.Hack

As it started in the USA I saw the first couple of eps of the cartoon, played a bit of the game I think, but never really jumped in.
Seemed pretty neat.
 
Not all that lost but you'll miss some parts. SIGN is really good and I recommend watching it before playing the tetralogy, but Roots is kind of meh but has some decently interesting (but not overall important) information for G.U. Skip Legend of the Twilight at all costs, it's cancer.

My money would eject from my wallet at the word of a rerelease for IMOQ. The issue with that though is that they're releasing the Terminal Disc with G.U. Last Recode, which includes an entire synopsis for the original tetralogy, so it kind of makes me feel bad for people who get into the series with Last Recode.
Maybe if this one sells well, they'll do at least an HD remastered version of the original.
 
Before namco bandai was making the sword art online games for the PS4, they were making these games on the ps2
.hack (actual title, pronounced dot hack)

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Is an rpg created by namco bandai. The company behind Pac-man, tekken, etc.

If your familiar with kite, blackrose, haseo, and skieth from project x zone, this is the video game series that they come from.

The games was really great and had lots of fans. And even had it own animes.

Here's the opening for .hack//sign


And also, I have great news. A remaster of .hack//gu has been confirmed for ps4 and steam in celebration to the series' 15th anniversary


I guess that was in the times when bandai namco still made good games... like 20 years ago. :'(
 
I thought these games were cool as fuck back in the day, even though the dungeons and overworld were pretty dull. I really liked being able to transfer all of your shit from game to game, since that was something you virtually never saw back then; I still have the first and third ones, although my kleptomaniac sister stole the memory card with all of my save data on it at some point.

The hacking minigame thing had a weeaboo girl at my school convinced that she was an elite hacker, even though she could hardly use Microsoft Office. :autism:
 
Gentlemen. .Hack//GU Last Recode has been released today. get ready to enter the world after so long.

@Coster just wanted to inform you
 
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CC2 were psychic, I swear to god. G.U. is in 2017 and volume 2 introduces Hiiragi, who is a male character with a male voice that dresses and acts like a woman and threatens people with violence if they don't respect his pronouns by calling him her.
 
I'm not much into animes, but .Hack is one of my favorites. I used to play the first 3 on playstation 2(which in turn got me into MMOs), but never got to play GU until I bought it on the playstation 4. What I like is that most of the characters have interesting backgrounds offline.
I'm hoping that they release a remake of the first 3.
I'm also hoping that they release an MMO of The World.

::edit:: Forgot to mention the killer soundtracks from .Hack itself.
 
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I have only watched .Hack Signs, and only played a little bit of the second game. I quite liked the Signs especially the music as noted before, And I liked some of the characters like B.T, Bear and the blue haired chick I forget her name. Are the games any good I want to start playing them.
 
I'm not much into animes, but .Hack is one of my favorites. I used to play the first 3 on playstation 2(which in turn got me into MMOs), but never got to play GU until I bought it on the playstation 4. What I like is that most of the characters have interesting backgrounds offline.
I'm hoping that they release a remake of the first 3.
I'm also hoping that they release an MMO of The World.
The first games were in a set of 4. It's one if the reasons G.U. sold less.
I have only watched .Hack Signs, and only played a little bit of the second game. I quite liked the Signs especially the music as noted before, And I liked some of the characters like B.T, Bear and the blue haired chick I forget her name. Are the games any good I want to start playing them.
The games are mediocre RPGs with one-button combat but it's just enough so that it's not stale, plus the story carries it for the most part.
 
The first games were in a set of 4. It's one if the reasons G.U. sold less.

The games are mediocre RPGs with one-button combat but it's just enough so that it's not stale, plus the story carries it for the most part.

That's right, my mistake.
 
I remember really loving .hack growing up, especially infection-quarantine (the originals).
Wasn't much of a fan of G.U. for some reason, but at least I didn't get a defective copy of the final game in the series like I did for the original series.
 
Gotta ask is the collection for ps4 good?
.hack//G.U. is fairly repetitive gameplay-wise. If you can deal with that, the story and characters are pretty enjoyable.
I remember really loving .hack growing up, especially infection-quarantine (the originals).
Wasn't much of a fan of G.U. for some reason, but at least I didn't get a defective copy of the final game in the series like I did for the original series.
G.U. and IMOQ are radically different stories in tone. The latter is a mystery pushed primarily by exposition and inquiry, while the former is much more character-driven and anime-esque. I call it .hack//Shippuden at times because G.U. lines up eerily well with Naruto Shippuden (if Naruto didn't exist and Sasuke was the main character).
 
