TheHarbinger
kiwifarms.net
- Joined
- Mar 22, 2022
The point of New Vegas, and its DLC, is that the "Great War" devastated the world so badly, that there is not only nothing to go back to. But the new world is probably never going to ever recover fully. And progress will be forever slow until the next big massive conflict. And that the horrors of the Wasteland will stay with us all eternally and are now part of the new world that everyone lives in. All endings are a "bad ending" because this world is bad.More of a normie problem, but Fallout New Vegas.
Things like ghouls, super mutants, FEV, radioactive plants, nuclear fallout, disease, proliferation of weapons, low mortality rates, are permanent aspects of humanity now. Pretty much every major faction and DLC shares the theme of longing for a return to normalcy that can never be achieved. Society is trapped in perpetual misery because the great war ruined everything.
Fallout 1 was the classic example of this. You save the Vault and its inhabitants. Only to be told that your new persona is too violent and incompatible with living inside with everyone. And you are banished forever and can never go back. And eventually the Vault is abandoned slowly because living there forever is impossible anyways. And now everyone inside is forced to live in the Wasteland as the Vaults cannot sustain that old world life forever.