- Joined
- Oct 27, 2021
...does it really need to? This *really* stinks of modern gamers needing games to be a movie that holds their hands or like Egoraptor complaining a game doesn't tell him how to play it. You drive around the map, you're going to see businesses for sale, you're going to start buying them.Two cutscenes TALK about it, but leave the rest up to the player. Admittedly, it doesn't do a proper job of explaining that you need businesses to progress.
I'll admit Pole Position is one that doesn't get any explanation at all, but it isn't like this was fucking 1986 and the internet/guides were not accessible. I'm pretty sure that's how I figured out Pole Position and Cherry Poppers days after launch.
The idea that someone would get to one part that is a little confusing or hard and would just give up or that it makes the game bad seems like such a modern gamer or speedrunner mindset to me. There are so many worse things to bring up with Vice City such as the Cherry Popper save corruption glitch, the fire fighter glitch, super cop glitch, or if we are talking about the PC version the frame limiter glitch.