Secret Asshole
Expert in things that never, ever happened
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⚡ Thunderdomer ⚡
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kiwifarms.net
- Joined
- Jan 18, 2017
Games can be art but almost nobody that constantly babbles about that shit has ever created a game worthy of being called a game, much less being called art. Much like science fiction, Westerns, romance etc. can be art, but won't be art unless they're first good examples of genre fiction. You're not going to write a genre busting science fiction novel if you absolutely suck at science fiction, and you won't make a game that is worthy of being called art if your game fucking sucks and nobody would play it.
'Games as Art' has a major problem: Interactivity. If its pretty, has an amazing plot, is full of deep think, but is $50 and is 3 hours long and has shit gameplay, then its a shit game, therefore, not art in the medium of Games. There has yet to be a game which encompasses the beauty of a painting, the intricate plotting and themes of a novel, the cinematic experience of a movie and interactivity to lose yourself in. And if that's your bar as games as art, its really fucking high.
I think you really need to look at Games as Art from the strength of the medium: Interactivity, ergo, Game-play. It isn't the graphics, the message, the plot, the storytelling, its the game-play. I think we can all remember a game with an amazing plot but had terrible gameplay that just ruined the experience. The problem is that we'll all fall in love with a deep, interactive gameplay experience, but if a game doesn't have that feature, why was it a game in the first place? I need and love story elements in my games, and they can make or break games for me, but if the Gameplay is poor, I will struggle to continue with it.
The major hill is that game journalists DO NOT EVER want to judge 'Games as Art' on Gameplay. They fucking hate playing video games. They loathe it to the core of their being. So they focus on crap that is superficial to the experience. If they could have a button to skip mechanics, interactivity so they could just fucking watch or click on a choice, they'd do it.
This is a substantial hill, really. Vidya cannot encompass the raw imaginative power of a novel. It is still struggling with a cinematic experience. They can be pretty or artistic, but they need to be more than that. Games have one thing every other medium really doesn't: Interactivity. And if you don't judge a medium on its unique quality, are you really judging it fairly?