🐱 Games need to level up in representation - “Level up” GET IT?!

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Video games have gone into the mainstream with nearly 3 billion players worldwide. Those numbers aside, characters in games still tend to be white, casting a shadow on people of color and the LGBTQ community.

Gamers deserve to feel included in the community by playing games with people who look and love like they do.

When looking at the biggest releases, many games tend to focus on white protagonists. Last year saw releases like Returnal, Halo Infinite, Metroid Dread, Resident Evil Village and Marvel’s Guardians of the Galaxy. These games received some of the most recognition across critics and at major award shows, like at The Game Awards — the major video game award show that occurs every December.

Five out of six games nominated for Game of the Year featured white leading characters, or characters played by white actors. Arkane’s Deathloop and Deck Nine’s Life is Strange: True Colors both highlighted people of color. Life is Strange: True Colors focused on a bisexual Asian-American woman named Alex Chen. Deathloop was the only game that had a Black lead, starring protagonist Colt Vahn, played by Jason E. Kelley.

The awards won were a mixed bag of championing what these games accomplished for representation, with one stale piece in that bag. Deck Nine had won for Game for Impact, an award going to games that offer a “pro-social meaning or message.”

While The Game Awards awarded Life is Strange: True Colors for its effort, it managed to miss out on celebrating people of color even further. The best performance for the games with the best voice acting performances had four people of color out of the five selected, consisting of Vahn and Akagha for Deathloop, “Breaking Bad” actor Giancarlo Esposito’s dictator Anton Castillo in Far Cry 6, Erika Mori as Alex Chen in Life is Strange: True Colors and Maggie Robertson as Lady Dimitrescu in Resident Evil Village. Robertson rightfully took home the award for her memorable performance. Still, it shows how no matter how much you stack the deck in favor of marginalized people, they can still lose.

White-centered games featuring women like this year’s Horizon Forbidden West and the previously mentioned titless that launched last year make a step in the right direction by featuring women, but sidelined other groups with a white focus.

Games journalist Ash Parrish wrote for Kotaku an article titled, “Sorry, your cis white women protagonist isn’t progressive.” She pointed out this progress and the problems following these moves by developers.

“Though these games star women — monstrous women, bada-- women or furry women — all the women are white (or voiced by white actresses), so I can’t quite feel the same sea change as others might when they look at these games,” Parrish wrote.

She continued to discuss the move away from men killing demons Doom style, but progress still needs to be made for other demographics.

“While I am glad to see the shift away from its dude-dominated history, I think we can still want more for ourselves. Game makers should push beyond the safety of white men and women and create protagonists of all races, shapes, orientations and abilities.”

While having an actor play a character is an improvement, making sure characters look the way they should is another issue that games tend to hit on the head or completely strike out on.

For one, games like 2020’s Spider-Man: Miles Morales, which highlights the character’s Black and Puerto Rican heritage, can successfully blend race and ethnicity into the storyline. Insomniac Games managed to embrace this duality through the local culture of Miles’ family and community in Harlem, New York City.

Other games manage to miss out on how people of color should look. “Elden Ring” is the latest difficult role-playing game developed by FromSoftware. While it is one of the best-reviewed games of all time, it fails people of color. The character creator had been criticized for its lack of hair options for players wanting to make a Black character. The skin options also get into weird territory that does not texturally look right.

To make sure that games are written, cast and developed in a way that makes people of color and the LGBTQ community feel seen and welcome in the video game space, developers need people of those demographics making said games, as emphasized by Cal State Fullerton professor of computer animation game art, Andy Fedak.

“It's not mostly dudes and we're also seeing that in teaching as well,” Fedak said. “It's not fifty-fifty, but there's a lot of women that are a part of our program today, and I think that's then influencing how many women are in the industry, and then that's influencing how games are made, and how people are represented in the games, and that's changed.”

Telling diverse stories requires diverse workers. While white men may be able to tell a story with characters who don’t look like them, it takes away from nuanced perspectives that are often left out. Sometimes, white creators should even take a back seat, because, sometimes, it is not their story to tell. Employers need to start cultivating voices from different backgrounds. The products will strive, audiences will have something for them, and the money will follow.
 
