Guild Wars 2

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I like unlockathons but man, no class feels any good.
There is no class fantasy left. Just like WoW, eventually all classes have to play more or less the same. Sure, you have class "gimmicks", but in the end every class has to have support, heal and dps roles providing the same boons. WoW at least tries to give each class different lore, quests, unique challenges. GW2 has none of that. What counts is your Account, not your Characters.
 
There is no class fantasy left. Just like WoW, eventually all classes have to play more or less the same.
That's one of the biggest positive developments in the game. After that was done, finally, you could play whichever class you want. I am so fucking sick of the whole
>No we need this specific build on this specific class, because the only way to beat this is with this specific utility that only they have and there is no alternative, we deliberately avoid adding any alternatives because muh class identity.
 
There is no class fantasy left. Just like WoW, eventually all classes have to play more or less the same. Sure, you have class "gimmicks", but in the end every class has to have support, heal and dps roles providing the same boons. WoW at least tries to give each class different lore, quests, unique challenges. GW2 has none of that. What counts is your Account, not your Characters.
I've read and followed some build guides and it honestly just seems like you vaguely choose a buff and pursue it. "Oh this build has haste" or whatever; so you spam all your buttons and get some buffs you barely notice and that's it. I was so fucking hype for ritualist returning to gw2 only to see that it's, as per necromancer norms, a transformation-based burst spec. Necromancer, a fucking slow caster. You spam 3 spirits that do vague things and proceed as usual with necromancer. The fact necro/warlock is among the least played classes in all games, yet the most played in gw2, should make it obvious that it's not remotely distinct.
That's one of the biggest positive developments in the game. After that was done, finally, you could play whichever class you want. I am so fucking sick of the whole
>No we need this specific build on this specific class, because the only way to beat this is with this specific utility that only they have and there is no alternative, we deliberately avoid adding any alternatives because muh class identity.
You can avoid the mmo trifecta and still have some sense of identity. I wouldn't use ESO as an example because they literally just reskin shit and call it a new class. Necromancer! Cast a fireba- I mean skeleton bolt! Big fire aoe? But this time it's a skeleton that slams the ground! Some gw2 specs do focus entirely on buffing others but when even the most hardcore dps specs do the same, why bother? WoW had evoker added which instead of doing its own dmg, buffs other people. It's either OP as shit or misunderstood and kicked for performing poorly on meters.
Thanks. If a fantasy game can't have a good greatsword I'm not going to spend half a second reading the woke slop in return.
I do like how mesmer turns a 2h sword into a laser beam and shit. They've had some great ideas for things other games would just sort of go "nah that ain't a thing". I'd fucking love mesmer if not the fact all your illusions disappear the second the target dies. Not having them stay around and retarget is a change you'd expect between expansion 2 or 3. Nah we just keep it going til the end of time.
 
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