Grand Theft Auto Grieving Thread - Yep, I've been drinkin' again...

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Favorite GTA?

  • Grand Theft Auto

    Votes: 63 2.3%
  • Grand Theft Auto: London 1969

    Votes: 59 2.1%
  • Grand Theft Auto 2

    Votes: 113 4.1%
  • Grand Theft Auto III

    Votes: 220 8.0%
  • Grand Theft Auto: Vice City

    Votes: 781 28.5%
  • Grand Theft Auto: San Andreas

    Votes: 1,103 40.2%
  • Grand Theft Auto: Advanced

    Votes: 14 0.5%
  • Grand Theft Auto: Liberty City Stories

    Votes: 81 3.0%
  • Grand Theft Auto: Vice City Stories

    Votes: 77 2.8%
  • Grand Theft Auto IV

    Votes: 712 25.9%
  • Episodes From Liberty City (The Lost & Damned and The Ballad of Gay Tony)

    Votes: 217 7.9%
  • Grand Theft Auto V

    Votes: 399 14.5%
  • Grand Theft Auto: Online

    Votes: 98 3.6%
  • My Mother's My Sister!

    Votes: 327 11.9%

  • Total voters
    2,745
The only thing that would kill any remote passing interest I had in GTA6 would be if they "Modern Audience" it. That first delay they had, I HAVE to believe was because of Trump winning in 2024. Trump won. Game got delayed, people were fired. No doubt a lot of things were re-written, characters taken out and tossed to the side, ORANGE MAN BAD political messaging being pushed to the bare minimum.

There was shades of the "modern audience" bullshit in Red Dead 2, but I could tolerate a lot of it, because it wasn't detrimental to the overall story. It didn't necessarily affect Arthur as much as I assumed it would aside from making a few quips every now and again. I'm just in a wait and see mode right now. I'm willing to give it a shot (it'll be bought on my PS5), but I might wait a month or so after launch before I pull the trigger.
 
The dev kit with a beta version of GTA IV has been DMCA'd.
A whole bunch of shit has been leaked thanks to this build and nobody here is talking about it in this low-energy thread. Disappointed, but not surprised.
Thats from internet archive. I am sure someone will upload a torrent of it.
I hope so, I would love to take it out for a spin.
 
Not everybody spents +30 hours malding over a screen, lad.
It takes 30 seconds to look at a gta forums thread that's linked in most of the stories talking about the leak, but I guess the casuals and tourists in this thread can't afford this much. GTA 4 beta is a big deal, it's been the holy grail for a lot of people and a whole bunch of supposed "gta fans" just completely missed it, lmfao.
 
It takes 30 seconds to look at a gta forums thread that's linked in most of the stories talking about the leak, but I guess the casuals and tourists in this thread can't afford this much. GTA 4 beta is a big deal, it's been the holy grail for a lot of people and a whole bunch of supposed "gta fans" just completely missed it, lmfao.

So what are your guidelines for what constitutes a "real" gta fan?
 
So what are your guidelines for what constitutes a "real" gta fan?
I'm guessing somebody that grew up within the 3D era of GTA. GTA IV is touted by "long time fans" for being a departure of what GTA was and should be, thanks to GTA: San Andreas' popularity.
 
Kind of waiting for this game Samson, releases pretty soon. 3D brawlin'n drivin! (since you were talking about 3d brawlers and GTA-likes, although I doubt this will be the latter that much)

I get the feeling that it's small and focused enough to probably pull something off. Haven't done too much research but to my surprise it doesn't look awful.


Here's the trailer from the official game channel, plenty more footage to be had there:


"As far back as I can remember" oh I see what you're doing there fellas
I saw gameplay of it. It appears to be rougelike where the player has to dwindle down their debt by doing small-time gigs over various days to crawl out of 100K.


I see how people are comparing it to GTA IV's moody atmosphere and story. However, Samson differs itself as an open-world crime game through tying the goal WITH its progression. Your situation would not warrant fun pleasantries like bowling, golf, darts with minigames. It's "pay off this debt to get out of those shackles."

I love that gameplay story segregation. GTA cannot do that since the essence of GTA IS fulfilling that crime power fantasy in an open world sandbox. I'm not saying that is good or bad, but that's a limitation.
 
