Riot Guard
kiwifarms.net
- Joined
- May 21, 2024
I feel crazy, but I think I actually like Vox Engine. I mean it's bullshit that they replace factory striders but other than that I think they're not that bad.
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I like the Vox Engine. It's the Vox Engines I have a problem with.
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To be fair sweedis morons fucked up some obj (got patched recently) by soft locking it if you blew up w a portable hell bomb.screaming at us to NOT use a hellbomb to blow something up
My only gripe is the niggers at arrowhead has zero sens of distancing things... Pissing and shittig themself about "muh mill sim tacticool" gameplay but when comes to execution, the niggers just duping the enemy reinforcement right on top of the players...Seriously, who at Arrowhead thought giving the bots their own Leviathan and Dragonroach was a good idea? Why can't Arrowhead refrain from releasing a garbage enemy every single major update since Omens?
Just another way for them to push another update with more weapons I bet.I like the Vox Engine. It's the Vox Engines I have a problem with.
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How AH handling their weapon balance its highly unlikely. Dev niggers at the top want the player to suffer like a lil bitch grunt, because the niggers at AH disgusted by the idea helldivers as a franchise turning in to a spiritual successor of star ship troopers.Just another way for them to push another update with more weapons I bet.
Or warbonds like the stealth one which awfully conveniently coincided with the operation missions.
Agreed. I don't mind being dropped on from time to time, but Arrowhead could give us more opportunities to enjoy long range combat.Only gripe is the niggers at arrowhead has zero sens of distancing things... Pissing and shittig themself about "muh mill sim tacticool" gameplay but when comes to execution, the niggers just duping the enemy reinforcement right on top of the players...
Dropping such a massive thing (vox engine) right next to the players is imo massive faggotry
Played a few rounds last night, seems like the game is in a bit of a better place.Between the new tank destroyer and the liberation of Cyberstan, I'd say now is a good time to reinstall.
Thats the best part. I've seen those fuckers phase through buildings.Maybe it would be a fair compromise if the Vox needed to travel over land rather than coming in on dropships.
I do love how it all feels like the lovechild of quake and terminator.I like the Vox Engine. It's the Vox Engines I have a problem with.
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How AH handling their weapon balance its highly unlikely. Dev niggers at the top want the player to suffer like a lil bitch grunt, because the niggers at AH disgusted by the idea helldivers as a franchise turning in to a spiritual successor of star ship troopers.
The megafactory map also reminded me of the absolutely niggerslop coded system for reinforcing. My assumption is that it considers certain objectives and large geometry as being impassable and so it will spawn you around it and invisible wall you as to not let you get stuck. The problem with this is that what AH defines as impassable makes for problems where you want to smash the head of a titan or other big unit but the game just forbids you from moving.The enemy itself isn't the issue, and IMO can be more fair than the dragonroach/leviathan were on their release.....if it wasn't for the fucking bugs. We had one land on top of a building, and it was hell. It would just fucking snipe everyone until we killed it. It took about 3 deaths of just randomly blowing the fuck up and dying before one of us saw it up there, then more deaths trying to kill the fucking thing, since you can't hit any weakspots if its glitched ontop of a skyscraper shooting your ass at a weird angle.
>Complete primary objectivesI like the Vox Engine. It's the Vox Engines I have a problem with.
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They can also drive over terrain that the player can't navigate. I had a few that just parked on the sides of cliffs and became invulnerable. The machine gun turrets can be destroyed, though for some reason I could destroy them with less than a clip from the JAR, while a clip from the grenade launcher wouldn't do it.2. Ok so just run under it, shoot some vents and press G...ez....except there's another one right fucking behind the other one, and can shoot THROUGH the other vox engine with lasers to ragdoll your ass. Also they can move surprisingly fast in a straight line. Better have stamina wearing medium armor or lighter, or you run the risk of the damn thing just speeding away while you're trying to throw the grenade in. Get ragdolled? Fuck you, it'll speed away and those chaingun turrets will fuck you up.
I had this exact thing happen and it was mind numbing to watch my teammates repeatedly die to it without ever looking up.We had one land on top of a building, and it was hell. It would just fucking snipe everyone until we killed it. It took about 3 deaths of just randomly blowing the fuck up and dying before one of us saw it up there, then more deaths trying to kill the fucking thing, since you can't hit any weakspots if its glitched ontop of a skyscraper shooting your ass at a weird angle.
The cyborgs are funny with their karate moves, the theme music slaps and cities give a WW2 Stalingrad feel.How is everyone enjoying the glorious and democratic rape of Cyberstan?