Half Life thread - Discussions about Valve's FPS magnum opus(es) and any related content (spin offs, expansions and etc)

  • Happy Easter!

HL 3...is it still happening?

  • No and anyone that still thinks that it will is delusional

    Votes: 215 47.9%
  • Yes, they just need a few more years to perfect it so it can another game changer in the industry

    Votes: 115 25.6%
  • Shouldnt it be called "Two Lives and a half" instead?

    Votes: 77 17.1%
  • Half life is overrated, you neckbeard homos

    Votes: 42 9.4%

  • Total voters
    449

The handsome tard

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Just felt like adding a Half Life thread since I never found one that wasnt just discussing something RELATED to it.

Give a place for people to discuss Valve's shooter magnum opus that, at the same time, might have been so good that Valve could never produce a sequel that they were satisfied with to conclude the story.

This isnt a "fuck Valve for not doing HL3" thread tho, so lets things mostly balanced. We want to celebrate these games and not just shit on its creators.

But my TL;DR opinion is the following. HL 3 will never happen and fans should just get used to it. HL Alyx simply served to keep fans excited and invested but it doesnt change the fact that it will still never come out. Valve doesnt "need" Half Life 3.

Anyway, what are your thoughts and experiences?
 
My opinion is that Half-Life 3 won't happen, but a game from the Half-Life series continuing or concluding the story still has a chance to be made under a different name, albeit it will be like the upcoming GTA 6 where the people that made those games what they are have since left the company.
 
My opinion is that Half-Life 3 won't happen, but a game from the Half-Life series continuing or concluding the story still has a chance to be made under a different name, albeit it will be like the upcoming GTA 6 where the people that made those games what they are have since left the company.

Problem is that the people that made HL what it is are also the same ones that left HL 3 on its current state.

Marc Laidlaw did share what his version of HL 3 would have been like by using "legal proof" replacement names for the characters but he also kind of made it obvious who they were meant to represent.

And it kind of ends in a tad bleak manner. I wonder if the writing was one of the many things holding this game back
 
Valve fucked up by having Half-Life and Portal happen in the same universe, if they didn't wrote the whole Borealis/Aperture Science plot-point, they wouldn't have ended on a corner in where they don't know what the fuck to do next.

It feels like Valve didnt think that one through, at least without a satisfying payoff in mind. It feels like they did because it would be "cool" to do and motivate HL players to try Portal out.
 
HL3 would be cool, but before that I'd take Valve updating their previous games to 64-bit so I can fucking play them again. I miss Portal so much. :(
 
Seems like the only way forward for Half Life is stuff like Half-Life: Alyx, which I'd be fine with. It's a cool universe, and if we only get to see it through the eyes of side characters from now on, so be it. Maybe they could finish up Gordon's arc by way of others talking about his feats like he's a man of legend, I dunno.
 
Marc Laidlaw did share what his version of HL 3 would have been like by using "legal proof" replacement names for the characters but he also kind of made it obvious who they were meant to represent.

And it kind of ends in a tad bleak manner.
I actually loved his ideas and wish we had gotten this ending.

Also Half-Life 3 will probably never happen or if it does it’ll suck.
 
Valve fucked up by having Half-Life and Portal happen in the same universe, if they didn't wrote the whole Borealis/Aperture Science plot-point, they wouldn't have ended on a corner in where they don't know what the fuck to do next.
The Borealis was featured in the alpha version of Half Life 2 as the leaked source showed. I think the episodic gaming format is what really hurt them. Instead of thinking of a game from start to finish, they thought of it in installments and got themselves in a hole.
 
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I got a lot to say since this is one of my favorite series and I don't want this to just be a "fuck Valve" post but I do have a hard time talking about Half-Life because of the genuine level of heartbreak I feel about what happened with the series and Valve in general, the fact that we've been left on a cliff hanger for almost 15 years is completely unreal.

I got really, really invested in not just Half-Life but Valve in general, the original Portal blew my mind so much, I remember playing it for the first time like it was yesterday, I felt like they were the best thing video games had going by the end of the 2000s, as tough as it was to watch other series I loved go to shit or dry up I always used to say to myself "at least there's Valve" and the fact that they then buzzed off from game development for so long and I still don't have the means to play their latest game yet (VR still doesn't seem like a good investment yet imo) is really hard to take, it's flat out cruel for them to do to their fans what they did, people have an obligation not to do your fanbase as dirty as they've done.

