Helldivers 2 - Hell is more diverse than ever as PlayStation's demographics continue to grow and change.

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
I certainly hope it isn't PvP. I assumed after the Illuminate that a 4th faction of human rebels would be a good fit. I mean someone has to be setting up those illegal broadcast towers and research stations on the bug planets.
 
I certainly hope it isn't PvP. I assumed after the Illuminate that a 4th faction of human rebels would be a good fit. I mean someone has to be setting up those illegal broadcast towers and research stations on the bug planets.
There's nothing wrong with it in concept, but bots already have the role of a conventional military enemy. Plus with the bonus of being extremely visually distinct. Realistically, what is the difference between a human rebel and a bot trooper? Or a hulk and a stolen exosuit? Or a hostile rebel pelican gunship and a regular automaton gunship? That being said, it would be cool to see rebel setpieces. Little outposts and dugouts littered with rebel corpses after the automatons/bug invasions
 
There's nothing wrong with it in concept, but bots already have the role of a conventional military enemy. Plus with the bonus of being extremely visually distinct. Realistically, what is the difference between a human rebel and a bot trooper? Or a hulk and a stolen exosuit? Or a hostile rebel pelican gunship and a regular automaton gunship? That being said, it would be cool to see rebel setpieces. Little outposts and dugouts littered with rebel corpses after the automatons/bug invasions
I can see rebels appearing in small units who are far better shots than any automatons with the capacity to use whatever weapons have been left around for them to use. The other kind of human enemy I can see appearing is bandits who have taken over a place and then attack anyone who tries to approach them regardless if they are working for Super Earth or Cyberstan. Rebels would be well-equipped and serve as a logical PvP faction IF they want that to happen while the Banditry would just be locals who are simply armed with whatever old crap they have found lying around.
 
I doubt we would ever see PVP in Helldivers II just due to the engine being as shaky as it is. The game is built on a deprecated engine that was reportedly not easy to port to PS5, and can't really be pushed much further than they have without it imploding completely.
 
I can see rebels appearing in small units who are far better shots than any automatons with the capacity to use whatever weapons have been left around for them to use. The other kind of human enemy I can see appearing is bandits who have taken over a place and then attack anyone who tries to approach them regardless if they are working for Super Earth or Cyberstan. Rebels would be well-equipped and serve as a logical PvP faction IF they want that to happen while the Banditry would just be locals who are simply armed with whatever old crap they have found lying around.
Queing to be a rebel/bandit so you can fuck up other peoples missions sounds fun. It'd kinda be like the Sniper Elite Multiplayer. You should of course be able to opt out if you don't want to deal with it though.
 
That being said, it would be cool to see rebel setpieces. Little outposts and dugouts littered with rebel corpses after the automatons/bug invasions
Perhaps on bot and bug planets you could run into secondary objective rebel outposts where everyone has been forcibly borged by the bots or infested by the bug spores.
 
As cool as running around as guardsman would be. The complete autism that will inevitablely come from it aint worth because then people will start to turn the game more into 40k and at that point it wont be Helldivers. Not against crossovers inherently, but the autism of 40k is too strong compared to something like Starship Troopers.
 
As cool as running around as guardsman would be. The complete autism that will inevitablely come from it aint worth because then people will start to turn the game more into 40k and at that point it wont be Helldivers. Not against crossovers inherently, but the autism of 40k is too strong compared to something like Starship Troopers.
I just want the Rico voice pack they teased at launch.
 
Frankly, crossovers like some are entertaining in the thread would be bad. Helldivers isn't Fortnite. How would you even integrate a crossover into Helldivers like that without totally tacking it on like a tumorous mass? I wouldn't mind some equipment making its way over. A Morita in Helldivers would be cool, new superearthified armors from these other franchises. And we really need new voices in general. But turning the game into a fortnite warhammer 40k crossover would be an unmitigated autistic maelstrom. The other issue is that Helldivers has pretty much direct competitors in both Warhammer 40K and Starship Troopers with their own games. It seems to me that this would make it less likely for the IP owners to all play super nice with each other to arrange this.
 
Only crossover Helldivers II can do without major issues with the IP owners is Earth Defense Force as Sony is publisher for both of them. But EDF is even more of a direct glue eating competitor to HDII moreso than Space Marine II and Starship Troopers are.
 
It would be cool but it is the irl space marine and IG players who're the problem.
You are going to sit there and watch me roll 40 dice for my lasgun shots, watch those widdle down to 4 hits that wound, make every one of your saves, and you are going to fucking like it.
 
At least with Starship Troopers there's enough of the book readers and anti-communists to tard wrangled their illiterate movie only brethren.
I listened to the audiobook while commuting this last summer. It was different than I expected but very good. If anyone hasn’t read it, I’d highly recommend adding it to your reading list.

Essentially, it’s got short action sequences with longer discussions on morality and ethics and how society should be structured. Totally different than the movie (I enjoyed both in their own way).
 
Essentially, it’s got short action sequences with longer discussions on morality and ethics and how society should be structured.
I thought the best part of the book is the classroom discussion of how society used to allow kids to do whatever they want without proper repercussion, to the point where public areas were no longer safe to patronize and how the current students were mortified at the idea of people back then not being lashed for their behavior. Sounds scarily familiar.
 
Back
Top Bottom