- Joined
- Aug 23, 2018
I might get shit for this but... many VR games.
The biggest hurdles of VR are the cost, the space required, and motion sickness. Headsets are getting better and cheaper, the general consensus seems to be that motion sickness only exists until you get used to it, and games are slowly figuring out general UI and design problems.
Everyone knows the big games. Palov, Half-Life Alyx, etc. But you don't have to look far to find a trove of interesting looking games that no one outside the dedicated VR community has heard of.
All it changes is damage dealt and received, and most of the tedium and backtracking of the game is picking through junk and bringing it to the recycler to make bullets and first aid kits. It also means you can experiment with fun mods instead of min-maxing.
The biggest hurdles of VR are the cost, the space required, and motion sickness. Headsets are getting better and cheaper, the general consensus seems to be that motion sickness only exists until you get used to it, and games are slowly figuring out general UI and design problems.
Everyone knows the big games. Palov, Half-Life Alyx, etc. But you don't have to look far to find a trove of interesting looking games that no one outside the dedicated VR community has heard of.
I'd recommend playing on easy.I didn't even notice Prey ran like shit, or maybe I got lucky and it didn't.
Highly recommended, and the Mooncrash DLC. Just copy your saves to a backup when playing Mooncrash, once you complete the game it makes it so you have to start a new save from scratch to play again.
Prey has such a great world, mechanics, and the way they intersect is brilliant. Highly recommended if you like System Shock 2 or even Bioshock.
All it changes is damage dealt and received, and most of the tedium and backtracking of the game is picking through junk and bringing it to the recycler to make bullets and first aid kits. It also means you can experiment with fun mods instead of min-maxing.