But let's not be all negative, my introduction to the series was actually the PS2 port in 2001, which I think was a respectable way to be introduced, I remember later gawking at Opposing Force and Blue Shift on the shelves at K-Mart and being sad that I didn't have a PC that could play them.

So right from the start I was pretty hooked on this series, it just really struck me as something special when compared to other FPS games, I remember how jaw dropping the footage of Half-Life 2 I was seeing in 2003 and 2004 was, I was so green with envy of PC players, sadly the first time I played Half-Life 2 was the 2005 Xbox port which unlike the PS2 port was a less than ideal way to play it, I wish I waited for at least the Xbox 360 Orange Box but I had no idea that was coming at the time.

But yeah, Orange Box on 360 was how I first played Portal, Team Fortress 2 and the Half-Life 2 episodes, however in early 2010 I finally had a gaming PC and went back and replayed Half-Life Source, Half-Life 2, Episodes 1 and 2 and Portal all in HD for the first time, but that was the last time I've been able to play Half-Life 2 or the episodes since because I don't know if I can deal with getting invested in the story again unless we have confirmation for Half-Life 3, which I honestly have no clue if it will happen.

I haven't touched the series at all since 2013 when I played the original version of Black Mesa and then finally played Opposing Force and Blue Shift, again, I don't if I could revisit this series and get invested all over again, it's still a pretty sore subject for me.

Problem is that the people that made HL what it is are also the same ones that left HL 3 on its current state.

Marc Laidlaw did share what his version of HL 3 would have been like by using "legal proof" replacement names for the characters but he also kind of made it obvious who they were meant to represent.

And it kind of ends in a tad bleak manner. I wonder if the writing was one of the many things holding this game back
It was a tad bleak, if that's where the series ended instead of Episode 2 we would have still been left hanging and wondering what happened next, but it still wouldn't have been as brutal a cliff hanger as Episode 2 and would have made it a whole lot easier for Valve to pick up from there for a Half-Life 3.

Valve fucked up by having Half-Life and Portal happen in the same universe, if they didn't wrote the whole Borealis/Aperture Science plot-point, they wouldn't have ended on a corner in where they don't know what the fuck to do next.
It seemed like a cool cross over at the time but yeah, I'm sure it was another factor that overcomplicated things.

I'm sure it raised the question of giving Gordon a Portal gun, but that would have been a nightmare to try to design.

I actually loved his ideas and wish we had gotten this ending.

Also Half-Life 3 will probably never happen or if it does it’ll suck.
His ideas were really interesting, especially Alyx recognizing the G-Man.

What in the world was up with THAT?

As for some speculation about Half-Life's overall story myself, it seems pretty obvious to me that the G-Man is some sort of interdimensional being playing the long game of taking down the Combine, what he is exactly and why is a mystery though.

It's also heavily implied Gordon is also possessed by some sort of alien force, which is why he never speaks and why he has such great fighting skills despite supposedly being an average dude at the start of the first game.


The Borealis was featured in the alpha version of Half Life 2 has the leaked source showed. I think the episodic gaming format is what really hurt them. Instead of thinking of a game from start to finish, they thought of it in installments and got themselves in a hole.
I think them betting on the wrong horse with the episodic model was one big factor, but I think another factor was the fact that the AAA PC exclusive market dried up*, everything also had to come out on consoles at the same time and Valve lost interest when they could debut an all new Half-Life on an all new engine on PC first and then port it later, that's I think one of the main reasons that no one talks about.

It's only now with VR did releasing a PC exclusive become viable again.

*there's literally not been a AAA action adventure PC exclusive since Crysis in 2007, which was when Episode 2 released, after that the market radically shifted and I think that's one of the biggest reasons why Half-Life stayed dormant for so long.
 
As much as I like Marc's writing, when he says things like "there is no canon in HL" when asked if Opposing Forces/Adrian Shepard is canon or not, it just makes him come off as very pretentious.

A simple "It might be but we havent brought any of its elements into the main series...yet" would have have been enough

@Dom Cruise

Your post is glitched sooo...

"His ideas were really interesting, especially Alyx recognizing the G-Man.

What in the world was up with THAT?

As for some speculation about Half-Life's overall story myself, it seems pretty obvious to me that the G-Man is some sort of interdimensional being playing the long game of taking down the Combine, what he is exactly and why is a mystery though.

