit into games.

Part of this is, well, he's annoying. This might scan differently to non-Brits or, indeed, to anyone who doesn't share my particular brand of class psychosis, but James Bond is an insufferable public school dickhead. He's a rowing club Tory boy through and through, and he comports himself like a man who has a right to the Earth and everybody on it.

Which is quite fun for 90-to-120 minutes of a movie, where he is surrounded by numerous other people who can roll their eyes at him whenever he opens his mouth. In a videogame for 10, 20, 30, 40 hours? Less so, and especially less so in something like a First Light, where a lot of his cocky one-liners and general swagger are delivered to empty rooms and enemy corpses, where no one save the player can tell him to give it a damn rest.

But also, part of his charismatic arrogance is that he is suave and unflappable. Well, great. Good for him. I am not suave, and I flap at the slightest inconvenience. I simply don't… fit into him? Should probably reword that. Whenever I, as Bond, fumble a counter, miss a shot, or try to duck into cover only to fling myself headfirst into a desk lamp, I break the entire spell of the character.

So he hates that James Bond exists as a character because he's one of the many retards that can't fathom enjoying a narrative unless the protagonist as as close to being a clone of themselves as possible, and hates that he actually had to play a fucking videogame while being a writer for PC Gamer.

Kotaku didn't give mixtape a score(because they chose ages ago to not bother), but did praise it and likely would have given it a stupidly high score. PC Gamer gave it a somewhat more sane score of 74/100 but it doesn't change the fact that these people like an obvious non-game, and hate actually having to play games. At some point, even their regular audience is going to start realizing how fucking stupid these game journos actually are.
 
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