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How do you do, fellow gamers? Hey, don't you think it's time we cut even more enjoyment from the content of games and replaced it with more pay-to-win diversity-colored DLC? I'm sure you agree because I know I do! Great!

Now, here's my, I mean, our, latest new thing:

Since we made all the characters black, we have realized that letting you actually control where they go and what they do in the game world is actually slavery, so.... we're going to remove that racist feature and you'll just be able to sit there and watch as your POC character behaves with total autonomy independent of what you want..... going where they want and picking up items they like, and you can just be in awe the whole time of such stunning bravery! Who WOULDN"T want to pay $49.99 for one season of that? right?
 
Shit like this is why I keep playing Team Fortress 2 to this day instead of these games.

- Made with passion
- Has a sense of humor
- Great characters
- Cartoonish violence
- Pretty complex lore
- A sense of controlled chaos where you never know how a match is going to turn out
- No trannies
- No women
- Just guys with guns and little sanity shooting at each other
- Oh and its fucking fun

I've had a this conversation with a lot of people the overwhelming majority of them women

"Games, anime, manga need more black, queer BIPOC representation."

"What games do you play or anime do you like then?"

"Huh oh I don't actually like any of that stuff, video games are for dorks."

THEN WHY THE FUCK ARE YOU TRYING TO RUIN THEM? I don't go out of my way to try to ruin your shitty dating reality tv shows because I don't watch them or pay attention to them.

I always tried to imagine what is the logic behind these people...sure, its a case by case basis but what drives them to do that?

I think that, in a way, its reacting to an industry and enviroment they dont/cant understand, similar to boomers. People fear what they dont understand, its cliched? Yeah but its still true.

These people dont understand gaming just like boomers but in a different way. Boomers got pissy and tried to ask Congress to do something about it but thats usually where it stopped. With the woke, lets call them that, are far more vicious.

They dont understand gaming, at least dont understand how gaming dares to not be exactly like they want it to be, and thus it needs to be changed. And they know that politics dont do shit about this so they directly to the higher ups of these companies and know exactly what points of influence to hit. Its an ego driven quest to shape the world to their wishes instead of adapting themselves.

Boomers wanted gaming destroyed because it was "evil"

Woke want gaming "changed" because its not exactly how they want it to be


Somehow the latter is more malicious
 
If video games represented their playerbases, the casts of most games would be like 90% heterosexual males aged 14-50.

This reminds me of Mass Effect, where the whole fandom coomed over how the female version of Shepard is flat superior, and how everyone should be playing her. And then stats came out, and the overwhelming majority played male Shepard.
Minorities have been incredibly vocal and incredibly OVERREPRESENTED for decades now, their true numbers are modest at best.
 
I've had a this conversation with a lot of people the overwhelming majority of them women

"Games, anime, manga need more black, queer BIPOC representation."

"What games do you play or anime do you like then?"

"Huh oh I don't actually like any of that stuff, video games are for dorks."

THEN WHY THE FUCK ARE YOU TRYING TO RUIN THEM? I don't go out of my way to try to ruin your shitty dating reality tv shows because I don't watch them or pay attention to them.
It's all about the validation. The women I know who have decent enough self-esteems (those who play and don't) never brought up pushing shit like that, the women I've talked to with far lower self-esteems were always on board the "I sound like a redditor, and want everything to be nigger worship, equity based, and socialist" was astoundingly high. The problem is the latter far outnumbered the former.
 
Just based on demographics a lot of these groups are overrepresented.

Actually underrepresented groups like Indians (I can only think of Turok and Nightwolf, and Red Hood demands more Turok games) get shafted, because to the Victim Points mindset BIPOC means "black or deviant".
Based on recent media I wouldn't be surprised if people believed that Europe was historically black with some of the most important people in its history from Vikings to queens being black women.
It's only a short route from that to "Washington and Jefferson were black and Americans enslaved white Africans."
 
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Funny this article mentions the Game Awards. I seem to remember an unlikeable furry nigger involved in the FGC winning an award and telling everyone his personal pronouns and who he likes to fuck.

If anything there's TOO MUCH "representation" in the gaming world.

