gamerweeb1
kiwifarms.net
- Joined
- Mar 26, 2023
So Highguard is Concord 2.0, Marathon will be Concord 3.0??
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Got to around the 8 or 9 hour mark. Haven't played it in a week, don't plan on playing it again. I'd say 5,5/10 overall, there's a bit of an effect where it gets better as you play it, you realize stuff using the hammer tool breaks rocks which makes the looting phase a lot smoother and gets rid of the tedious mining minigame, but that just further highlights flaws you already realized like why is the tedious mining minigame there to begin with and why is this looting phase so fucking tedious that 95% of the players are willing to give up the tool slot which could hold something like a rocket launcher just to make it more bearable. There are just so many confused mechanics like that in the game. There were a handful of plays where I really popped off and actually felt like I was playing a great shooter, but it was such a slog putting up with all the other bs to get to them.Haven't played enough to come to a hard judgement but it's somewhere between a 4 and a 6 out of 10
There were some people using premium (mount) skins because they were giving them away for free.I didn't see one person wearing a premium skin in all my playtime so I doubt it made much money at all.
And Horizon Hunters will be Concord 4.0 and Fairg$mes will be Concord 5.0So Highguard is Concord 2.0, Marathon will be Concord 3.0??
Oh god I forgot about that one (lol, uh-oh Sony)! Man I can't wait for that one to faceplant off the high-dive. I hope to god they keep the dollar sign in the name. That irony will be so sweet it'll give us all diabetes.Fairg$mes
What I despise is the people saying word of mouth kneecapped the game."Hey guys, this game I worked on flubbed fucking HARD, anyways, can you hire me for level design plz??"
Holy fuck these are the most entitled faggots in the world.
Fleek is a real nigga
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How the fuck do these dipshits even get off lying so hard?
Even if you liked the game, the "best fps in years"??? you're making it too obvious you didn't even play this fucking garbage and only pretend to like it to own the chuds.
Except you're not owning shit, the entire internet is laughing at you seeing through the lies.
How many times does a game for "!MODERN AUDIENCES!" need to flop before they realize they're not catering to a modern audience?
Can't fucking wait for Horizon Hunting grounds or whatever the fuck it's called to fail it already has
To me marathon doesn't look appealing at all. Looks very busy visually. Sentiment on social media is mixed and the people defending it are defending it like it's the 2nd coming of Christ. They won't bother playing it. Too much jurnoscum pushing for it which indicates Concord 3.0.So Highguard is Concord 2.0, Marathon will be Concord 3.0??
The OG Marathon trilogy was a Mac-exclusive (already giving it a very different audience than what most FPS games back then had) shooter with some unique gameplay elements and engine quirks that made the whole thing really fucking fun to play (solo or multiplayer), and had some of the first "navel-gazing sci-fi philosophy-from-half-crazed-computers" storytelling among the FPSes.To me marathon doesn't look appealing at all. Looks very busy visually. Sentiment on social media is mixed and the people defending it are defending it like it's the 2nd coming of Christ. They won't bother playing it. Too much jurnoscum pushing for it which indicates Concord 3.0.
As one of the sub 50,000 people or so who have ever played Marathon, it's not actually that bad. If you can get over the art style (I actually like it) it's a fairly competent extraction shooter. It felt unfinished, but I suppose that could've been a symptom of it literally being unfinished. The gunplay feels good, the only gameplay complaint I really had is that the hero abilities were kind of pointless as there's only one that's actually good (the one that lets you turn invisible) which just totally overpowers every other ability.So Highguard is Concord 2.0, Marathon will be Concord 3.0??
I think High Guard will be historically notable for one thing, and one thing only.
It is the (so far) climactic end product of over 2 decades of chasing big hits and design by boardroom/committee, High Guard is the very apex of this design philosophy, just a checklist of shit, none of them, not a single one done well, all of them are elements of successful products.
More than Concord 2.0, i think it is 1.5
Half-based, half-failure.
Two things I give Highguard its flowers for: its medieval, mystical FPS hybrid design and its inoffensive character design. Although, that's more on how the gaming industry has regressed than anything Highguard has achieved itself. Come to think of it, the whole game feels AI generated.
Aesthetically I've always found it repulsive, the whole game looks like it was ripped straight off the front page of ArtStation.Two things I give Highguard its flowers for: its medieval, mystical FPS hybrid design and its inoffensive character design. Although, that's more on how the gaming industry has regressed than anything Highguard has achieved itself. Come to think of it, the whole game feels AI generated.
It's generic. It's not blatantly woke or "based," just generic. If somebody would've told you that Highguard was a fake video game in a movie, you'd believe them. Then, when you realize that somebody took the time and effort to ACTUALLY make a game for a movie, you'd be commending their attention to detail.Aesthetically I've always found it repulsive, the whole game looks like it was ripped straight off the front page of ArtStation.
Marathon was the original Concord 2 before surprise announcement of Highguard. I'd say that technically, Highguard is actually Concord 3.So Highguard is Concord 2.0, Marathon will be Concord 3.0??



Nah, it's a Bungie game. It'll do "okay" at the very least, just on the Bungie name and the Marathon name. It certainly isn't Marathon, but I doubt they're aiming at the original audience anyway. And I think Bungie would have to fumble VERY hard to have a flop on their hands of the caliber of Concord or Highguard.What I'm saying is, don't be disappointed if it doesn't flop.
You can instantly spot these idiots (who've only been in the industry for a decade or less) by this expectation of staying employed after shipping a game. It's been an open secret from the mid 2000's that in most game studios, teams are hired/employed (even as "full time salaried" employees) for a single years-long project and then unceremoniously dropped about a week or two after launch, even if the game does gangbusters. Only the newbies are surprised by this.These people really make it their life, huh? They do realize outside of a core crew, basically everyone is contracted now in games, don't they? You hav to expect to move on.