It's also heavily implied Gordon is also possessed by some sort of alien force, which is why he never speaks and why he has such great fighting skills despite supposedly being an average dude at the start of the first game."

Isnt this alien force suppose to be a nod to the player controlling him? Or were they trying to imply some sort of Bioshock type twist where we, the players, are meant to be the alien force, kind of representing a very meta-philosophical twist?

Also the harsh thing about G-Man and characters like him is that the writers themselves rarely have the answer themselves. Its a writing style similar to Lost. Im not saying Valve wouldnt have come up with something but I feel like the mystery would always better than any actual answer.

"It was a tad bleak, if that's where the series ended instead of Episode 2 we would have still been left hanging and wondering what happened next, but it still wouldn't have been as brutal a cliff hanger as Episode 2 and would have made it a whole lot easier for Valve to pick up from there for a Half-Life 3."

Given how it ends, I dont know how it could continue from that. Felt pretty conclusive in a more bitter than sweet manner. Honestly, it feels a bit rushed...maybe Marc didnt mention a lot of plot point and details that would have been fleshed out had this HL3 been made. He just shared a basic outline.
 
At this point hl3 is so over hyped that alot of people will be pissed its not the second coming of Christ in gaming form.

Honestly I just want an ending to the series, that's all i want.
 
  • Agree
Reactions: thx1138
As much as I like Marc's writing, when he says things like "there is no canon in HL" when asked if Opposing Forces/Adrian Shepard is canon or not, it just makes him come off as very pretentious.
They've made him Half-Life's Schrodinger's Cat. Pretty half-assed if you ask me.
At this point hl3 is so over hyped that alot of people will be pissed its not the second coming of Christ in gaming form.

Honestly I just want an ending to the series, that's all i want.
DING DING DING DING DING! Gamers have proven time and time again that treating something like the Second Coming will be eventually disappointing.

I doubt HL would continue, after what they've done in the past few games like abandoning some of their titles (L4D, DOD, CSS, TF2) and continuing to suck bugmen dick (DOTA2), I really doubt it will ever exist.
 
Next time Half-Life & Portal go on sale I'll get them. I'm sure I won't like HL, but I have a weird nagging feeling to try it anyway. Portal seems a bit more up my alley.

I think HL3 will be saved as a last resort in case Valve really needs money or publicity or something. Like if they ever truly enter the console space some day they'd definitely want it there at least as a timed exclusive.
 
As much as I like Marc's writing, when he says things like "there is no canon in HL" when asked if Opposing Forces/Adrian Shepard is canon or not, it just makes him come off as very pretentious.

A simple "It might be but we havent brought any of its elements into the main series...yet" would have have been enough
I don't see how Blue Shift can not be canon considering it sets up the scientist's rebellion in 2, I was surprised at how well it connected to the sequel when I finally played it despite the obvious disparity in graphics.

As for Opposing Force, it is kind of weird to think of a second, entirely different alien invasion going on at the same time (or right after) the events of the first game, but personally I consider it canon though I doubt we'll ever see the return of Adrian Shepard.

I can kind of see Marc's point though, it does get kind of weird, do we include Decay as canon? Lost Coast?


Isnt this alien force suppose to be a nod to the player controlling him? Or were they trying to imply some sort of Bioshock type twist where we, the players, are meant to be the alien force, kind of representing a very meta-philosophical twist?
A Vortigaunt makes direct reference to this fact by saying something like "many eyes see through yours" or something like that.

I think they were going for a meta thing with the fact that we, the player, are not playing as Godon, we're playing as something literally controlling Gordon.

Also the harsh thing about G-Man and characters like him is that the writers themselves rarely have the answer themselves. Its a writing style similar to Lost. Im not saying Valve wouldnt have come up with something but I feel like the mystery would always better than any actual answer.
Sometimes a mystery is better than any answer could be, I feel like they'd never explain everything about the G-Man, the whole point of the series is humanity accidently finding themselves wrapped in massive forces they can't begin to comprehend, so some element of mystery is the entire point.

Still, it would have been cool to see the series continue longer than it did.

I guess at the very least you can say Half-Life left a "beautiful corpse", so many ips have been shit on by flat out evil people over the last decade and there's precious few things that have been spared this indignity, especially with video games, Half-Life on the other hand peaced out when it was only getting better and better, Episode 2 was in some ways better than the games that came before it.

