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BEEP BEEP BEEP "Severe Valve time exposure [brief pause] detected." *weird hissing noise*View attachment 7978974 "Hopium Administered"
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Episode Two is now officially 18 years old today, along with Portal and Team Fortress 2. This game is now old enough to post here.
It has now been 18 years since we have last played as Gordon Freeman, 18 years since we last saw Magnusson or Kleiner (19 including Barney), and 18 years since we entered that hangar.
'Errrm... acktually, the last time we played as Gordon was 5 years ago where you pick up the crowbar in the hanger'
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a smart man knows when to talk and when to be silent, that's why gordon never says anything and let his guns do the talking as a the superior being that he is.<breen being a selfish nigger>
TBH I'd pay good money for that game done right, a crime sandbox game where you LARP as an O'Block member sounds fun
Opposing Force was designed to be very difficult compared to Half Life. Gearbox wanted it to require more strategy, ammo conversation, hit and run tactics, and patience compared to the other corridor shooters of the time. Because they anticipated that more veteran Half Life players would not want an easier game having already beaten the original title. You need to know enemy attack patterns, how to shoot and run to cover before enemies can retaliate, and not to waste ammo or health and armor. It was also designed for PC players and not console users like most FPS games were after Halo became popular. You also need to be familiar with most of the weapons....man does OF turn into a slog at the end, I had to save scum to finish it. It was room after room of brutal enemies and limited supplies, It was almost frustrating at a few points. I am bad at video games so I don't know of it was just a skill issue or what but god damn that was hard.
I would advise everyone against Hard for HL1 and OP4. not because its difficult per se, but more so because its one of the "F you for existing" "hard" difficulties and not how the game should be on an experienced playthrough like Ultraviolence or some others. I can manage Hard pretty well because I'm autistic about these games and have every map detail memorized down to ammo locations. I can't imagine how frustrating it would be for a well adjusted person.Opposing Force was designed to be very difficult compared to Half Life. Gearbox wanted it to require more strategy, ammo conversation, hit and run tactics, and patience compared to the other corridor shooters of the time. Because they anticipated that more veteran Half Life players would not want an easier game having already beaten the original title. You need to know enemy attack patterns, how to shoot and run to cover before enemies can retaliate, and not to waste ammo or health and armor. It was also designed for PC players and not console users like most FPS games were after Halo became popular. You also need to be familiar with most of the weapons.
Part of the challenge is that the A.I. Marines are total dolts compared to the much better developed enemy aliens and humans. Some of the rooms or battles are harder because your allies are useless. And on hard difficulty the enemies are bullet sponges and can tank point blank shotgun blasts two or three times without dying for no other reason than it's 'hard mode'. The difficulty gap between normal and hard is also significant compared to HL1 or Blue Shift.
It reminds me of Fallout New Vegas's expansion Dead Money that always draws ire from players who hate the difficulty spike.
I dunno. I thought that Gordon being a pedophile was pretty well telegraphed in canon?I can't believe this is actually an argument that a debunk video needed to be made...
I got recommended this as well and was confused because I'm pretty sure it was common knowledge among HL fans that Gordon Freeman in HL2 was the exact same as he was in HL1, due to him being frozen in stasis for 20 years.I can't believe this is actually an argument that a debunk video needed to be made...
Frankly it's a gayer and cringier knockoff of Freeman's Mind.HLVRAI
It's also retarded because she has a crush on him, but there's no indication whatsoever it's reciprocated. It's fractally stupid and wrong on so many different levels.I got recommended this as well and was confused because I'm pretty sure it was common knowledge among HL fans that Gordon Freeman in HL2 was the exact same as he was in HL1, due to him being frozen in stasis for 20 years.