- Joined
- Jan 25, 2020
Played a lot of GirlsGoGames in my day, but checking up on it now it seems much more like a hub for Princess gross out mini-games than what I was addicted to.
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am I exceptional for liking the style savvy series?
I find the concept of what makes a "girlie" game vs any other. A lot of people are talking the Sims and whatnot, which to me is a game anyone can play.
The only ones that are obvious are more about gearing it towards a specific gender than making a fun game. And that's how it was for quite awhile in the early days, so it's no wonder it took girls a lot longer to get into games when that kind of garbage was the only stuff 'geared' at them.
Remember that games were really bad for a really long time, that was one factor that made video games a boys thing. Another was the change of the arcades which made women lose interest, women made up a substantial part of the player base early on for a very simple reason. It was bars that used to have the arcade machines and cocktail cabinets made a ton of money there. A cocktail cabinet is like a cocktail table with the screen/machine underneath a glass tabletop and controls on either end if it's a game like pong. It can be played, sitting down, or just used as a table.
A guy or a gal could ask someone at a bar if they wanted to play and if so, they took their drinks to the table and sat down. After the game they could stick around or walk their separate ways. It was understandably popular, a very simple 25 cent icebreaker and speed date. Masayoshi Son, the founder of the Japanese Softbank, started his path to becoming a multi-billionaire by making a ton of money focusing on those cabinets in the 70s and he understood in which locales they should be placed: bars.
Arcades then turned into a kids and teen thing. The home consoles arrived and they were meant for kids and confined to the home. The dating and social aspect were gone and women exited video games, making it an exceedingly male(boy) past time.
Didn't help that the companies also directly targeted boys more than girls too. Further isolating them.
Not really true, girls and women had a big place in their advertising as they targeted families as a whole, the truth have become twisted over time.
Googling a couple of print ads, thumbnailed and spoilered.
The Odyssey ads in:
Germany, box art
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Italy
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US, box art
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The Odyssey 2
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Intellivision
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Games for the Atari 2600
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Early Atari computer
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Atari promotional picture
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It makes no sense to intentionally split an emerging market along gender lines if you can capture all of it especially is there weren't any existing and entrenched customer base. Video games had not established itself as anything yet so it would be wise to try to get everyone in on it, including mom and dad. Exactly like what we saw happen with smartphones. There was nothing nefarious happening with vidya, the boy market was the one that established itself and survived the crash so they started to focus on them because they were their customers and that's when it became very boy focused for natural reasons.
The Sims is gender neutral (like most games), but it's hugely popular with girls/women because it's a high tech electronic version of dress up and house combined into a single package. But better because it's extremely customizable and comes with a huge variety of props and locations. But yes, it's not explicitly for girls/women like "Ride Barbie's Horse" is.A lot of people are talking the Sims and whatnot, which to me is a game anyone can play.
You're talking early stuff, I'm talking a little later. Nintendo and Sega, that was clearly more geared towards boys than girls. Of course, girlie games like Barbie still appeared, but it was 1%.
What's wrong with those?![]()
White Day Sale!
Happy White Day, everyone! From March 14th to March 17th, you can pick up 15 unique titles at an amazing discount!We’ll also be price-matching some of these discounts on Steam! Sales Times: M…blog.mangagamer.org
Mangagamer is having a white day sale on mostly Otome, BL and Yuri games until the 17th. Might be worth checking out to see if any titles sound interesting to you. Two of these I have recommended here but I haven't played most of this lineup so I don't have any extra recs to make. (Only anti recs for Hadaka shitsuji and No thank you cause I dislike them.)