So what are your guidelines for what constitutes a "real" gta fan?
I'm guessing somebody that grew up within the 3D era of GTA. GTA IV is touted by "long time fans" for being a departure of what GTA was and should be, thanks to GTA: San Andreas' popularity.
Do not engage him. He is the games sub forum threadshitter and regardless of context will be aggressive to you. You will not get meaningful conversation, just one way vitriol talking about how much he hates you for being a tourist or secondary (he never gives context to what this means)
 
Do not engage him. He is the games sub forum threadshitter and regardless of context will be aggressive to you. You will not get meaningful conversation, just one way vitriol talking about how much he hates you for being a tourist or secondary (he never gives context to what this means)

Trust me I've seen him mald in just about every thread he posts in but I was genuinely interested in seeing what some rando on the internet thinks makes someone a real fan of something in their subjective reality.
 
They take a while to get used to, but driving around Liberty City is kinda fun once you get the hang of it. Feels a lot more realistic than most racing/motorsport games I've tried.
I always felt the driving in IV was heavy where you often understeer (oversteer?) from its suspension. You can get used to it, just something I noticed.

Trust me I've seen him mald in just about every thread he posts in but I was genuinely interested in seeing what some rando on the internet thinks makes someone a real fan of something in their subjective reality.
I try not to start anything since I just want to share my takes on video games.
 
The only thing that would kill any remote passing interest I had in GTA6 would be if they "Modern Audience" it.
It has a woman as the main character and "sympathetic" character. There WILL be modern audience hero woman moments and her beating up misogynists twice times her size. The bad guys will almost certainly be white.

Expect a mission where she kills ICE agents.
 
I never understood the vitriol of GTA IV being a TRUE and HONEST GTA or not. It's different than what we were used to then. There are aspects of IV that I dislike, but as a whole, it's a great game and a worthy entry in the GTA franchise.
 
I never understood the vitriol of GTA IV being a TRUE and HONEST GTA or not. It's different than what we were used to then. There are aspects of IV that I dislike, but as a whole, it's a great game and a worthy entry in the GTA franchise.

It was a drastic departure but I enjoyed it for what it was. Not at all a fav of mine but a good game regardless. Definitely have fond memories of playing online with friends and doing the swing glitch though lol.
 
I always felt the driving in IV was heavy where you often understeer (oversteer?) from its suspension
Playing San Andreas and IV back to back was jarring as fuck.

SA is very arcadey about its handling and physics. With high Driving Skill, cars turn so aggressively you can roll them like tumbleweeds without trying.
In comparison, driving in Vanilla GTAIV was interesting for a little while - note I didnt say "fun" or "enjoyable". I'd say it's not the suspension, it's that the cars are all too fucking heavy which yeah gives them serious understeer, terrible acceleration, and makes crashes really boring to look at. After about an hour I ended up getting a driving physics rework (can't remember what specific one, I got it alongside some FusionFix graphics enhancements, but idk if it was part of the actual FusionFix package).
I think the rework did a very good job of straddling the line - not cartoonishly arcadey like older GTAs, but also not so "realistic" that vehicles aren't fun to drive like in vanilla IV.
 
After about an hour I ended up getting a driving physics rework (can't remember what specific one, I got it alongside some FusionFix graphics enhancements, but idk if it was part of the actual FusionFix package).
FusionFix was a godsend for IV on PC. Make the game look and perform better without sacrificing the original artistic vision.
 
Playing San Andreas and IV back to back was jarring as fuck.

SA is very arcadey about its handling and physics. With high Driving Skill, cars turn so aggressively you can roll them like tumbleweeds without trying.
In comparison, driving in Vanilla GTAIV was interesting for a little while - note I didnt say "fun" or "enjoyable". I'd say it's not the suspension, it's that the cars are all too fucking heavy which yeah gives them serious understeer, terrible acceleration, and makes crashes really boring to look at. After about an hour I ended up getting a driving physics rework (can't remember what specific one, I got it alongside some FusionFix graphics enhancements, but idk if it was part of the actual FusionFix package).
I think the rework did a very good job of straddling the line - not cartoonishly arcadey like older GTAs, but also not so "realistic" that vehicles aren't fun to drive like in vanilla IV.

Maybe unpopular opinion (?), but I actually enjoyed the driving in GTA V the most in the whole series.
 
Maybe unpopular opinion (?), but I actually enjoyed the driving in GTA V the most in the whole series.
Driving past a certain speed is pretty much impossible to be enjoyable since cars are literally programmed to go out of their way to ram into you to get you to slow down. One of the worst, and most forced, rubberbanding mechanics I have ever seen.
 
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