- Joined
- Apr 30, 2024
I still think that Sony didn’t expect Helldivers 2 to be a success, despite it aligning with their GaaS strategy. Now, they’re treating it as if the franchise has always been a cornerstone IP for them.
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I mean.....does Sony have anything else? Sony honestly just threw some bucks at Arrowhead studios thinking they would make a decent profit based upon past games but then then the whole thing explode in popularity that no one was prepared to handle. The Sony Playstation system couldn't even handle logging in that many players at once at launch! The devs had to turn it off just so every one could actually play the game. Hell the game is literally running on a discontinued and non-supported game engine from a company that has shut down.I still think that Sony didn’t expect Helldivers 2 to be a success, despite it aligning with their GaaS strategy. Now, they’re treating it as if the franchise has always been a cornerstone IP for them.
I remember reading somewhere that Sony thought/ wanted Concord to be their "Star Wars" and use that as their main live service game that could branch out into other projects & media. In reality, Concord was a complete failure and Sony are now going to latch onto Helldivers to fill that void.I still think that Sony didn’t expect Helldivers 2 to be a success, despite it aligning with their GaaS strategy. Now, they’re treating it as if the franchise has always been a cornerstone IP for them.
Of course not, and after the PSN account shenanigans, I do hope Sony doesn't ruin the game in the near futureI mean.....does Sony have anything else?
I remember reading somewhere that Sony thought/ wanted Concord to be their "Starwars" and use that as their main live service game that could branch out into other projects & media. In reality, Concord was a complete failure and Sony are now going to latch onto Helldiver to fill that void.
I hope we get a killzone game where we can finally play as the helghast outside of multiplayer. But given the absolute woke state of guerilla i doubt that is ever happening even with the recent collab. Even if a prequel halo reach style set during the first extrasolar war where they lost Vekta to the ISA would be appropriate.I also heard that, Hermen pitched it as the future of PlayStation alongside his waifu Alloy.
Totally fair and based decision. Plus they already uber fucked the balancing once it can happen again. I've put a few hundred hours in the game so I'm still pretty happy, but totally get where you're coming from.Game had offline modes like the first
I’ve put in just above 475 hours since April and I’m still loving the game. I know that I will either lose interest or the devs will screw it up (likely with pressure from Sony). At this point I’m just enjoying the moment and in the future it will be a great memory.I've put a few hundred hours in the game so I'm still pretty happy
Artificial Intelligence. Most new online only games like Battlefield I and V have no excuse because they used advanced bots that mimic players if they left games THAT THEY BRAGGED ABOUT!Totally fair and based decision. Plus they already uber fucked the balancing once it can happen again. I've put a few hundred hours in the game so I'm still pretty happy, but totally get where you're coming from.
Oh wait sorry: "But if they didn't force online, how would you open the two person bunkers????" < Something actually said to me.
Connection is being wonky for me today.I still don't understand why I just can't connect to a lobby some days. I've already whitelisted everything related to it, but sometimes everything just times out.
I have this problem occasionally, sometimes I login, try to play with randoms, and no matter what I cannot connect to anyone's lobby and nobody can join mine. Even if I start a mission and throw an SoS beacon. I have all Privacy options off. Crossplay on ect. Other days I log in, start a mission and get 3 people in seconds, or hit join and instantly join. It seems to be a crap shoot.I still don't understand why I just can't connect to a lobby some days. I've already whitelisted everything related to it, but sometimes everything just times out.
The funniest part about this, is no matter how much money Sony throws at them, Helldivers CAN'T fill the void of a AAA flagship game unless they close it down and make Helldivers 3 on a new engine. Helldivers 2 is made on a completely dead and now unsupported game engine discontinued as of Nov 2018. (The Stingray Engine) You can tell how much the game suffers for it as a lot of the kinds of things they would want or need to do to expand the game are impossible due to engine limitations. I believe the Devs have already said Super Helldive 10 is the Max Difficulty they can make because its already the most enemies the engine can handle without crashing. There's also a lot of strange bugs and quirks that will never be solved so the game is basically in its final state right now. All they can hope to do is keep adding more of the same content more or less.I remember reading somewhere that Sony thought/ wanted Concord to be their "Star Wars" and use that as their main live service game that could branch out into other projects & media. In reality, Concord was a complete failure and Sony are now going to latch onto Helldivers to fill that void.
You can just modify your super credits or just spawn them in. No dupe.
Don't play 9s and 10s with randos. I don't know how to say this without being mean, but you need to accept becoming a fucking casual.I'm running with like level 15's on helldive or superhelldive (if I can't find the meta, I run 6 to 8 difficulty)
It sucks getting old.
Host your own lobbies, problem solved. You can do whatever the fuck you want and kick people you don't like, there's your solution."JuSt PlAy ThE GaMe." Cool, so if I just play the game with a shit load out, I get kicked from half the games I play, usually 10 to 15 minutes in.
That's what I was trying to say. I used to play 4-6 when this game was difficult. But now it feels like there is no Goldielocks zone for me. It's either cakewalk easy and very boring or very annoying with randos. [Which i think explains why there are so many low levels trying to run 8-10 difficulty and why kick culture is so prominent in this game. Low level missions are just boring now.]Don't play 9s and 10s with randos. I don't know how to say this without being mean, but you need to accept becoming a fucking casual.
That's pretty fair. I don't do this because I can't commit to playing 3 games in a row (which could be about an hour and a half). I thought not doing all 3 missions hurts the war effort?Host your own lobbies, problem solved. You can do whatever the fuck you want and kick people you don't like, there's your solution.