Half Life thread - Discussions about Valve's FPS magnum opus(es) and any related content (spin offs, expansions and etc)

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HL 3...is it still happening?

  • No and anyone that still thinks that it will is delusional

    Votes: 239 47.8%
  • Yes, they just need a few more years to perfect it so it can another game changer in the industry

    Votes: 133 26.6%
  • Shouldnt it be called "Two Lives and a half" instead?

    Votes: 81 16.2%
  • Half life is overrated, you neckbeard homos

    Votes: 47 9.4%

  • Total voters
    500
This update sucks altogether.
Wrong. The update fixed the glitch where the music would stop after passing a load zone and that automatically makes it the best version of the game besides a retail cd release.

edit: this guy below my post is also wrong
imagine using steam half-life when xash3d exists
have fun with forced 4:3 resolution
1700257579741.png
 
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I actually can't believe they changed balancing for HL1DM, which has an extremely niche, but loyal group of players that take this game to pro Quake levels of DM & gameplay (aka too seriously), can't wait to hear boomer rage about how they buffed the Revolver & the Hive-Hand. (also they removed the crowbar glitch where you can hit a dead body a million times in like one second).

But as @The handsome tard said, this is essentially another SteamPipe 2.0 update but for HL1 that undoubtedly breaks tons of mods, plugins etc. I wouldn't be surprised if old mods/plugins that's been being used for decades (and hasn't been updated in decades) breaks, not that anyone plays HL1DM/HL1 with mods/plugins anyways. (atleast I don't lol, except brutal half-life years ago & to go back to the WON version.) I'm curious to see if Sven will introduce any of these changes, especially bug stuff.


If you care about autism like this and want to see how tryhard they take this game watch this
*SIIIP* yup, they don't make movement shooters like this anymore.


P.S HL1 is free on steam until the 20th if you somehow don't have it, and you get to keep it.
 
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this is essentially another SteamPipe 2.0 update
I really like the update overall, and I'm glad normies can get a great Half-Life experience without having to change config files for shit like widescreen fov or whether the textures are filtered, but this is a big complaint for me because Opposing Force and Blue Shift are completely borked. Blue Shift especially just completely crashes on boot which is absolutely egregious. At least Half-Life Source runs, unlike the expansions now, I know Valve doesn't give a shit about the expansions but for the expansions specifically to not work is appalling and they need to fix them as soon as possible.
 
I just want to make it clear that I like the update in retrospect, the problem is how it got in the way of community made projects. Thats all. I guess Im still sore over Bethesda updating F3 and permanently fucking with its modding scene without any consideration.
this is a big complaint for me because Opposing Force and Blue Shift are completely borked. Blue Shift especially just completely crashes on boot which is absolutely egregious.

This is my pet peeve with all of this. I see people saying they suddenly cant play Counter Strike too. All these mods, expansions and other games use the GoldSource engine which uses the Half Life Launcher and thus Half Life itself. Given Valve explained the workaround in their community update, it means they were aware this would happen and didnt seem to do something about it. It kind of reeks of this update being a bit rushed out the door with the mentality of "we will fix it as we go".

(also they removed the crowbar glitch where you can hit a dead body a million times in like one second).

Lets face it, if Bethesda came tomorrow with a patch that fixed all of F3 and 4's glitches to perfection, we would hate it because it would mean no more wacky physics and wtf moments with bodies exploding because you shot their legs.

We have become used to the madness so much we feel this sense of warm familiarity to it (until it crashes the game but still...)
At least Half-Life Source runs

I love how Valve seems to join the bandwagon and straight up tell you that version isnt the "ideal" way to play it and that this update is the "definitive" version now.

Even they dont give a shit.
 
HL1DM, which has an extremely niche, but loyal group of players that take this game to pro Quake levels of DM & gameplay (aka too seriously
In my defense, HL1DM is a game my entire neighborhood block would play and we got religiously addicted to it when the rich kid got his dad to get him a dedicated server (actual server in his house, none of that rent-a-server crap) for us to play on. To this day we set aside a few hours once a month and play some matches and it's 1999 all over again. I will never stop playing HL1DM the way some people never stop playing Pokemon or Street Fighter. The autism-tier skill that makes it look less like a game and more like random spasm'ing makes me smile the way spending ungodly hours farming shiny Pokemon make others smile.
 
Tried out the new update. Super happy they brought back the original style menu, a bunch of engine updates, fixes and stuff exclusive to that one extra CD release that barely anyone has heard of. The new maps are pretty cool, pool_party standing out the most with rapidly healing pools in the middle. All-in-all a great refresher to the game, even if it feels a little late, but better later than never, I guess. Here's to hoping other GoldSrc games will get the same treatment eventually, now that they did it to the OG of them all.
 
Excited to replay this game for the 100th time, every time I come back I find some new fuckery but with this update I can play BOTH versions and have fun :)

EDIT:
just gave the first level a playthrough on my Arch install, runs buttery smooth and the Linux support for the game out of the box is pretty solid, other than i had to compile the vkd3d-proton package (for whatever reason) before it would show the menu.
Easiest time I've had of it, the game looks a little better and the better FOV and res makes it all the better.
 
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I love how they completely butchered HL1 Source instead of fixing it lmfao, literally all they needed to do was roll it back to its very first version before the engine update that raped a bunch of shit.
I'm one of the few people who actually like HL1 Source. I love the look of it with it's mix of the GoldSrc models and Source lightning, it's oddly beautiful.

It's a shame they botched it with the SteamPipe update in 2013, and never bothered to fix it or at least roll it back. There's a community fix for the game on Mod DB, if anyone's interested.
 
A surprise to be sure, but a welcome one.

The issue with mods breaking is one that has been around for years. At least with this one you can easily use the beta branch to downgrade back to the build used until 15/11/2023 which is bound to be far easier than getting old executable installs to work on the steam version or mods made when Linux gaming was a complete meme and as such windows only to run on modern PCs.
 
Documentary was pretty good. Really get a sense for the passion the original devs had for the game. I assume its night a day compared to the people that work at AAA game devs today.
There was that moment where the True And Honest yet tranny-looking woman who worked as the texture/WAD artist whined about being the only woman in an all-male, 99% white dev team/company.
Which IMO backfired as it showed just what kind of games white males and their few Asian cohorts make compared to today's diverse pigshit.
 
True And Honest yet tranny-looking woman
Thanks for confirming that I wasn't the only one that though that the very first moment she spoke, I only second guessed because her voice sounded more feminine the next time she appeared and the fact that no troon would pick Karen as a name.
Other than that, very cool documentary, shit like "suck is forever" and "I want something fun not realistic" shows why games like Half Life still have a big fanbase despite looking outdated by modern standards which ironically are somewhat lower in every other aspect but graphics.
 
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