Highguard - Concord 2.0?

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This is what baffles me the most about modern western games. It's not a fucking secret that sex sells and all the hot skins make the most money in these F2P scam games. Is their dedication to making everything brown and gay so strong that they'll ignore the easiest way to siphon money out of the whales? That was a rhetorical question.
we live in a culture that shames you for doing everything including finding attraction in something. Doesn't matter if that is a real woman or a fictional woman people treat it with the same ire until it's something they like. It's why all this "challenge beauty standards" nonsense happened because they want to challenge what you fight appealing with what they find appealing but I digress.

These western devs kick and scream at asian games that do gangbusters for appealing to the audience they know will pay money just to waifu characters it is an easy market to tap into.
 
Maybe next time we won't try to ride on the coat-tails of others and make a game that people actually want with a foundation that wasn't crumbling from the get go. Oh who am I kidding, we'll see another ConGaurd failure soon enough to laugh at.
 
Maybe next time we won't try to ride on the coat-tails of others and make a game that people actually want with a foundation that wasn't crumbling from the get go. Oh who am I kidding, we'll see another ConGaurd failure soon enough to laugh at.
As pointed out this game is interesting because it shows the exact problem with the current industry. An amalgamation of several things in the desperate hopes of getting some kind of audience by throwing everything separate audiences like into one blender and you have that dash of "woke" stuff to appease dangerhairs so they can help by making articles saying "guys the game isn't all that bad fr give it a chance uwu"
 
As pointed out this game is interesting because it shows the exact problem with the current industry. An amalgamation of several things in the desperate hopes of getting some kind of audience by throwing everything separate audiences like into one blender and you have that dash of "woke" stuff to appease dangerhairs so they can help by making articles saying "guys the game isn't all that bad fr give it a chance uwu"
I found it interesting to watch just everything around this game. The whole coming out of seemingly nowhere with the announcement at the game awards. The lack of gameplay leading up to it's release. Then you had the cope that it's a good game and bro we got a roadmap so we're good. I just find this game to be a really good example as to why live service games need some sort of lightning in a bottle and to be even more wary when I see 'From the makers of'.
 

Most of the dev team at wildlight might have been laid off (please call me out if this ends up being fake).
This might actually become a concord 2 and go offline within a month or two
lol

Even optimistically this isn't good, they're not keeping their level designers so I guess even if they didn't sack everyone, they don't intend to do jack about the map the size of Bulgaria.
 

Most of the dev team at wildlight might have been laid off (please call me out if this ends up being fake).
This might actually become a concord 2 and go offline within a month or two
It's legit

Title: Highguard Studio Hit With Layoffs Weeks After Launch
Subcaption: The new shooter just launched in January after a reveal at The Game Awards
Wildlight Entertainment, the studio behind the new not-hero shooter Highguard, has reportedly laid off “most” of its team just weeks after the game launched on January 26.

Level designer Alex Graner posted about the news on his LinkedIn account, saying he’s looking for whatever’s next after he and an unknown number of employees have been let go. Kotaku has reached out to Wildlight for comment and will update the story if we hear back.

Unfortunately, along with most of the team at Wildlight, I was laid off today.
This one really stings as there was a lot of unreleased content I was really looking forward to that I and others designed for Highguard.
However, I’m excited for my next adventure. If your team or anyone you know needs an experienced Level Designer, hit me up!
Highguard was announced in December during the 2025 Game Awards, and it didn’t go over very well with some sides of the internet. Then the team at Wildlight went radio silent for weeks until the game finally launched at the end of January and press and content creators got hands-on time with the game. The response to the final game was a bit lukewarm, albeit still hijacked by weird conspiracy theories that even Game Awards host Geoff Keighley acknowledged, though Wildlight was quick to respond to feedback about the game’s small 3v3 team compositions by adding a 5v5 mode within the first week.


Though the game seemed to struggle in terms of concurrent players, director and studio head Chad Grenier said in an interview with Polygon that the team was less concerned with player counts than it was making something its playerbase enjoyed. “Whether it gets a thousand people or a hundred million people, it doesn’t matter,” he said. “What matters most is that the game is loved by the people who played it.”


This is a developing story…
 

Most of the dev team at wildlight might have been laid off (please call me out if this ends up being fake).
This might actually become a concord 2 and go offline within a month or two
LOL, running out of money already apparently? Good lord. A f2p game needs skins, characters, and levels. They claimed to have a year of content, maybe the idea is to see how that turns out with a skeleton crew?
 
LOL, running out of money already apparently? Good lord. A f2p game needs skins, characters, and levels. They claimed to have a year of content, maybe the idea is to see how that turns out with a skeleton crew?
They have a cash shop, which apparently was not very functional somehow, the problem is that nobody is interested in buying anything.
 
we live in a culture that shames you for doing everything including finding attraction in something. Doesn't matter if that is a real woman or a fictional woman people treat it with the same ire until it's something they like. It's why all this "challenge beauty standards" nonsense happened because they want to challenge what you fight appealing with what they find appealing but I digress.

These western devs kick and scream at asian games that do gangbusters for appealing to the audience they know will pay money just to waifu characters it is an easy market to tap into.

Well, I know I'd probably play the game that's a thinly-veiled excuse to put women with cow tits and big asses on the screen over playing gay misery simulators like The Last of Us or Ghost of Yotei.

Western devs have a threefold problem where they either have ugly characters, gay/woke bullshit, or terrible writing (and sometimes all three). Gamers aren't hard to please, but in order to please them they have to admit that the tiny sliver of people they're trying so hard to appease is in fact just a tiny sliver.
 
It's dead that fast? It's barely been a month! I guess we're past the point where companies would let shit games FO76 trudge along for a few years before it picks up a steady playerbase.
Well...there's still "episodes" of content to release. Episode 2 had just come out on feb 6
Episode 2 is here! Hunt down your prey as new Warden Ekon, soar over the newly discovered map of Skydrift, put your skills to the test in Ranked Mode, and more.

Charge into Episode 2 across all platforms now
There's 5 episodes left, iirc. Game is still playable right now.
 
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