It would have been very hard, almost impossible, for Valve to keep that trend going and going and we were spared the disappointment a new entry coming out and not continuing that upward trend.

I think what upsets me so much about Valve is because it kind of personifies what gaming and the wider cultural climate used to be and the downturn it's taken since 2011.

To power level a bit, I used to really idolize the whole west coast, I used to imagine how amazing it would be to live in a place like Seattle, San Fran and LA, now all these places are absolute shitholes and that west coast culture of forward thinking that Valve was a part of has turned into a nightmare that instead of making the world a better place is actively making it worse.

It just sucks, man. I miss 2007-2011.

Given how it ends, I dont know how it could continue from that. Felt pretty conclusive in a more bitter than sweet manner. Honestly, it feels a bit rushed...maybe Marc didnt mention a lot of plot point and details that would have been fleshed out had this HL3 been made. He just shared a basic outline.
Doesn't seem like an ending to me, Gordon is free from the G-Man but now he has Alyx, certainly Gordon would go rescue her, right? Maybe with the help of the Vortigaunts?

If it did end there and left things to our imaginations, that still would have been better than ending with Episode 2's cliff hanger.

If Half-Life could have any sort of ending I'd imagine one where not all the mysteries are explained, but Gordon at least succeeds in freeing Earth from the alien forces that seek to control it.
 
Given the events of episode 1 and 2, I always thought that an Opposing Force 2 would fit quite well.
The cold opening being Gman reawakening Shepherd to bring in his 'Rogue asset' have him suddenly appear aboard a Combine dropship en route to the Borealis to intercept Gordon and Alyx/Eli depending on which game they want to follow.
Hell, make it part of the plot as Laidlaws original idea had temporal fuckery going on. Have Segments where Alyx is suddenly replaced with Eli or have them interact and acknowledge how the situation is impossible.
You could even have cool set pieces such as hearing the SFX from Gordon's HEV suit as he mows down a room full of Combine soldiers just ahead of you.
There is a lot of cool stuff they could have done with a follow up to Episode 2, i just wish we got a solid answer as to why they scrapped it or never shown what they had, We know that Episode 2 was supposed to have a teaser for episode 3 so we know they had something.
 
  • Agree
Reactions: msd and TurdFondler
Half-Life 2 is my favorite game of all time. It's just such a rich game with its setting and characters. The soundtrack is just so awesome. I also like the weapons and combat. Weapon and enemy variety is lacking compared to the original, but what's there is really fun to use and fight against. "We Don't Go To Ravenholm" is a lot of peoples' favorite chapter, but my favorite has to be "Nova Prospekt" That chapter and the run-up to it taking down those two gunships is pretty awesome. My only real sticking point with the game is the chapter "Entanglement." The second segment of hunkering down in an area with turrets to fight off Overwatch soldiers and Manhacks goes on for way too long and makes my blood boil every time I get to it. What's odd is the first segment is moderately difficult, the second is frustratingly hard, and the third segment is a total cakewalk. I don't know why it was paced like that. I actually liked "Anticitizen One" and "Follow Freeman." I know they catch flak for how wonky the citizen AI can be and how they can obstructed your way forward, but I really liked fighting alongside them and seeing the total war zone City 17 had become. It was a really well-done bookend from the beginning of the game.
"Our Benefactors" is legit amazing, Going inside the Citadel with it's whole alien, and brutalist aesthetic was so cool. The poweredup Gravity Gun is a total blast two use and Dr. Breen trying to talk you down from trying to stop the Combine is really well done. I also liked riding around on those capsule things and just getting a good look at the interior of the Citadel. "Dark Energy" is fantastic. I really like the little conversation you hear between Dr. Breen and Eli Vance before you met Breen face-to-face. I love the ascent you make before blowing the Citadel core apart. When the G-Man came in to give his speech at the end, I was really suprised and got goosebumps. It's something that rally stuck with me and it really tied together how special this game is from start to finish.
TL;DR Nerd spergs about how an 18 year old game is his favorite of all time and recommends you play it if you haven't already.
 
As soon as I saw the ending of Alyx I suddenly stopped caring whether the series continued or not. The writers didn't just shit the bed, but all over the walls and ceiling too with even someone as retarded as I am immediately realizing how the time travel made everything from Alyx saving your ass in Point Insertion onward impossible. Three quarters of the series flushed down the toilet because of some nonsense presented at five to midnight.
 
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