.hack//G.U. is fairly repetitive gameplay-wise. If you can deal with that, the story and characters are pretty enjoyable.

G.U. and IMOQ are radically different stories in tone. The latter is a mystery pushed primarily by exposition and inquiry, while the former is much more character-driven and anime-esque. I call it .hack//Shippuden at times because G.U. lines up eerily well with Naruto Shippuden (if Naruto didn't exist and Sasuke was the main character).
I've played a bit of G.U. before realizing theres a tetralogy before that. Does it matter if I play IMOQ before G.U.?

Also, the desktop music is addicting and I have listened to the whole 5 hours on multiple occasions before.
 
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I've played a bit of G.U. before realizing theres a tetralogy before that. Does it matter if I play IMOQ before G.U.?
Yes and no. G.U. is as much a continuation of IMOQ as it is totally separate. You'll lose nothing from G.U. that you wouldn't need to understand the story on its own, but there are huge amounts of callbacks and references everywhere. Last Recode actually provides for this, as it includes the Terminal Disc, which has informative summaries of IMOQ to start with, and unlocks more entries as you progress through G.U. that're deep lore entries. If you really wanted to play IMOQ though it's way easy to emulate all of them.
 
Started the last recode ps4 trilogy
Vol 1. Just got to the beginning after the main set up where i met brown haired guy in green and that weird pink midget friend of his.
I love the "internet browser" with the news articles and forum posts. They really got creative with it. Even the news anime clips it is pretty great.

I was shocked hearing Bridget Hoffman as I only know her from anime.
 
I played through the GU rerelease and finished volume 4. Fuck the book of 1000's steam bike challenges, it took forever to finish.

It looks like the old dothack.com was bought and rehashed as a fan project. It used to be a forum with a UI based on GU's UI. I wonder if they're going to do a revival project like Fragment had?
 
Didn't know there was a thread for this. Posted in the general chat thread.
Had a strange hankering to replay the original .hack// quadrilogy. Not sure how far I'll get. I remember playing them way back when they were first released but got bored sometime during vol.3. I think I had to find data cubes or whatever they were to hack a gate and just went, "nah, fuck this," and never picked it back up. I did play and complete the G.U. trilogy, which I liked a lot. Recently (well, within the last few years) replayed those games via the Steam remaster.

Thought about watching the original SIGN anime first but then I remembered how godawfully boring that series is, so just started the games instead. Strangely, I do like the Roots anime.

Playing the games using the PCSX2 emulator. So far it looks decent with the internal render resolution kicked up to 4k. No slowdowns or bugs so far. Battle system is... extremely basic, especially compared to the much more fun and kinetic G.U. combat. I remember my favorite party members being Sanjuro and Gardenia; I'll probably go with different characters this time around, maybe use Blackrose more.
Pacing is pretty annoying, especially at first. Lots of:
>log into The World, watch a cutscene.
>log off, read an e-mail or the message board
>log back in to watch another cutscene

Takes about two hours before you can start properly playing (i.e. building an actual party and going into dungeons). I've always been disappointed that you lose Mia so quickly, she's a pretty interesting character.
 
Finished vol.1 Infection. Didn't care much about the Books of Ryu crap but I did do all the various optional content (stupid Goblin tag games that give you shitty, pointless equipment; recruited all characters, got all e-mails, and did the optional post-game area). Finished up everything at a little over 15 hours, which is a lot shorter than I remember but seems to be the intentional playtime. I've always liked how character-focused these games and the G.U. trilogy are -- party members have lots of comments while running around and fighting, plus the e-mail chains, and the various sidequests the party members have.

I think the biggest missing thing from these original four games is a quest system. I don't even know what the in-universe players of the game actually do all day while logged in since there doesn't seem to be a main storyline to follow, no events beyond the dumb goblin thing, and no quests.

Despite combat being very basic, dungeon crawling is weirdly fun. In a sort of soothing, 'head empty' sort of way. When I needed to level-up and get better equipment, I'd mute the game and turn on a podcast and run through a few dungeons. Speaking of dungeons, the games do this incredibly annoying thing wherein the story has you go through a dungeon partway, get a cutscene, and then automatically kick you out of the dungeon instead of allowing you to finish it and get the rare equipment at the end of it. Whichever game designer decided on that deserves to be shot in the face.

I'll probably wait a while before starting vol.2 Mutation. Unlike the G.U. trilogy, these games don't update much between volumes. The biggest new gameplay element in the second volume is... a racing minigame.
 
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