Also, for god-knows-what reason, the last Game Awards show had these little vignettes of trannies and gays talking about how much they like gaming/streaming.
 
I imagine complaining that a game like Resident Evil Village which takes place in Eastern Europe doesn't have enough black people in it.

He should play Code Veronica then. The villain is a crazy tranny who not only dresses up like his sister but in all likelihood fucked her at some point before she was put in a jar.

When I saw Alfred in that dress I almost died. :lol:



There's a part where he doesn't have his wig and dress on and sees himself in a mirror, screams like a fag and runs away. It shows you what a freak he really is. They could never make that game now. This clip alone would set off so many trannies.


I humbly apologize for the presence of Steve Burnside. Claire deserved a better husbando.

“While I am glad to see the shift away from its dude-dominated history, I think we can still want more for ourselves. Game makers should push beyond the safety of white men and women and create protagonists of all races, shapes, orientations and abilities.”

I can't wait for the next AAA with a black plus sized translesbian with one arm and no legs.

Nobody cares about this stuff and games that push it too far get ridiculed for a reason. The people that want this level of over the top diversity don't even play games and if they do everything without a journalist mode is too hard. I have no idea why they just don't stick to The Sims. All they seem to want is to play tranny dress up dating sim anyway.
 
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Just based on demographics a lot of these groups are overrepresented.

Actually underrepresented groups like Indians (I can only think of Turok and Nightwolf, and Red Hood demands more Turok games) get shafted, because to the Victim Points mindset BIPOC means "black or deviant".

It's only a short route from that to "Washington and Jefferson were black and Americans enslaved white Africans."
Don't forget Prey (2006). It's fucking criminal that the name is now more associated with the 2017 game which I thought was intensely overhyped.
 
I always tried to imagine what is the logic behind these people...sure, its a case by case basis but what drives them to do that?

Whatever glowy screen they like to look at tells them to. That's literally it.

The most depressing thing about the Chink Flu is having it laid bare how many people believe everything the people on the glowy screen say because they are on the glowy screen.
 
Just based on demographics a lot of these groups are overrepresented.

Actually underrepresented groups like Indians (I can only think of Turok and Nightwolf, and Red Hood demands more Turok games) get shafted, because to the Victim Points mindset BIPOC means "black or deviant".

It's only a short route from that to "Washington and Jefferson were black and Americans enslaved white Africans."
Didn't they decide Turok is black now?
 
...

I always tried to imagine what is the logic behind these people...sure, its a case by case basis but what drives them to do that?

I think that, in a way, its reacting to an industry and enviroment they dont/cant understand, similar to boomers. People fear what they dont understand, its cliched? Yeah but its still true.

These people dont understand gaming just like boomers but in a different way. Boomers got pissy and tried to ask Congress to do something about it but thats usually where it stopped. With the woke, lets call them that, are far more vicious.

They dont understand gaming, at least dont understand how gaming dares to not be exactly like they want it to be, and thus it needs to be changed. And they know that politics dont do shit about this so they directly to the higher ups of these companies and know exactly what points of influence to hit. Its an ego driven quest to shape the world to their wishes instead of adapting themselves.

Boomers wanted gaming destroyed because it was "evil"

Woke want gaming "changed" because its not exactly how they want it to be


Somehow the latter is more malicious
It's the critical theory dogma, whether the writers realize it or not. Critical theory, if you believe in it, makes the act of complaining a heroic strike against all the evils of the world, and the gratification they get from making such a complaint keeps them coming back every day looking for something to complain about again. Getting what they ask for isn't even what they want most of the time. They act out the script, they recite the prayer, and they feel alive.
 
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The character creator had been criticized for its lack of hair options for players wanting to make a Black character.
I think that says something about the quality of the game, that the one thing you can nitpick is hairstyles in the character creator. But c'mon. It just seems so petty to attack a game for this reason. It feels less about representation and more about enjoying hearing the sound of one's own voice whining.
I would love From Software to do an African themed game like Dark Souls. I would LOVE that, seriously. There is such a rich and diverse mythological history to draw from. There are amazing stories.
The myths and gods and legends, the stories from the culture should be the marks of diversity. Making more kinky hair options in character creator screen is a very hollow form of "representation"
 
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