TBF, there's a fair amount of instances where they have outright stated that they've done dry-runs offstream and everything is fine and working yet everything still goes to shit once the stream goes live. Oftentimes, shit just happens and stuff from out of left field just breaks. Even Watson who is the most technically adept out of everyone in EN has had multiple technical difficulties happen on-stream.
I didn't really catch what the main reason why they can't do "A Way Out" though as I was a few minutes late coming into the stream. I wanna say it's par for the course when you combine chaos with a natural airhead that rivals even Gura but all kidding aside, it's probably one of them being a dumbass with their game install.
Millie and Enna had just tried and failed to stream A Way Out, and then Mumei and Baelz tried and failed to stream it the very next day. So it seems the fault lies mainly with Origin (and in a larger sense, the fault lies with the legal and technical mess that is DRM in general). The only thing that's Mumei's fault was that she uninstalled it from Origin when they were going to buy it on Steam (or vice versa?) so she had no copy of the game installed when they managed to get the Origin friends list issues sorted out.
Mostly a holo post, I think it was Miko who said they were allowed to start attaching random things to their models for Halloween, I do hope they decide to allow them to continue with this trend because it is hilarious. Every vtuber, even smaller indies, seems to be able to slap something to their model and track it. kind of weird if the big corpos don't allow it after Halloween, maybe middle ground is approval by management.
Other examples is Miko's metal dome piece, Aki's pumpkin head, Suisei's mic & ringo juice. I'm sure I'm missing others but I'm very much behind.
Is there a source / timestamp about this being a management issue rather than a technical issue? I just can't imagine allowing the talents to put a static PNG on-screen in front of their Live2D, but not put a static PNG on-screen
moving with their Live2D. Even for a JP company that's bizarre, it'd make more sense if they weren't allowed to put anything in front of their Live2D
at all.
The only ones I've seen attaching things randomly so far have been 3D models, not Live2D (with the exception of permanent Live2D accessories), but maybe missed something.
It's a real custom designed homebrew cartridge. You should look into the original source at least before calling fake. This isn't YouTube comments.
Well no, he's right... kind of. And wrong... kind of. That
is a physical cartridge, but those are
not Famicom graphics, it's not capable of anything close to that.
The key here is probably that ESP32 that the JP dude has soldered into the cartridge, it's a general-purpose logic board similar to an Arduino (you can see it in the photo, including the Bluetooth chip and an unused power input). He could wire that board straight to an LCD display if he wanted, but he's got it going through a Famicom cartridge board and he must have it somehow bypassing some or all of the Famicom's processing and rendering pipeline. I don't know anything about that side of things, so that seems really impressive.
If he wants to make an entire game, he's probably wired the relevant cartridge connectors for input, into the GPIO pins on the ESP32, so his program can accept the controller inputs directly.
So one way to look at it would be that it's not technically a Famicom game, but it
is a game that you can plug into an unmodified Famicom and play.
By the way, machine translate is godawful for anything remotely technical, so there could be some details I'm missing in the guy's Twitter thread, but overall I want to be clear that he is absolutely
not misrepresenting his project in any way.
How many bonus points do I get on my autism quiz for this post?