On the topic of "GTA clone" and Vigilante, there's one game that stands out to me.
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True Crime: Streets of LA came out on PlayStation 2, Xbox, GameCube and PC in 2003. It's an open world game just like GTA, but the roles have swapped. Instead of playing as as criminal, you're a cop.
I don't remember the plot too much; all I remember is you play as an Asian-American cop named Nick Kang in Los Angeles. Go to
Wikipedia if you're interested in that.
What I DO remember is the city, the gameplay and the soundtrack.
The game recreates 240 sq. miles of Los Angeles (400 but that was changed in development) right down to the street layout and popular LA landmarks.
As in GTA, you do missions in that open world and can commander vehicles at will. The key difference is that in said open world, you're a cop so you can get dispatch missions to stop criminals. Imagine the Vigilante side mission but expanded. There can be small crimes like muggings or street fights to bigger endeavors like shootouts and car chases.
You have auto aim and precision aiming, which plays into the cop gameplay. You can disarm and use non-neutralizing shots with precision aim. These would give you "Good Cop" points. But just go in guns blazing with non-lethal enemies or kill civilians, you get "Bad Cop" points.
"Good Cop" points can be used to buy fighting moves and progress further into the story with alternate endings. "Bad Cop" points will have civilians react negatively to you, lock out fighting moves and again, provide an alternative ending to the game. Very dynamic system.
The soundtrack is mainly West Coast music. Mostly rap, but you have some rock and funk sprinkled in. There's no radio stations, it's more like a MP3 player set up. You can customize what songs play in the Options menu. Here's
the soundtrack on Youtube.
It's not perfect; the graphics aren't as sharp as GTA, the plot and protagonist is forgettable, and the song will stop if you leave the car. But in all respects, it's an ambitious, and respectful twist to the GTA formula.