- Joined
- Oct 7, 2020
I hopped on and poked around with the weapon customization before work. It looks fun, though some weapons have a lot more options than others. I like the changes to the SMGs too, looking forward to trying out the Reprimand again.
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It is very early stages. About the only upgrades that interest me are the drum mags for the starter machine guns. Beam weaponry doesn't get anything besides scopes. Gun Camo is pretty nice but not too many options. There's nothing for side armsI hopped on and poked around with the weapon customization before work. It looks fun, though some weapons have a lot more options than others. I like the changes to the SMGs too, looking forward to trying out the Reprimand again.
Are you sure that's not just the shrapnel rework? The autocannon's flak was one of the things affected by the change.Just got done with a few missions and Lvl 8 difficulty. It looks like overseers receive a health nerf. It used to be you needed two APHET rounds to down them, but now two flaks are capable of killing any overseer as long as you get them center mass. It makes the autocannon much more enjoyable for the squids.
Would the Spear be effective against them, or too slow considering the lock on + travel time?I was able to take out the jets with the quasar canon but you need to charge it up as soon as it spots you. I think you can make it accidentally ram into objects if you time it right but Ive only seen that happen once.
Looks like it might just be. With 20% more shrapnel and consistent spawn mechanics for it, that is probably why it feels so much better.Are you sure that's not just the shrapnel rework? The autocannon's flak was one of the things affected by the change.
I haven't tried it, but the Wasp might be really good at killing them. Since it has around 300m range and they seem to die from 3-4 autocannon shots, you should only need to land 4 wasps to kill.Would the Spear be effective against them, or too slow considering the lock on + travel time?
Damn, so they made the ultimatum fucking useless now?>ultimatum no longer blows up strat jammers
>talon now sways more between shots
Give it to me real bros, how badly did they fuck up my beloved quasar and double edge sickle?
I think I prefer it being able to destroy detector towers, but not the jammers. It gives an actual reason to bring the portable helbomb that isn't just for comedy's sake.Damn, so they made the ultimatum fucking useless now?
They both seem completely unchanged. I was running the quasar earlier and it behaves exactly as it always has.Give it to me real bros, how badly did they fuck up my beloved quasar and double edge sickle?